Player Matchup

Baron Samedi
Baron Samedi
AML Jocker
Baron Samedi
Level 18
God Stats
17W - 15L
1,554 SR
Queue Stats
63W - 64L
1,545 Elo+
Solo
Vamana
Vamana
Doctorvimes
Vamana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,440 Elo+
Solo
Hera
Hera
DuntlessAtom183
Hera
Level 16
God Stats
13W - 20L
1,287 SR
Queue Stats
452W - 502L
1,375 Elo+
Solo
Neith
Neith
NorahAquylera
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,433 Elo+
Solo
Danzaburou
Danzaburou
andy_jorgo
Danzaburou
Level 14
God Stats
50W - 34L
1,616 SR
Queue Stats
90W - 83L
1,390 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,437 Elo+

VS

Team Averages
Level 16
1,534 SR
1,283 Elo+
Arachne
Arachne
Estefanito21-
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,148 Elo+
Solo
Vamana
Vamana
Jesus2007YT
Vamana
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 33L
1,195 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingJohnson42
Ah Muzen Cab
Level 29
God Stats
15W - 12L
1,624 SR
Queue Stats
42W - 40L
1,481 Elo+
Solo
Scylla
Scylla
Mathi__is
Scylla
Level 7
God Stats
1W - 1L
1,548 SR
Queue Stats
15W - 16L
1,263 Elo+
Solo
Pele
Pele
piekacy_swiat
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AML Jocker
Baron Samedi
20
21 / 3 / 18
16,021
1,335
26,350
13,508
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
20
3 / 4 / 26
12,661
1,055
12,907
23,258
17,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 5 / 22
13,922
1,160
20,179
11,772
3,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 30
13,361
1,113
18,406
13,596
4,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
andy_jorgo
Danzaburou
20
5 / 3 / 32
13,790
1,149
17,819
14,112
5,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
0 / 5 / 6
9,948
829
1,943
7,610
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
18
3 / 11 / 7
12,058
1,005
10,340
25,231
13,876
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
KingJohnson42
Ah Muzen Cab
20
3 / 4 / 13
13,297
1,108
20,550
19,349
8,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mathi__is
Scylla
19
6 / 16 / 7
13,217
1,101
18,841
22,680
9,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
9 / 9 / 9
14,771
1,231
19,594
28,747
11,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
63
45
Kills
21
21
Deaths
45
128
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AML Jocker
Baron Samedi
21
3
18
10
W
Vamana
3
4
26
4
W
9
5
22
4
L
Arachne
0
5
6
0.6
L
Vamana
3
11
7
0.59
L
Ah Muzen Cab
KingJohnson42
Ah Muzen Cab
3
4
13
2.38
L
Scylla
Mathi__is
Scylla
6
16
7
0.59
W
7
6
30
3.67
W
Danzaburou
andy_jorgo
Danzaburou
5
3
32
7
L
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,661
Damage
71,268
76,246
Taken
103,617
39,086
Mitigated
46,212
19,977
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AML Jocker
Baron Samedi
26,350
2,945
5,726
3,609
13,508
6,530
0
3,179
10,329
38,646
0
W
Vamana
12,907
6,939
0
4,967
23,258
17,886
0
7,462
15,796
0
32,988
W
20,179
4,064
424
1,130
11,772
3,857
0
1,212
10,560
43,629
0
L
Arachne
1,943
1,042
0
949
7,610
2,764
0
2,508
5,102
0
5,193
L
Vamana
10,340
7,708
0
2,449
25,231
13,876
0
11,334
13,897
0
19,452
L
Ah Muzen Cab
KingJohnson42
Ah Muzen Cab
20,550
10,786
522
6,244
19,349
8,393
0
7,735
11,614
0
74,852
L
Scylla
Mathi__is
Scylla
18,841
3,275
0
903
22,680
9,553
0
8,529
14,151
41,762
0
W
18,406
5,916
0
1,392
13,596
4,903
0
4,295
9,301
0
41,910
W
Danzaburou
andy_jorgo
Danzaburou
17,819
7,254
0
2,729
14,112
5,910
0
2,693
11,419
0
44,318
L
19,594
2,349
0
1,124
28,747
11,626
0
16,423
12,324
0
49,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
63,291
269
Minions Killed
225
4
Camps Cleared
6
1,078,555
Distance Traveled
914,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,021
1,335
37
3
0
196,314
0
W
Vamana
12,661
1,055
40
3
0
266,149
1
W
Hera
13,922
1,160
83
7
0
224,429
0
L
Arachne
9,948
829
6
1
2
81,846
2
L
Vamana
12,058
1,005
21
2
0
178,049
0
L
Ah Muzen Cab
13,297
1,108
78
7
0
227,946
0
L
Scylla
13,217
1,101
59
5
0
204,768
0
W
Neith
13,361
1,113
52
4
3
183,364
1
W
Danzaburou
13,790
1,149
57
5
1
208,299
2
L
Pele
14,771
1,231
61
5
4
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role