Player Matchup

Athena
Athena
HoldMyInhaler
Athena
Level 31
God Stats
4W - 4L
1,490 SR
Queue Stats
266W - 244L
1,550 Elo+
Party 2
Fenrir
Fenrir
IamMartino
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
IamZetmex
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
KapitánKnedlík
Danzaburou
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,707 Elo+
Party 1
Izanami
Izanami
northHart09
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 94L
1,499 Elo+
Party 2
Team Averages
Level 13
1,498 SR
1,593 Elo+

VS

Team Averages
Level 16
1,439 SR
1,434 Elo+
Merlin
Merlin
Alcidesssss
Merlin
Level 12
God Stats
2W - 2L
1,523 SR
Queue Stats
16W - 13L
1,576 Elo+
Solo
Cabrakan
Cabrakan
LegionReborn2112
Cabrakan
Level 28
God Stats
4W - 2L
1,295 SR
Queue Stats
294W - 320L
1,519 Elo+
Solo
Artemis
Artemis
Popitup
Artemis
Level 8
God Stats
2W - 4L
1,274 SR
Queue Stats
168W - 126L
1,162 Elo+
Solo
King Arthur
King Arthur
gunzerker057
King Arthur
Level 29
God Stats
51W - 42L
1,603 SR
Queue Stats
166W - 133L
1,605 Elo+
Solo
Pele
Pele
shanmugamc
Pele
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 275L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
7,906
527
4,806
11,310
5,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
IamMartino
Fenrir
11
1 / 7 / 2
6,552
437
3,312
11,133
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
IamZetmex
Cabrakan
10
0 / 8 / 5
6,981
465
5,539
10,494
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KapitánKnedlík
Danzaburou
13
4 / 5 / 0
7,928
529
8,765
10,193
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
northHart09
Izanami
10
3 / 6 / 2
7,517
501
6,429
11,263
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 3 / 5
8,338
556
2,034
7,470
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 13
8,714
581
6,868
11,050
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Popitup
Artemis
13
8 / 3 / 6
8,390
559
11,209
10,471
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
gunzerker057
King Arthur
15
12 / 0 / 3
9,391
626
10,917
13,933
7,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 6
8,597
573
6,535
9,461
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
31
32
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
3
5
0.83
L
3
6
0
0.5
L
Fenrir
IamMartino
Fenrir
1
7
2
0.29
L
Cabrakan
IamZetmex
Cabrakan
0
8
5
0.31
L
Danzaburou
KapitánKnedlík
Danzaburou
4
5
0
0.8
W
5
3
13
3.83
W
Artemis
Popitup
Artemis
8
3
6
3.67
W
King Arthur
gunzerker057
King Arthur
12
0
3
13.5
L
Izanami
northHart09
Izanami
3
6
2
0.67
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
37,563
54,393
Taken
52,385
22,610
Mitigated
27,340
10,520
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,034
152
0
1,490
7,470
2,501
353
810
6,660
52,832
0
L
4,806
1,402
0
1,963
11,310
5,019
362
429
10,841
36,848
0
L
Fenrir
IamMartino
Fenrir
3,312
1,024
0
2,866
11,133
3,547
200
329
10,804
0
28,279
L
Cabrakan
IamZetmex
Cabrakan
5,539
976
0
823
10,494
7,389
0
2,170
8,290
19,747
0
L
Danzaburou
KapitánKnedlík
Danzaburou
8,765
4,599
0
2,098
10,193
3,657
159
2,373
7,692
0
46,218
W
6,868
927
0
3,561
11,050
10,343
120
1,474
9,576
33,942
0
W
Artemis
Popitup
Artemis
11,209
6,509
0
4,454
10,471
3,580
0
3,243
7,228
0
43,420
W
King Arthur
gunzerker057
King Arthur
10,917
1,455
0
5,808
13,933
7,666
369
3,415
10,518
0
54,289
L
Izanami
northHart09
Izanami
6,429
4,335
0
2,770
11,263
2,998
0
3,351
7,864
0
33,694
W
6,535
1,778
0
2,971
9,461
3,250
408
1,403
8,058
0
48,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
43,430
310
Minions Killed
418
0
Camps Cleared
0
1,262,000
Distance Traveled
1,314,193
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,338
556
103
7
0
253,797
6
L
Athena
7,906
527
92
6
0
278,006
0
L
Fenrir
6,552
437
50
3
0
259,138
0
L
Cabrakan
6,981
465
26
2
0
237,663
0
L
Danzaburou
7,928
529
75
5
0
267,253
0
W
Cabrakan
8,714
581
34
2
0
262,816
2
W
Artemis
8,390
559
73
5
0
239,780
2
W
King Arthur
9,391
626
103
7
0
273,558
0
L
Izanami
7,517
501
67
4
0
219,940
0
W
Pele
8,597
573
105
7
0
284,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role