Player Matchup

Ullr
Ullr
Subs1de
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Ganesha
Ganesha
Support631
Ganesha
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,246 Elo+
Solo
Ao Kuang
Ao Kuang
一剑斩仙
Ao Kuang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
李小ssssss
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,236 Elo+
Solo
Hera
Hera
金晨美如画
Hera
Level 3
God Stats
4W - 1L
1,274 SR
Queue Stats
6W - 9L
1,162 Elo+
Solo
Team Averages
Level 4
1,455 SR
1,273 Elo+

VS

Team Averages
Level 4
1,500 SR
1,267 Elo+
Rama
Rama
Aster1sm
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
924 Elo+
Solo
Vamana
Vamana
Efrenito
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Solo
Ra
Ra
Madamoishelle
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,218 Elo+
Solo
Nemesis
Nemesis
robertwilians
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
九里庆安
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Subs1de
Ullr
17
9 / 1 / 1
11,145
587
8,344
10,781
4,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Support631
Ganesha
13
0 / 1 / 16
9,410
495
5,505
11,894
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
一剑斩仙
Ao Kuang
3
0 / 0 / 0
5,754
303
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 4 / 4
8,817
464
5,086
7,554
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 4 / 1
10,790
568
19,803
12,364
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 2 / 0
5,520
291
1,116
2,742
752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Efrenito
Vamana
12
1 / 13 / 4
8,337
439
3,932
19,820
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 3 / 1
10,653
561
21,347
15,260
5,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
9
0 / 9 / 3
6,414
338
1,309
10,881
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
3
0 / 1 / 0
5,479
288
120
1,358
436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
27
Kills
9
10
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
0
0
L
Vamana
Efrenito
Vamana
1
13
4
0.23
L
8
3
1
2.83
W
Ullr
Subs1de
Ullr
9
1
1
9.5
W
Ganesha
Support631
Ganesha
0
1
16
8
L
Nemesis
0
9
3
0.17
W
Ao Kuang
一剑斩仙
Ao Kuang
0
0
0
0
L
Yemoja
0
1
0
0
W
5
4
4
1.75
W
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,738
Damage
27,824
42,593
Taken
50,061
22,886
Mitigated
18,520
13,573
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,116
995
0
638
2,742
752
22
1,671
970
0
10,435
L
Vamana
Efrenito
Vamana
3,932
859
0
2,229
19,820
8,361
0
12,003
7,189
0
25,560
L
21,347
1,327
1,075
8,070
15,260
5,902
31
8,887
5,958
82,418
0
W
Ullr
Subs1de
Ullr
8,344
6,383
0
3,870
10,781
4,466
5,865
3,559
7,222
0
70,770
W
Ganesha
Support631
Ganesha
5,505
670
642
3,802
11,894
11,032
1,352
6,705
5,189
23,216
0
L
Nemesis
1,309
423
0
623
10,881
3,069
0
5,435
5,184
0
7,641
W
Ao Kuang
一剑斩仙
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
120
31
155
348
1,358
436
0
848
366
1,551
0
W
5,086
965
310
843
7,554
2,777
376
4,572
2,982
34,800
0
W
19,803
4,489
0
4,106
12,364
4,611
1,957
6,631
5,733
73,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
36,403
365
Minions Killed
192
0
Camps Cleared
0
1,265,802
Distance Traveled
1,163,543
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,520
291
14
1
0
103,229
1
L
Vamana
8,337
439
38
2
0
348,113
0
L
Ra
10,653
561
130
7
0
363,698
7
W
Ullr
11,145
587
143
8
0
338,853
1
W
Ganesha
9,410
495
1
0
0
326,781
0
L
Nemesis
6,414
338
9
0
0
278,046
1
W
Ao Kuang
5,754
303
0
0
0
12,208
0
L
Yemoja
5,479
288
1
0
0
70,457
0
W
Ra
8,817
464
84
4
0
292,198
1
W
Hera
10,790
568
137
7
0
295,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role