Player Matchup

Nu Wa
Nu Wa
Isngart
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kymimaro5
Hercules
Level 25
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 5L
1,411 Elo+
Solo
Guan Yu
Guan Yu
MiGuel_On_Fire17
Guan Yu
Level 123
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Geb
Geb
MinionHero
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Schaduwer
Izanami
Level 46
God Stats
7W - 4L
1,622 SR
Queue Stats
56W - 29L
1,689 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,473 Elo+

VS

Team Averages
Level 122
1,562 SR
1,478 Elo+
Nox
Nox
AbioticLion
Nox
Level 148
God Stats
23W - 14L
1,424 SR
Queue Stats
72W - 80L
1,531 Elo+
Solo
Camazotz
Camazotz
FemBoi
Camazotz
Level 105
God Stats
11W - 11L
1,883 SR
Queue Stats
131W - 163L
1,433 Elo+
Solo
Sol
Sol
Lerkotik
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rughar
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ceccowarrior
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 118L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Isngart
Nu Wa
16
3 / 4 / 2
9,721
748
15,217
10,922
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Kymimaro5
Hercules
15
2 / 1 / 2
8,933
687
2,253
12,899
7,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 7 / 2
8,276
637
9,239
16,110
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
0 / 4 / 8
8,738
672
8,954
16,481
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Schaduwer
Izanami
15
3 / 6 / 5
9,094
700
13,442
12,324
6,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
11,429
879
16,466
10,499
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
FemBoi
Camazotz
17
9 / 1 / 7
11,977
921
15,155
14,204
4,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 9
9,833
756
8,536
11,698
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Rughar
Chaac
17
1 / 1 / 16
10,102
777
11,712
15,996
15,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ceccowarrior
Heimdallr
16
3 / 4 / 8
10,134
780
10,284
11,778
4,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
8
Kills
22
22
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Camazotz
FemBoi
Camazotz
9
1
7
12.5
L
Nu Wa
Isngart
Nu Wa
3
4
2
1
L
Hercules
Kymimaro5
Hercules
2
1
2
3
W
2
2
9
3.25
L
0
7
2
0.14
L
0
4
8
1
W
Chaac
Rughar
Chaac
1
1
16
9
L
Izanami
Schaduwer
Izanami
3
6
5
0.92
W
Heimdallr
ceccowarrior
Heimdallr
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
62,153
68,736
Taken
64,175
45,380
Mitigated
31,958
10,586
Healing
24,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,466
1,319
0
500
10,499
4,067
891
4,205
6,026
45,281
0
W
Camazotz
FemBoi
Camazotz
15,155
2,410
0
6,474
14,204
4,164
1,509
6,580
7,124
0
33,377
L
Nu Wa
Isngart
Nu Wa
15,217
4,386
0
1,320
10,922
4,116
2
4,041
6,881
43,103
0
L
Hercules
Kymimaro5
Hercules
2,253
454
0
4,556
12,899
7,667
0
5,576
7,323
0
5,043
W
8,536
2,680
883
5,285
11,698
4,028
4,492
4,394
7,025
30,998
0
L
9,239
2,358
448
2,659
16,110
13,887
0
4,743
11,367
0
34,819
L
8,954
1,102
0
848
16,481
13,526
0
8,251
8,229
17,951
0
W
Chaac
Rughar
Chaac
11,712
1,968
721
8,765
15,996
15,234
727
3,778
11,824
523
33,994
L
Izanami
Schaduwer
Izanami
13,442
10,132
0
755
12,324
6,184
0
2,836
9,488
0
29,050
W
Heimdallr
ceccowarrior
Heimdallr
10,284
3,993
0
1,659
11,778
4,465
750
4,793
6,715
0
41,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
53,475
206
Minions Killed
300
4
Camps Cleared
11
1,290,626
Distance Traveled
1,292,280
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,429
879
83
6
1
273,367
2
W
Camazotz
11,977
921
34
3
3
280,490
1
L
Nu Wa
9,721
748
85
7
2
216,730
2
L
Hercules
8,933
687
6
0
0
293,211
0
W
Sol
9,833
756
64
5
2
233,566
0
L
Guan Yu
8,276
637
61
5
1
227,213
1
L
Geb
8,738
672
13
1
0
306,050
5
W
Chaac
10,102
777
53
4
0
287,170
4
L
Izanami
9,094
700
41
3
1
247,422
2
W
Heimdallr
10,134
780
66
5
5
217,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role