Player Matchup

Hercules
Hercules
DEATHSTROKE2350
Hercules
Level 22
God Stats
0W - 1L
1,244 SR
Queue Stats
35W - 39L
1,329 Elo+
Solo
Bellona
Bellona
ILordSlayerI
Bellona
Level 20
God Stats
1W - 2L
1,432 SR
Queue Stats
13W - 26L
1,311 Elo+
Solo
Cthulhu
Cthulhu
SnowymanYT
Cthulhu
Level 13
God Stats
9W - 13L
1,271 SR
Queue Stats
13W - 28L
1,168 Elo+
Solo
Nemesis
Nemesis
Terminator333124
Nemesis
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
53W - 44L
1,449 Elo+
Solo
Kukulkan
Kukulkan
WDndd
Kukulkan
Level 18
God Stats
0W - 2L
1,064 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Team Averages
Level 20
1,258 SR
1,265 Elo+

VS

Team Averages
Level 21
1,476 SR
1,399 Elo+
Ullr
Ullr
DoubleD373
Ullr
Level 29
God Stats
8W - 11L
1,513 SR
Queue Stats
72W - 91L
1,232 Elo+
Solo
Nemesis
Nemesis
II RELATED II
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kakazaorf
The Morrigan
Level 18
God Stats
114W - 126L
1,530 SR
Queue Stats
875W - 891L
1,425 Elo+
Solo
Tiamat
Tiamat
Skiiz_Yx
Tiamat
Level 27
God Stats
11W - 12L
1,286 SR
Queue Stats
101W - 103L
1,364 Elo+
Solo
Danzaburou
Danzaburou
XAreYouMaddBROX
Danzaburou
Level 28
God Stats
7W - 5L
1,551 SR
Queue Stats
102W - 86L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 4 / 0
8,980
390
3,477
15,194
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ILordSlayerI
Bellona
12
3 / 3 / 5
8,672
377
6,487
11,322
5,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
SnowymanYT
Cthulhu
8
3 / 3 / 0
7,854
341
4,435
8,405
2,836
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 4 / 2
12,031
523
15,158
18,133
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
WDndd
Kukulkan
19
7 / 4 / 8
12,436
541
16,274
12,520
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
9,384
408
5,022
17,987
6,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
7
2 / 6 / 1
8,160
355
1,909
6,063
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Kakazaorf
The Morrigan
18
4 / 5 / 2
11,603
504
9,986
10,486
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Skiiz_Yx
Tiamat
18
4 / 0 / 2
11,387
495
9,930
15,969
13,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XAreYouMaddBROX
Danzaburou
19
6 / 4 / 0
12,901
561
12,848
16,903
6,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
17
18
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
0
0
W
1
9
1
0.17
W
Nemesis
2
6
1
0.42
L
Bellona
ILordSlayerI
Bellona
3
3
5
1.83
W
The Morrigan
Kakazaorf
The Morrigan
4
5
2
1
W
Tiamat
Skiiz_Yx
Tiamat
4
0
2
5
L
Cthulhu
SnowymanYT
Cthulhu
3
3
0
1
L
9
4
2
2.5
L
Kukulkan
WDndd
Kukulkan
7
4
8
2.75
W
Danzaburou
XAreYouMaddBROX
Danzaburou
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,831
Damage
39,695
65,574
Taken
67,408
31,627
Mitigated
32,532
11,156
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,477
870
0
3,560
15,194
9,176
0
2,098
12,956
0
57,656
W
5,022
1,960
0
366
17,987
6,912
2,028
5,536
12,159
0
40,170
W
Nemesis
1,909
1,009
0
294
6,063
1,572
53
1,770
4,132
0
8,730
L
Bellona
ILordSlayerI
Bellona
6,487
1,381
0
72
11,322
5,502
0
2,307
8,815
0
18,395
W
The Morrigan
Kakazaorf
The Morrigan
9,986
978
59
1,530
10,486
4,152
567
3,881
6,441
60,542
190
W
Tiamat
Skiiz_Yx
Tiamat
9,930
1,073
195
6,392
15,969
13,017
1,103
2,688
13,099
70,986
0
L
Cthulhu
SnowymanYT
Cthulhu
4,435
590
123
1,479
8,405
2,836
384
4,041
4,010
18,304
0
L
15,158
8,820
0
3,782
18,133
8,620
112
5,778
12,063
0
68,272
L
Kukulkan
WDndd
Kukulkan
16,274
1,284
0
2,140
12,520
5,493
390
4,476
7,814
85,174
0
W
Danzaburou
XAreYouMaddBROX
Danzaburou
12,848
5,246
0
6,303
16,903
6,879
6,538
5,821
10,520
0
90,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
53,435
424
Minions Killed
479
0
Camps Cleared
0
1,766,992
Distance Traveled
1,835,630
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,980
390
92
4
0
386,878
0
W
Ullr
9,384
408
79
3
0
343,958
0
W
Nemesis
8,160
355
13
1
0
234,494
1
L
Bellona
8,672
377
18
1
0
335,025
1
W
The Morrigan
11,603
504
105
5
0
400,186
2
W
Tiamat
11,387
495
120
5
0
443,434
0
L
Cthulhu
7,854
341
34
1
0
199,394
0
L
Nemesis
12,031
523
100
4
0
448,394
1
L
Kukulkan
12,436
541
180
8
0
397,301
3
W
Danzaburou
12,901
561
162
7
0
413,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role