Player Matchup

Awilix
Awilix
Gold III
AlaricMoon4
Awilix
Gold III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,786 MMR
Solo
Ymir
Ymir
Platinum V
RG_Alpggs
Ymir
Platinum V
Level 127
God Stats
46W - 40L
1,662 SR
Queue Stats
899W - 912L
1,738 MMR
Solo
Neith
Neith
Gold II
RialHash
Neith
Gold II
Level 158
God Stats
7W - 0L
2,022 SR
Queue Stats
24W - 17L
1,772 MMR
Solo
Ne Zha
Ne Zha
Platinum III
art-s95
Ne Zha
Platinum III
Level 99
God Stats
557W - 508L
1,643 SR
Queue Stats
715W - 705L
1,782 MMR
Solo
Discordia
Discordia
Platinum V
fujeeh
Discordia
Platinum V
Level 137
God Stats
15W - 11L
1,608 SR
Queue Stats
444W - 446L
1,756 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,687 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,628 SR
1,767 MMR
King Arthur
King Arthur
Platinum IV
JEEEMY
King Arthur
Platinum IV
Level 146
God Stats
2W - 2L
1,485 SR
Queue Stats
261W - 244L
1,757 MMR
Solo
Chiron
Chiron
Gold I
Mik The Mental
Chiron
Gold I
Level 128
God Stats
0W - 1L
1,365 SR
Queue Stats
161W - 145L
1,695 MMR
Party 1
Thanatos
Thanatos
Platinum IV
NabiiIBz
Thanatos
Platinum IV
Level 149
God Stats
15W - 14L
1,594 SR
Queue Stats
331W - 320L
1,776 MMR
Solo
Geb
Geb
Platinum II
mrmole89
Geb
Platinum II
Level 160
God Stats
10W - 11L
1,690 SR
Queue Stats
74W - 57L
1,869 MMR
Party 1
Anubis
Anubis
Platinum V
xSt0pp0
Anubis
Platinum V
Level 49
God Stats
10W - 5L
2,005 SR
Queue Stats
88W - 87L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
11 / 1 / 6
14,116
642
17,923
15,851
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
0 / 1 / 15
11,629
529
6,145
15,373
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RialHash
Neith
20
5 / 1 / 5
13,583
617
17,947
12,394
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ne Zha
art-s95
Ne Zha
20
4 / 3 / 8
12,932
588
14,065
21,924
25,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
fujeeh
Discordia
20
5 / 0 / 11
14,103
641
13,095
9,966
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatSetApolloDanzaburouNemesis

VS

Bans
TsukuyomiCerberusCu ChulainnSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JEEEMY
King Arthur
15
0 / 6 / 3
9,620
437
8,819
29,215
25,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 0 / 1
10,581
481
9,089
14,223
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
NabiiIBz
Thanatos
17
6 / 9 / 0
10,726
488
9,877
21,557
11,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 0
8,915
405
6,854
14,440
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
xSt0pp0
Anubis
15
0 / 8 / 0
9,148
416
4,968
13,314
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
25
Kills
6
6
Deaths
25
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
11
1
6
14
L
King Arthur
JEEEMY
King Arthur
0
6
3
0.25
L
0
0
1
0.5
L
Thanatos
NabiiIBz
Thanatos
6
9
0
0.67
W
Ymir
0
1
15
7.5
W
Neith
RialHash
Neith
5
1
5
7.5
W
Ne Zha
art-s95
Ne Zha
4
3
8
2.67
W
Discordia
fujeeh
Discordia
5
0
11
10.5
L
0
2
0
0
L
Anubis
xSt0pp0
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,175
Damage
39,607
75,508
Taken
92,749
59,038
Mitigated
61,776
29,591
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
17,923
9,951
0
3,200
15,851
7,480
1,290
3,300
12,526
0
112,324
L
King Arthur
JEEEMY
King Arthur
8,819
581
0
7,576
29,215
25,981
6
5,379
23,668
0
52,311
L
9,089
2,064
557
5,959
14,223
5,092
218
2,139
11,992
0
92,919
L
Thanatos
NabiiIBz
Thanatos
9,877
3,712
0
10,336
21,557
11,152
0
1,682
19,783
0
85,999
W
Ymir
6,145
1,223
0
5,055
15,373
16,713
472
3,371
11,952
26,018
0
W
Neith
RialHash
Neith
17,947
9,097
0
5,794
12,394
4,926
5,621
2,115
10,094
0
126,784
W
Ne Zha
art-s95
Ne Zha
14,065
4,105
0
10,830
21,924
25,908
2,515
2,801
18,272
0
79,678
W
Discordia
fujeeh
Discordia
13,095
1,254
0
4,712
9,966
4,011
1,946
2,054
7,887
114,905
0
L
6,854
413
0
2,193
14,440
12,874
0
4,753
9,483
28,775
0
L
Anubis
xSt0pp0
Anubis
4,968
50
0
3,451
13,314
6,677
0
4,677
8,265
68,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,363
Gold Earned
48,990
701
Minions Killed
600
0
Camps Cleared
0
2,175,720
Distance Traveled
2,008,572
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,116
642
129
6
0
526,194
6
L
King Arthur
9,620
437
99
5
0
369,510
7
L
Chiron
10,581
481
191
9
0
407,467
9
L
Thanatos
10,726
488
145
7
0
413,082
3
W
Ymir
11,629
529
27
1
0
405,258
3
W
Neith
13,583
617
179
8
0
375,440
7
W
Ne Zha
12,932
588
138
6
0
416,676
8
W
Discordia
14,103
641
228
10
0
452,152
5
L
Geb
8,915
405
33
2
0
447,701
7
L
Anubis
9,148
416
132
6
0
370,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role