Player Matchup

Artio
Artio
DeathmanITA
Artio
Level 153
God Stats
2W - 1L
1,683 SR
Queue Stats
39W - 29L
1,595 Elo+
Party 1
Thanatos
Thanatos
SORROW4
Thanatos
Level 124
God Stats
1W - 2L
1,198 SR
Queue Stats
39W - 40L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
ZombieTest1
Baron Samedi
Level 107
God Stats
2W - 0L
1,727 SR
Queue Stats
57W - 59L
1,535 Elo+
Party 1
Team Averages
Level 128
1,536 SR
1,555 Elo+

VS

Team Averages
Level 41
1,598 SR
1,495 Elo+
Tyr
Tyr
Joks13110
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Nemphylin
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,306 Elo+
Solo
Nemesis
Nemesis
SandokanTN
Nemesis
Level 113
God Stats
10W - 8L
1,793 SR
Queue Stats
391W - 281L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 11
11,874
913
17,387
23,390
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
SORROW4
Thanatos
13
7 / 4 / 7
9,883
760
11,502
15,340
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZombieTest1
Baron Samedi
14
5 / 1 / 18
10,491
807
13,219
14,849
9,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,818
755
16,525
21,500
15,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Nemphylin
Merlin
11
1 / 5 / 4
8,537
657
10,793
8,972
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SandokanTN
Nemesis
9
1 / 12 / 3
8,086
622
9,148
19,108
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
7
7
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
5
6
2
1
L
Merlin
Nemphylin
Merlin
1
5
4
0.6
W
Thanatos
SORROW4
Thanatos
7
4
7
2.63
L
Nemesis
SandokanTN
Nemesis
1
12
3
0.21
W
Baron Samedi
ZombieTest1
Baron Samedi
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
36,466
53,579
Taken
49,580
30,314
Mitigated
25,116
38,901
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,387
1,266
4,319
12,821
23,390
14,632
944
5,429
17,961
30,087
0
L
16,525
6,058
0
5,150
21,500
15,409
0
11,985
9,515
0
43,966
L
Merlin
Nemphylin
Merlin
10,793
1,226
0
0
8,972
3,233
0
8,039
933
26,706
0
W
Thanatos
SORROW4
Thanatos
11,502
4,316
0
8,965
15,340
6,019
1,057
2,141
13,199
0
32,624
L
Nemesis
SandokanTN
Nemesis
9,148
4,341
0
2,471
19,108
6,474
0
10,627
8,481
0
22,311
W
Baron Samedi
ZombieTest1
Baron Samedi
13,219
1,457
4,637
8,159
14,849
9,663
287
3,257
11,592
45,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
26,441
126
Minions Killed
118
0
Camps Cleared
0
756,431
Distance Traveled
666,620
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,874
913
30
2
0
266,471
0
L
Tyr
9,818
755
48
4
0
245,953
5
L
Merlin
8,537
657
46
4
0
207,277
0
W
Thanatos
9,883
760
38
3
0
241,178
3
L
Nemesis
8,086
622
24
2
0
213,390
0
W
Baron Samedi
10,491
807
58
4
0
248,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role