Player Matchup

Sun Wukong
Sun Wukong
Le_Type
Sun Wukong
Level 4
God Stats
27W - 35L
1,492 SR
Queue Stats
59W - 66L
1,357 Elo+
Party 1
Vamana
Vamana
MaKiFLei
Vamana
Level 25
God Stats
12W - 5L
1,701 SR
Queue Stats
108W - 102L
1,475 Elo+
Solo
Artemis
Artemis
Sushii-ouhaha
Artemis
Level 4
God Stats
5W - 5L
1,471 SR
Queue Stats
8W - 10L
1,670 Elo+
Party 1
Thor
Thor
captain_lammer
Thor
Level 8
God Stats
110W - 116L
1,407 SR
Queue Stats
136W - 146L
1,439 Elo+
Solo
Scylla
Scylla
vdw18
Scylla
Level 26
God Stats
0W - 2L
1,356 SR
Queue Stats
26W - 36L
1,451 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,478 Elo+

VS

Team Averages
Level 28
1,452 SR
1,459 Elo+
Cernunnos
Cernunnos
Manitorc71
Cernunnos
Level 25
God Stats
11W - 5L
1,474 SR
Queue Stats
83W - 85L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Olsen040603
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Urbanislands
Nu Wa
Level 25
God Stats
35W - 42L
1,491 SR
Queue Stats
111W - 126L
1,495 Elo+
Solo
Zeus
Zeus
marost-to
Zeus
Level 66
God Stats
2W - 2L
1,315 SR
Queue Stats
51W - 83L
1,457 Elo+
Party 2
Hercules
Hercules
thomaxmen
Hercules
Level 24
God Stats
7W - 4L
1,478 SR
Queue Stats
37W - 31L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Le_Type
Sun Wukong
16
0 / 6 / 3
10,228
852
6,794
25,166
20,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
MaKiFLei
Vamana
17
3 / 2 / 3
11,391
949
9,525
22,629
21,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
17
1 / 11 / 2
10,921
910
15,623
28,006
11,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 4
10,622
885
6,346
24,549
10,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
vdw18
Scylla
16
2 / 8 / 2
11,121
927
8,840
16,695
6,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Manitorc71
Cernunnos
19
7 / 1 / 21
12,805
1,067
27,467
10,660
4,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Olsen040603
Kukulkan
19
11 / 3 / 16
12,998
1,083
25,553
12,538
5,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 1 / 25
11,616
968
20,397
7,805
2,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
10 / 1 / 17
13,076
1,090
23,557
6,974
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
thomaxmen
Hercules
18
4 / 1 / 21
12,083
1,007
13,652
16,637
9,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
133
7
Kills
33
33
Deaths
7
14
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Le_Type
Sun Wukong
0
6
3
0.25
L
Vamana
MaKiFLei
Vamana
3
2
3
2.25
W
Cernunnos
Manitorc71
Cernunnos
7
1
21
17.5
W
Kukulkan
Olsen040603
Kukulkan
11
3
16
6.33
L
Artemis
1
11
2
0.18
W
1
1
25
13.5
L
1
6
4
0.5
W
Zeus
10
1
17
18.5
W
Hercules
thomaxmen
Hercules
4
1
21
14.5
L
Scylla
vdw18
Scylla
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,128
Damage
110,626
117,045
Taken
54,614
70,442
Mitigated
26,259
8,980
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Le_Type
Sun Wukong
6,794
826
0
230
25,166
20,733
0
14,082
10,896
0
21,991
L
Vamana
MaKiFLei
Vamana
9,525
3,729
371
4,894
22,629
21,011
0
13,048
9,449
0
16,403
W
Cernunnos
Manitorc71
Cernunnos
27,467
21,705
0
2,838
10,660
4,822
0
1,841
8,819
0
55,148
W
Kukulkan
Olsen040603
Kukulkan
25,553
3,683
0
1,890
12,538
5,877
0
2,502
10,036
34,504
0
L
Artemis
15,623
8,450
0
1,764
28,006
11,369
0
16,361
11,473
0
39,432
W
20,397
4,260
260
2,738
7,805
2,924
0
1,396
6,409
31,848
0
L
6,346
148
1,138
583
24,549
10,650
0
16,264
8,123
0
16,362
W
Zeus
23,557
3,054
1,516
2,500
6,974
2,663
0
1,195
5,779
57,264
0
W
Hercules
thomaxmen
Hercules
13,652
3,553
0
5,139
16,637
9,973
0
1,906
14,731
0
22,564
L
Scylla
vdw18
Scylla
8,840
1,018
0
0
16,695
6,679
0
8,846
7,597
35,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
62,578
168
Minions Killed
230
8
Camps Cleared
5
1,033,581
Distance Traveled
1,104,593
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,228
852
22
2
3
247,042
2
L
Vamana
11,391
949
12
1
1
212,918
0
W
Cernunnos
12,805
1,067
69
6
4
216,334
0
W
Kukulkan
12,998
1,083
21
2
0
196,222
0
L
Artemis
10,921
910
45
4
2
178,683
0
W
Nu Wa
11,616
968
31
3
0
230,028
0
L
Thor
10,622
885
13
1
1
216,085
0
W
Zeus
13,076
1,090
92
8
1
208,105
0
W
Hercules
12,083
1,007
17
1
0
253,904
2
L
Scylla
11,121
927
76
6
1
178,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role