Player Matchup

Rama
Rama
ADMIRALIK
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,561 Elo+
Solo
Da Ji
Da Ji
PaDoMs
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 68L
1,562 Elo+
Solo
Chronos
Chronos
ReactSenpai
Chronos
Level 14
God Stats
11W - 9L
1,567 SR
Queue Stats
61W - 48L
1,517 Elo+
Solo
Bellona
Bellona
ineedcarryplz
Bellona
Level 29
God Stats
3W - 2L
1,409 SR
Queue Stats
58W - 43L
1,809 Elo+
Solo
Hel
Hel
lamortila
Hel
Level 8
God Stats
2W - 4L
1,180 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,590 Elo+

VS

Team Averages
Level 22
1,619 SR
1,574 Elo+
Bellona
Bellona
BeHumanBeKind
Bellona
Level 4
God Stats
3W - 3L
1,674 SR
Queue Stats
7W - 8L
1,512 Elo+
Solo
Cabrakan
Cabrakan
ITSTORMY
Cabrakan
Level 28
God Stats
5W - 3L
1,794 SR
Queue Stats
147W - 80L
1,647 Elo+
Party 1
Anubis
Anubis
KingMacbet
Anubis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 105L
1,486 Elo+
Solo
Thanatos
Thanatos
RubeusHagriid
Thanatos
Level 29
God Stats
9W - 6L
1,505 SR
Queue Stats
106W - 108L
1,654 Elo+
Solo
Athena
Athena
branquinho
Athena
Level 25
God Stats
18W - 6L
1,622 SR
Queue Stats
44W - 34L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
4
1 / 6 / 0
3,274
655
1,143
4,066
783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
PaDoMs
Da Ji
5
0 / 1 / 0
3,207
641
798
2,594
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ReactSenpai
Chronos
3
0 / 1 / 1
2,999
600
1,221
1,411
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
6
1 / 1 / 0
3,676
735
3,466
4,587
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 0
2,844
569
326
3,015
492

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 1 / 0
3,345
669
1,075
3,143
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
ITSTORMY
Cabrakan
7
4 / 0 / 1
4,209
842
2,037
1,463
605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
KingMacbet
Anubis
6
4 / 0 / 5
4,396
879
2,745
2,677
1,188
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
RubeusHagriid
Thanatos
6
5 / 1 / 2
4,392
878
3,020
4,863
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
branquinho
Athena
6
1 / 0 / 5
3,934
787
1,693
2,448
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
0
0.17
W
Bellona
0
1
0
0
W
Cabrakan
ITSTORMY
Cabrakan
4
0
1
4.5
W
Anubis
KingMacbet
Anubis
4
0
5
6.5
L
Da Ji
PaDoMs
Da Ji
0
1
0
0
L
Chronos
ReactSenpai
Chronos
0
1
1
0.5
W
Thanatos
RubeusHagriid
Thanatos
5
1
2
6
W
Athena
branquinho
Athena
1
0
5
3.5
L
Bellona
1
1
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,954
Damage
10,570
15,673
Taken
14,594
4,561
Mitigated
5,899
3,896
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,143
1,135
0
118
4,066
783
0
2,865
1,157
0
5,621
W
Bellona
1,075
158
0
488
3,143
1,791
198
0
3,143
0
10,033
W
Cabrakan
ITSTORMY
Cabrakan
2,037
243
0
432
1,463
605
0
30
1,433
16,406
0
W
Anubis
KingMacbet
Anubis
2,745
856
0
1,182
2,677
1,188
315
298
2,379
14,189
0
L
Da Ji
PaDoMs
Da Ji
798
263
0
330
2,594
586
0
460
2,134
0
10,459
L
Chronos
ReactSenpai
Chronos
1,221
432
0
624
1,411
255
0
425
986
7,425
0
W
Thanatos
RubeusHagriid
Thanatos
3,020
953
0
3,606
4,863
1,341
0
838
4,025
0
16,660
W
Athena
branquinho
Athena
1,693
864
0
996
2,448
974
0
381
2,067
8,303
0
L
Bellona
3,466
1,570
0
2,824
4,587
2,445
55
1,154
3,391
0
17,167
L
326
89
0
0
3,015
492
0
1,438
1,530
3,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,000
Gold Earned
20,276
86
Minions Killed
137
0
Camps Cleared
0
423,029
Distance Traveled
519,561
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,274
655
11
2
0
93,590
0
W
Bellona
3,345
669
25
5
0
110,562
0
W
Cabrakan
4,209
842
36
7
0
106,916
2
W
Anubis
4,396
879
24
5
0
102,456
0
L
Da Ji
3,207
641
30
6
0
94,838
0
L
Chronos
2,999
600
10
2
0
44,986
1
W
Thanatos
4,392
878
34
7
0
100,439
2
W
Athena
3,934
787
18
4
0
99,188
1
L
Bellona
3,676
735
31
6
0
100,935
0
L
Hel
2,844
569
4
1
0
88,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role