Player Matchup

Awilix
Awilix
Briixxn
Awilix
Level 104
God Stats
19W - 23L
1,542 SR
Queue Stats
289W - 270L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Chipitron84
Cthulhu
Level 29
God Stats
5W - 5L
1,549 SR
Queue Stats
75W - 76L
1,397 Elo+
Party 2
Tyr
Tyr
DrDudel
Tyr
Level 67
God Stats
12W - 16L
1,501 SR
Queue Stats
66W - 62L
1,517 Elo+
Party 1
Skadi
Skadi
pinchurrako
Skadi
Level 43
God Stats
51W - 58L
1,446 SR
Queue Stats
184W - 184L
1,367 Elo+
Party 2
Chang'e
Chang'e
vAQuuA
Chang'e
Level 27
God Stats
1W - 2L
1,761 SR
Queue Stats
92W - 65L
1,651 Elo+
Party 1
Team Averages
Level 54
1,560 SR
1,515 Elo+

VS

Team Averages
Level 64
1,414 SR
1,431 Elo+
Nox
Nox
G1R4HV1
Nox
Level 28
God Stats
3W - 0L
1,585 SR
Queue Stats
55W - 57L
1,394 Elo+
Party 3
Loki
Loki
ItsN33ker1
Loki
Level 142
God Stats
7W - 6L
1,106 SR
Queue Stats
114W - 102L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
MutumbaZomba
Hou Yi
Level 46
God Stats
12W - 7L
1,550 SR
Queue Stats
77W - 81L
1,419 Elo+
Party 3
Tyr
Tyr
WiseGuyHarrie
Tyr
Level 69
God Stats
52W - 71L
1,461 SR
Queue Stats
1,093W - 1,129L
1,390 Elo+
Solo
Hercules
Hercules
swezzer21
Hercules
Level 36
God Stats
9W - 12L
1,367 SR
Queue Stats
287W - 279L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Briixxn
Awilix
13
4 / 4 / 6
8,330
490
4,656
12,282
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Chipitron84
Cthulhu
10
2 / 4 / 0
6,674
393
7,614
13,008
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
15
2 / 2 / 2
9,164
539
5,817
12,023
11,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 5 / 2
7,021
413
5,261
13,384
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
vAQuuA
Chang'e
15
4 / 3 / 5
9,486
558
9,792
10,057
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 5 / 2
8,216
483
4,041
8,297
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 7
9,418
554
11,394
12,237
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
7 / 1 / 2
9,505
559
11,570
10,719
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 5
10,151
597
7,757
8,615
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
swezzer21
Hercules
12
2 / 2 / 4
8,138
479
3,649
10,146
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
18
18
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
Briixxn
Awilix
4
4
6
1.75
L
Cthulhu
Chipitron84
Cthulhu
2
4
0
0.5
L
Tyr
2
2
2
1.5
W
Nox
3
5
2
0.8
W
5
4
7
2.13
W
Hou Yi
7
1
2
8
W
1
0
5
3.5
L
0
5
2
0.2
W
Hercules
swezzer21
Hercules
2
2
4
2
L
Chang'e
vAQuuA
Chang'e
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
38,411
60,754
Taken
50,014
31,458
Mitigated
23,677
22,625
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Briixxn
Awilix
4,656
2,182
0
4,751
12,282
4,138
0
872
11,356
0
46,803
L
Cthulhu
Chipitron84
Cthulhu
7,614
418
168
3,734
13,008
9,059
216
1,290
11,671
29,619
0
L
Tyr
5,817
585
0
4,239
12,023
11,187
0
474
11,547
0
65,193
W
Nox
4,041
243
92
1,128
8,297
2,796
1,712
3,816
4,216
34,762
0
W
11,394
3,615
0
4,207
12,237
4,028
0
2,355
9,692
0
58,897
W
Hou Yi
11,570
5,605
0
5,760
10,719
3,584
0
3,995
6,285
0
61,444
W
7,757
1,561
0
2,807
8,615
7,850
930
987
7,538
0
75,188
L
5,261
2,251
212
4,827
13,384
3,334
0
13
13,371
0
39,444
W
Hercules
swezzer21
Hercules
3,649
1,116
0
4,531
10,146
5,419
291
4,839
4,877
0
18,241
L
Chang'e
vAQuuA
Chang'e
9,792
926
797
3,897
10,057
3,740
0
1,163
8,768
60,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
45,428
468
Minions Killed
443
0
Camps Cleared
0
1,560,840
Distance Traveled
1,584,824
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,330
490
90
5
0
352,846
6
L
Cthulhu
6,674
393
44
3
0
306,336
0
L
Tyr
9,164
539
149
9
0
342,320
3
W
Nox
8,216
483
75
4
0
290,363
0
W
Loki
9,418
554
91
5
0
313,610
2
W
Hou Yi
9,505
559
94
6
0
290,534
1
W
Tyr
10,151
597
156
9
0
333,909
2
L
Skadi
7,021
413
64
4
0
258,304
2
W
Hercules
8,138
479
27
2
0
356,408
5
L
Chang'e
9,486
558
121
7
0
301,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role