Player Matchup

Chaac
Chaac
DaftTom
Chaac
Level 134
God Stats
58W - 66L
1,632 SR
Queue Stats
286W - 291L
1,580 Elo+
Party 2
Raijin
Raijin
Insanity2o3
Raijin
Level 146
God Stats
2W - 1L
1,859 SR
Queue Stats
142W - 117L
1,649 Elo+
Solo
Arachne
Arachne
ProStryker777
Arachne
Level 146
God Stats
27W - 22L
1,636 SR
Queue Stats
95W - 92L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
V1T3R-_
Danzaburou
Level 68
God Stats
50W - 39L
1,510 SR
Queue Stats
259W - 223L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bullton_red
Ah Muzen Cab
Level 45
God Stats
162W - 146L
1,472 SR
Queue Stats
485W - 517L
1,418 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,528 Elo+

VS

Team Averages
Level 85
1,524 SR
1,470 Elo+
Camazotz
Camazotz
AimDNA
Camazotz
Level 24
God Stats
10W - 8L
1,424 SR
Queue Stats
22W - 25L
1,375 Elo+
Party 1
Artio
Artio
Chaotic_Wretch
Artio
Level 116
God Stats
5W - 10L
1,467 SR
Queue Stats
115W - 131L
1,438 Elo+
Solo
Skadi
Skadi
NameIzOof
Skadi
Level 48
God Stats
2W - 4L
1,651 SR
Queue Stats
13W - 29L
1,365 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Phantom_Menace51
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 277L
1,467 Elo+
Solo
Janus
Janus
TooSauc3y4u
Janus
Level 160
God Stats
10W - 8L
1,580 SR
Queue Stats
478W - 317L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaftTom
Chaac
20
9 / 2 / 6
14,534
519
14,776
33,673
36,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
20
7 / 5 / 5
15,428
551
16,713
17,895
7,778
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
20
7 / 10 / 5
14,502
518
16,032
28,576
12,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
V1T3R-_
Danzaburou
20
5 / 6 / 6
16,117
576
16,617
29,168
10,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
bullton_red
Ah Muzen Cab
20
1 / 4 / 4
15,060
538
9,552
16,482
7,197
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AimDNA
Camazotz
20
1 / 9 / 7
12,662
452
6,218
30,603
12,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 4 / 2
8,451
302
2,686
8,889
4,606
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
NameIzOof
Skadi
20
5 / 5 / 7
15,520
554
16,277
19,064
10,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Phantom_Menace51
Ah Muzen Cab
19
2 / 8 / 12
12,981
464
14,728
23,183
10,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
18 / 5 / 3
19,735
705
39,312
25,300
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
29
Kills
26
27
Deaths
31
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AimDNA
Camazotz
1
9
7
0.5
L
0
4
2
0.25
W
Chaac
DaftTom
Chaac
9
2
6
6
W
Raijin
7
5
5
1.9
L
Skadi
NameIzOof
Skadi
5
5
7
1.7
L
Ah Muzen Cab
Phantom_Menace51
Ah Muzen Cab
2
8
12
1
W
Arachne
7
10
5
0.95
L
18
5
3
3.9
W
Danzaburou
V1T3R-_
Danzaburou
5
6
6
1.33
W
Ah Muzen Cab
bullton_red
Ah Muzen Cab
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
79,221
125,794
Taken
107,039
74,974
Mitigated
48,235
53,268
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AimDNA
Camazotz
6,218
2,208
0
7,053
30,603
12,233
2,138
1,564
28,975
0
93,448
L
2,686
82
379
2,063
8,889
4,606
0
1,613
7,154
11,435
0
W
Chaac
DaftTom
Chaac
14,776
2,167
0
17,515
33,673
36,453
557
7,751
25,897
0
81,498
W
Raijin
16,713
1,745
0
5,263
17,895
7,778
2,289
8,354
9,541
122,380
0
L
Skadi
NameIzOof
Skadi
16,277
7,789
0
2,393
19,064
10,698
954
3,956
15,090
0
109,026
L
Ah Muzen Cab
Phantom_Menace51
Ah Muzen Cab
14,728
7,926
0
6,100
23,183
10,800
1,495
4,371
18,742
0
78,738
W
Arachne
16,032
9,898
0
8,347
28,576
12,768
1,138
11,567
16,959
0
77,019
L
39,312
2,875
266
7,459
25,300
9,898
1,759
6,095
18,797
185,917
0
W
Danzaburou
V1T3R-_
Danzaburou
16,617
9,011
0
15,306
29,168
10,778
5,332
11,346
17,772
0
123,637
W
Ah Muzen Cab
bullton_red
Ah Muzen Cab
9,552
2,241
0
6,837
16,482
7,197
2,666
3,708
12,474
0
104,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,641
Gold Earned
69,349
776
Minions Killed
796
0
Camps Cleared
0
2,560,913
Distance Traveled
2,112,991
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,662
452
147
5
0
422,575
1
L
Artio
8,451
302
18
1
0
185,413
0
W
Chaac
14,534
519
113
4
0
608,787
5
W
Raijin
15,428
551
174
6
0
495,668
6
L
Skadi
15,520
554
238
9
0
429,753
0
L
Ah Muzen Cab
12,981
464
108
4
0
505,628
3
W
Arachne
14,502
518
118
4
0
465,516
2
L
Janus
19,735
705
285
10
0
569,622
0
W
Danzaburou
16,117
576
184
7
0
483,529
2
W
Ah Muzen Cab
15,060
538
187
7
0
507,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role