Player Matchup

Danzaburou
Danzaburou
Hololo1
Danzaburou
Level 120
God Stats
38W - 30L
1,712 SR
Queue Stats
325W - 343L
1,483 Elo+
Solo
Hel
Hel
Jaaen
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
SaucySauceSock
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
derPAPAber
Baba Yaga
Level 128
God Stats
0W - 1L
1,820 SR
Queue Stats
45W - 39L
1,517 Elo+
Party 2
Thanatos
Thanatos
ki Spartan 2
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 2
Team Averages
Level 117
1,606 SR
1,513 Elo+

VS

Team Averages
Level 116
1,492 SR
1,526 Elo+
Serqet
Serqet
Crazythunder28
Serqet
Level 98
God Stats
7W - 8L
1,621 SR
Queue Stats
89W - 94L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
Satty
Kukulkan
Level 127
God Stats
1W - 2L
1,407 SR
Queue Stats
221W - 207L
1,553 Elo+
Solo
Athena
Athena
T1mboSl1ce
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Zzeeppii
Baron Samedi
Level 119
God Stats
4W - 5L
1,429 SR
Queue Stats
73W - 90L
1,528 Elo+
Party 3
Hercules
Hercules
ndambile
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hololo1
Danzaburou
15
4 / 5 / 7
11,143
857
13,994
13,108
5,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hel
Jaaen
Hel
15
3 / 5 / 6
9,098
700
10,364
12,988
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 7
8,221
632
6,958
13,136
5,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
derPAPAber
Baba Yaga
16
3 / 3 / 4
9,319
717
15,248
8,668
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ki Spartan 2
Thanatos
15
4 / 6 / 2
9,272
713
8,070
11,476
4,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
9,542
734
5,781
10,271
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Satty
Kukulkan
17
4 / 5 / 9
10,211
785
13,254
10,223
4,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
T1mboSl1ce
Athena
17
5 / 1 / 18
11,200
862
10,749
15,973
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Zzeeppii
Baron Samedi
17
6 / 3 / 14
11,176
860
10,351
13,480
7,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ndambile
Hercules
17
9 / 1 / 15
11,787
907
12,709
19,083
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
14
Kills
27
27
Deaths
15
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Danzaburou
Hololo1
Danzaburou
4
5
7
1.5
L
Hel
Jaaen
Hel
3
5
6
1.2
W
Kukulkan
Satty
Kukulkan
4
5
9
1.7
L
0
8
7
0.44
W
Athena
T1mboSl1ce
Athena
5
1
18
14
W
Baron Samedi
Zzeeppii
Baron Samedi
6
3
14
4.33
L
Baba Yaga
derPAPAber
Baba Yaga
3
3
4
1.67
L
Thanatos
ki Spartan 2
Thanatos
4
6
2
0.83
W
Hercules
ndambile
Hercules
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,634
Damage
52,844
59,376
Taken
69,030
24,719
Mitigated
49,527
14,473
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,781
1,645
0
0
10,271
3,772
73
4,412
5,705
0
18,295
L
Danzaburou
Hololo1
Danzaburou
13,994
5,801
0
777
13,108
5,262
1
7,869
4,483
0
25,464
L
Hel
Jaaen
Hel
10,364
1,030
2,755
4,239
12,988
5,598
544
7,467
4,664
31,481
0
W
Kukulkan
Satty
Kukulkan
13,254
1,461
0
566
10,223
4,861
392
3,839
6,254
42,542
0
L
6,958
2,736
0
1,179
13,136
5,243
242
7,639
5,347
0
17,601
W
Athena
T1mboSl1ce
Athena
10,749
2,521
0
3,060
15,973
15,855
23
4,705
10,972
24,581
0
W
Baron Samedi
Zzeeppii
Baron Samedi
10,351
718
3,696
2,539
13,480
7,133
269
5,485
7,825
37,497
0
L
Baba Yaga
derPAPAber
Baba Yaga
15,248
1,021
108
2,263
8,668
3,768
168
6,438
2,155
41,514
0
L
Thanatos
ki Spartan 2
Thanatos
8,070
1,766
0
3,152
11,476
4,848
80
5,305
6,096
0
19,479
W
Hercules
ndambile
Hercules
12,709
4,629
2,781
7,768
19,083
17,906
0
6,708
12,083
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
53,916
230
Minions Killed
247
9
Camps Cleared
7
1,086,129
Distance Traveled
1,211,216
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,542
734
32
2
0
271,456
3
L
Danzaburou
11,143
857
25
2
2
225,934
3
L
Hel
9,098
700
61
5
2
217,472
0
W
Kukulkan
10,211
785
72
6
4
202,861
2
L
Ne Zha
8,221
632
25
2
1
210,240
2
W
Athena
11,200
862
46
4
3
256,383
1
W
Baron Samedi
11,176
860
72
6
0
219,624
1
L
Baba Yaga
9,319
717
90
7
3
225,441
1
L
Thanatos
9,272
713
29
2
1
207,042
0
W
Hercules
11,787
907
25
2
0
260,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role