Player Matchup

Tiamat
Tiamat
Hurvy15
Tiamat
Level 61
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 36L
1,629 Elo+
Party 2
Neith
Neith
TrueRed4000
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,334 Elo+
Party 2
Hercules
Hercules
winters16
Hercules
Level 40
God Stats
1W - 1L
1,245 SR
Queue Stats
63W - 42L
1,568 Elo+
Party 2
Team Averages
Level 35
1,415 SR
1,510 Elo+

VS

Team Averages
Level 34
1,434 SR
1,205 Elo+
Hou Yi
Hou Yi
SY9Jaeger
Hou Yi
Level 68
God Stats
1W - 4L
1,606 SR
Queue Stats
147W - 167L
1,330 Elo+
Party 1
Geb
Geb
VTJV
Geb
Level 13
God Stats
2W - 9L
1,196 SR
Queue Stats
5W - 20L
1,164 Elo+
Party 1
Yemoja
Yemoja
ZxGx
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hurvy15
Tiamat
12
2 / 0 / 5
8,500
654
10,486
6,294
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 5
8,157
627
3,406
2,766
974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
winters16
Hercules
12
4 / 0 / 4
8,781
675
5,439
8,063
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SY9Jaeger
Hou Yi
9
0 / 1 / 0
7,434
572
5,484
8,175
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
VTJV
Geb
10
0 / 4 / 0
7,812
601
3,724
10,666
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
ZxGx
Yemoja
11
0 / 3 / 0
8,105
623
4,877
6,339
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Hurvy15
Tiamat
2
0
5
4.5
L
Hou Yi
SY9Jaeger
Hou Yi
0
1
0
0
W
2
0
5
4.5
L
Geb
VTJV
Geb
0
4
0
0
L
Yemoja
ZxGx
Yemoja
0
3
0
0
W
Hercules
winters16
Hercules
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
14,085
17,123
Taken
25,180
11,173
Mitigated
13,545
4,483
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Hurvy15
Tiamat
10,486
662
0
1,955
6,294
4,099
0
2,779
3,515
41,482
0
L
Hou Yi
SY9Jaeger
Hou Yi
5,484
2,335
0
1,615
8,175
2,698
0
3,180
4,614
0
25,990
W
3,406
1,184
0
420
2,766
974
0
1,868
898
0
13,115
L
Geb
VTJV
Geb
3,724
512
0
945
10,666
6,756
0
3,511
6,651
24,615
0
L
Yemoja
ZxGx
Yemoja
4,877
412
1,638
990
6,339
4,091
0
2,891
2,998
22,180
0
W
Hercules
winters16
Hercules
5,439
863
0
2,108
8,063
6,100
0
4,047
4,016
0
23,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
23,351
129
Minions Killed
115
0
Camps Cleared
0
756,041
Distance Traveled
695,998
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,500
654
75
6
0
253,793
2
L
Hou Yi
7,434
572
48
4
0
213,325
0
W
Neith
8,157
627
18
1
0
240,707
0
L
Geb
7,812
601
32
2
0
259,044
0
L
Yemoja
8,105
623
35
3
0
223,629
0
W
Hercules
8,781
675
36
3
0
261,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role