Player Matchup

Bellona
Bellona
DewRedawned
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,203 Elo+
Solo
Cabrakan
Cabrakan
Heiolo
Cabrakan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Luke_castruccio
Ares
Level 20
God Stats
23W - 22L
1,762 SR
Queue Stats
351W - 319L
1,381 Elo+
Solo
Neith
Neith
ZerousZzz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
martinlopgon
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,200 Elo+
Solo
Team Averages
Level 13
1,552 SR
1,357 Elo+

VS

Team Averages
Level 27
1,554 SR
1,358 Elo+
Pele
Pele
AntiVaxor
Pele
Level 29
God Stats
14W - 10L
1,527 SR
Queue Stats
31W - 24L
1,386 Elo+
Solo
Rama
Rama
DeRathZ
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,284 Elo+
Solo
Hel
Hel
RainbowMage1
Hel
Level 27
God Stats
5W - 2L
1,667 SR
Queue Stats
57W - 54L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Wolf-Joack0
Cabrakan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
279W - 362L
1,341 Elo+
Solo
Sol
Sol
leoline16
Sol
Level 28
God Stats
6W - 3L
1,577 SR
Queue Stats
68W - 73L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DewRedawned
Bellona
8
1 / 2 / 1
4,783
478
1,585
4,226
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Heiolo
Cabrakan
10
1 / 0 / 1
5,661
566
782
4,672
2,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,601
460
2,479
6,403
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ZerousZzz
Neith
6
0 / 3 / 0
4,086
409
1,975
3,299
848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
5
0 / 9 / 0
3,682
368
1,360
7,482
2,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 1 / 2
5,387
539
952
5,919
1,855
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
DeRathZ
Rama
10
4 / 0 / 2
5,996
600
2,981
4,903
1,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
6 / 1 / 3
6,282
628
4,222
3,459
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Wolf-Joack0
Cabrakan
8
5 / 1 / 4
5,781
578
3,321
3,944
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,774
577
3,331
4,200
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
0
1
2
1
W
Rama
DeRathZ
Rama
4
0
2
5
L
Bellona
DewRedawned
Bellona
1
2
1
0.75
L
Cabrakan
Heiolo
Cabrakan
1
0
1
1.5
L
0
3
1
0.17
W
6
1
3
7.5
W
Cabrakan
Wolf-Joack0
Cabrakan
5
1
4
7
L
Neith
ZerousZzz
Neith
0
3
0
0
W
2
0
1
2.5
L
Tiamat
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,181
Damage
14,807
26,082
Taken
22,425
11,985
Mitigated
8,129
4,266
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
952
213
0
832
5,919
1,855
272
736
5,183
0
24,808
W
Rama
DeRathZ
Rama
2,981
2,577
0
3,645
4,903
1,651
1,143
2,060
2,843
0
24,499
L
Bellona
DewRedawned
Bellona
1,585
231
0
50
4,226
2,372
0
2,746
1,444
0
10,755
L
Cabrakan
Heiolo
Cabrakan
782
45
0
1,700
4,672
2,351
0
131
4,520
33,315
0
L
2,479
60
0
1,816
6,403
3,888
119
1,554
4,849
13,974
0
W
4,222
527
0
1,981
3,459
1,055
392
976
2,483
30,264
0
W
Cabrakan
Wolf-Joack0
Cabrakan
3,321
311
0
1,131
3,944
2,486
0
849
3,095
12,608
0
L
Neith
ZerousZzz
Neith
1,975
1,012
0
198
3,299
848
80
1,745
1,504
0
12,754
W
3,331
842
0
2,792
4,200
1,082
1,619
0
4,200
28,765
0
L
Tiamat
1,360
751
0
502
7,482
2,526
0
4,385
2,891
6,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
29,220
162
Minions Killed
229
0
Camps Cleared
0
851,331
Distance Traveled
863,640
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,387
539
53
5
0
202,333
1
W
Rama
5,996
600
59
6
0
141,817
1
L
Bellona
4,783
478
27
3
0
218,695
0
L
Cabrakan
5,661
566
85
9
0
137,328
3
L
Ares
4,601
460
18
2
0
173,009
0
W
Hel
6,282
628
53
5
0
161,068
0
W
Cabrakan
5,781
578
12
1
0
190,734
0
L
Neith
4,086
409
23
2
0
130,458
2
W
Sol
5,774
577
52
5
0
167,688
1
L
Tiamat
3,682
368
9
1
0
191,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role