Player Matchup

Mercury
Mercury
Darkmatanza
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,444 Elo+
Party 1
Bellona
Bellona
GAND0LF0
Bellona
Level 13
God Stats
1W - 1L
1,248 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Olorun
Olorun
SWATT64
Olorun
Level 19
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 1L
1,767 Elo+
Party 1
Jing Wei
Jing Wei
TheGabrielo88
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Geb
Geb
ZukaruNokata
Geb
Level 6
God Stats
3W - 2L
1,707 SR
Queue Stats
5W - 2L
1,657 Elo+
Party 1
Team Averages
Level 54
1,450 SR
1,587 Elo+

VS

Team Averages
Level 22
1,548 SR
1,454 Elo+
Artio
Artio
BusyBeeBoss
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Coyote56
Horus
Level 15
God Stats
4W - 1L
1,931 SR
Queue Stats
23W - 23L
1,584 Elo+
Solo
Fenrir
Fenrir
Dead_Skull_984
Fenrir
Level 27
God Stats
6W - 5L
1,403 SR
Queue Stats
24W - 20L
1,366 Elo+
Solo
Tiamat
Tiamat
Niofrey
Tiamat
Level 27
God Stats
17W - 17L
1,737 SR
Queue Stats
247W - 267L
1,599 Elo+
Solo
Neith
Neith
Samibalawi20
Neith
Level 16
God Stats
3W - 11L
1,168 SR
Queue Stats
47W - 56L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkmatanza
Mercury
16
4 / 4 / 8
9,154
610
7,776
13,775
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
GAND0LF0
Bellona
13
2 / 3 / 7
8,018
535
4,491
7,235
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SWATT64
Olorun
6
0 / 2 / 0
5,431
362
1,621
2,457
682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
TheGabrielo88
Jing Wei
14
10 / 1 / 4
8,639
576
11,211
9,025
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 8
7,760
517
2,916
9,699
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,528
302
134
914
297
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
Coyote56
Horus
10
2 / 4 / 5
6,180
412
3,951
11,160
6,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 6 / 3
6,985
466
3,914
10,621
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Niofrey
Tiamat
13
9 / 3 / 3
8,272
551
13,537
9,947
8,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 8
6,660
444
5,181
8,587
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
18
Kills
14
14
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Horus
Coyote56
Horus
2
4
5
1.13
W
Mercury
Darkmatanza
Mercury
4
4
8
2
L
1
6
3
0.42
W
Bellona
GAND0LF0
Bellona
2
3
7
1.83
L
Tiamat
Niofrey
Tiamat
9
3
3
3.5
W
Olorun
SWATT64
Olorun
0
2
0
0
L
2
5
8
1.2
W
Jing Wei
TheGabrielo88
Jing Wei
10
1
4
12
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
26,717
42,191
Taken
41,229
20,737
Mitigated
23,044
12,550
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
134
0
130
145
914
297
0
500
414
386
0
L
Horus
Coyote56
Horus
3,951
1,594
928
1,688
11,160
6,712
306
881
10,279
0
14,820
W
Mercury
Darkmatanza
Mercury
7,776
3,599
0
6,404
13,775
5,056
0
4,752
8,767
0
68,780
L
3,914
564
0
473
10,621
4,766
0
1,073
9,548
0
35,690
W
Bellona
GAND0LF0
Bellona
4,491
1,817
0
606
7,235
4,536
1,519
2,515
4,590
0
35,354
L
Tiamat
Niofrey
Tiamat
13,537
858
0
2,424
9,947
8,144
374
1,200
8,747
41,687
0
W
Olorun
SWATT64
Olorun
1,621
783
0
525
2,457
682
0
1,008
1,347
10,030
0
L
5,181
2,307
0
1,878
8,587
3,125
756
883
7,704
0
21,969
W
Jing Wei
TheGabrielo88
Jing Wei
11,211
9,498
0
4,072
9,025
3,455
922
1,772
7,127
0
48,625
W
2,916
430
0
943
9,699
7,008
0
2,906
6,689
11,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
32,625
292
Minions Killed
203
0
Camps Cleared
0
1,274,512
Distance Traveled
1,086,736
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,528
302
0
0
0
46,158
1
L
Horus
6,180
412
27
2
0
283,951
4
W
Mercury
9,154
610
111
7
0
338,507
0
L
Fenrir
6,985
466
71
5
0
278,137
3
W
Bellona
8,018
535
73
5
0
302,038
1
L
Tiamat
8,272
551
68
5
0
232,206
4
W
Olorun
5,431
362
19
1
0
87,964
1
L
Neith
6,660
444
37
2
0
246,284
0
W
Jing Wei
8,639
576
80
5
0
249,601
3
W
Geb
7,760
517
9
1
0
296,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role