Player Matchup

Cthulhu
Cthulhu
Bean Racer34
Cthulhu
Level 48
God Stats
0W - 1L
1,213 SR
Queue Stats
36W - 69L
1,241 Elo+
Party 1
Janus
Janus
Jacaro
Janus
Level 36
God Stats
0W - 3L
1,206 SR
Queue Stats
30W - 55L
1,236 Elo+
Party 1
Neith
Neith
Jami St0mper
Neith
Level 42
God Stats
4W - 15L
1,163 SR
Queue Stats
14W - 31L
1,273 Elo+
Party 1
Team Averages
Level 42
1,194 SR
1,250 Elo+

VS

Team Averages
Level 55
1,479 SR
1,430 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
InsaneStriker44
Zhong Kui
Level 117
God Stats
105W - 99L
1,438 SR
Queue Stats
330W - 375L
1,428 Elo+
Solo
Horus
Horus
WixxTeR1993
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bean Racer34
Cthulhu
11
2 / 3 / 4
8,657
666
6,218
10,145
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Jacaro
Janus
12
2 / 5 / 3
8,215
632
5,396
6,854
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 3
8,001
615
2,981
6,175
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 5
8,742
672
6,666
4,300
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
InsaneStriker44
Zhong Kui
14
9 / 2 / 2
9,668
744
8,816
9,912
6,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 4
7,686
591
2,731
8,837
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
11
11
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
L
Cthulhu
Bean Racer34
Cthulhu
2
3
4
1.33
W
Zhong Kui
InsaneStriker44
Zhong Kui
9
2
2
5
L
Janus
Jacaro
Janus
2
5
3
0.7
L
2
3
3
1.17
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
18,213
23,174
Taken
23,049
11,047
Mitigated
12,236
4,501
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,666
380
0
735
4,300
1,369
0
2,076
2,144
29,776
0
L
Cthulhu
Bean Racer34
Cthulhu
6,218
124
130
2,135
10,145
6,714
0
4,648
5,179
32,367
0
W
Zhong Kui
InsaneStriker44
Zhong Kui
8,816
289
0
2,564
9,912
6,466
890
3,915
5,825
27,058
0
L
Janus
Jacaro
Janus
5,396
0
0
264
6,854
2,195
0
4,858
1,864
25,809
0
L
2,981
1,313
0
1,972
6,175
2,138
0
5,342
591
0
17,662
W
2,731
1,741
429
509
8,837
4,401
325
5,158
3,445
0
12,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
26,096
124
Minions Killed
117
0
Camps Cleared
0
655,062
Distance Traveled
579,801
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,742
672
43
3
0
183,905
2
L
Cthulhu
8,657
666
42
3
0
252,084
1
W
Zhong Kui
9,668
744
45
3
0
191,893
0
L
Janus
8,215
632
46
4
0
212,044
3
L
Neith
8,001
615
36
3
0
190,934
2
W
Horus
7,686
591
29
2
0
204,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role