Player Matchup

Jing Wei
Jing Wei
AllxDayx27
Jing Wei
Level 43
God Stats
4W - 7L
1,281 SR
Queue Stats
334W - 366L
1,482 Elo+
Solo
Yemoja
Yemoja
BigT2579
Yemoja
Level 47
God Stats
6W - 0L
1,500 SR
Queue Stats
246W - 219L
1,486 Elo+
Solo
Janus
Janus
GoddessAranyani
Janus
Level 149
God Stats
2W - 6L
1,119 SR
Queue Stats
446W - 417L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
V1T3R-_
Ah Muzen Cab
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
259W - 223L
1,462 Elo+
Solo
Loki
Loki
VampireVamp_
Loki
Level 159
God Stats
103W - 64L
1,351 SR
Queue Stats
409W - 378L
1,537 Elo+
Party 2
Team Averages
Level 93
1,350 SR
1,489 Elo+

VS

Team Averages
Level 58
1,544 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AimDNA
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,393 Elo+
Party 1
Anubis
Anubis
Clear Astro
Anubis
Level 69
God Stats
49W - 44L
1,555 SR
Queue Stats
89W - 87L
1,505 Elo+
Solo
Achilles
Achilles
DeltaOfAllTrades
Achilles
Level 42
God Stats
9W - 10L
1,667 SR
Queue Stats
122W - 97L
1,657 Elo+
Solo
Freya
Freya
NameIzOof
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllxDayx27
Jing Wei
10
3 / 1 / 5
5,826
583
4,372
6,536
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
BigT2579
Yemoja
9
4 / 0 / 4
6,119
612
2,568
2,676
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,620
562
2,165
2,454
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
V1T3R-_
Ah Muzen Cab
10
0 / 2 / 0
5,454
545
2,031
5,302
2,049
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 3 / 1
6,720
672
8,193
6,453
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 1 / 1
4,364
436
627
3,768
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
AimDNA
Cabrakan
7
0 / 6 / 0
4,432
443
1,514
6,453
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
11
4 / 4 / 0
6,165
617
2,343
8,144
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 1 / 0
6,601
660
3,862
6,776
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
NameIzOof
Freya
7
0 / 3 / 1
4,600
460
1,146
5,160
1,318
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
7
7
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
L
Cabrakan
AimDNA
Cabrakan
0
6
0
0
W
Jing Wei
AllxDayx27
Jing Wei
3
1
5
5.5
W
Yemoja
BigT2579
Yemoja
4
0
4
6
L
Anubis
4
4
0
1
L
3
1
0
3
W
1
1
3
2.5
L
Freya
NameIzOof
Freya
0
3
1
0.17
W
Ah Muzen Cab
V1T3R-_
Ah Muzen Cab
0
2
0
0
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
9,492
23,421
Taken
30,301
8,415
Mitigated
14,112
7,842
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
627
113
0
1,022
3,768
903
0
236
3,512
0
10,371
L
Cabrakan
AimDNA
Cabrakan
1,514
219
0
222
6,453
4,925
84
1,857
4,575
9,505
0
W
Jing Wei
AllxDayx27
Jing Wei
4,372
2,621
0
1,372
6,536
2,339
665
1,260
5,276
0
34,092
W
Yemoja
BigT2579
Yemoja
2,568
611
2,120
1,470
2,676
1,224
169
877
1,799
14,147
0
L
Anubis
2,343
206
0
3,128
8,144
3,933
111
1,147
6,879
26,409
0
L
3,862
1,242
0
2,156
6,776
3,033
0
421
6,337
0
32,749
W
2,165
161
0
270
2,454
575
800
741
1,713
25,143
0
L
Freya
NameIzOof
Freya
1,146
356
0
1,740
5,160
1,318
0
895
4,265
14,659
0
W
Ah Muzen Cab
V1T3R-_
Ah Muzen Cab
2,031
587
0
2,110
5,302
2,049
418
0
5,302
0
30,663
W
8,193
2,659
0
500
6,453
2,228
0
2,125
4,328
0
33,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
26,162
265
Minions Killed
209
0
Camps Cleared
0
923,223
Distance Traveled
796,083
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,364
436
35
4
0
147,361
3
L
Cabrakan
4,432
443
14
1
0
151,212
0
W
Jing Wei
5,826
583
58
6
0
176,264
0
W
Yemoja
6,119
612
28
3
0
172,505
1
L
Anubis
6,165
617
60
6
0
159,909
0
L
Achilles
6,601
660
79
8
0
205,642
1
W
Janus
5,620
562
63
6
0
180,947
1
L
Freya
4,600
460
21
2
0
131,959
0
W
Ah Muzen Cab
5,454
545
63
6
0
191,142
1
W
Loki
6,720
672
53
5
0
202,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role