Player Matchup

Merlin
Merlin
APOCALY
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,376 Elo+
Solo
Bakasura
Bakasura
MisTy_ClapZzy
Bakasura
Level 25
God Stats
8W - 9L
1,482 SR
Queue Stats
39W - 42L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Ristau23
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,647 Elo+
Solo
Odin
Odin
WowiHurtYourKD
Odin
Level 29
God Stats
2W - 4L
1,299 SR
Queue Stats
274W - 291L
1,399 Elo+
Solo
Skadi
Skadi
zemesrieksts
Skadi
Level 8
God Stats
7W - 6L
1,664 SR
Queue Stats
108W - 143L
1,597 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,495 Elo+

VS

Team Averages
Level 28
1,563 SR
1,522 Elo+
Arachne
Arachne
CalmestCave2222
Arachne
Level 26
God Stats
12W - 9L
1,661 SR
Queue Stats
82W - 66L
1,591 Elo+
Solo
Ah Puch
Ah Puch
Keckec
Ah Puch
Level 18
God Stats
5W - 6L
1,405 SR
Queue Stats
32W - 32L
1,441 Elo+
Solo
Hachiman
Hachiman
Miekka_Frytka
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,439 Elo+
Party 1
Khepri
Khepri
Milenkaaa__90
Khepri
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 58L
1,536 Elo+
Party 1
Scylla
Scylla
skromny_ruszt
Scylla
Level 18
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APOCALY
Merlin
12
0 / 4 / 0
6,488
499
1,057
6,270
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MisTy_ClapZzy
Bakasura
10
3 / 5 / 1
6,181
475
4,449
9,228
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Ristau23
Xing Tian
10
1 / 1 / 2
6,445
496
3,319
9,131
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,285
483
2,653
8,545
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 1
5,192
399
4,429
7,110
2,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
8,940
688
7,765
6,937
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Keckec
Ah Puch
12
2 / 1 / 4
7,195
553
3,959
3,913
1,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Miekka_Frytka
Hachiman
9
0 / 2 / 1
5,358
412
3,584
5,546
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 5
6,646
511
3,697
10,605
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

13
8 / 0 / 3
7,936
610
7,005
4,646
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
19
19
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
APOCALY
Merlin
0
4
0
0
W
9
0
3
10.5
W
Ah Puch
Keckec
Ah Puch
2
1
4
4
W
Hachiman
Miekka_Frytka
Hachiman
0
2
1
0.25
W
0
1
5
2.5
L
Bakasura
MisTy_ClapZzy
Bakasura
3
5
1
0.7
L
Xing Tian
Ristau23
Xing Tian
1
1
2
2
L
0
5
1
0.1
W
8
0
3
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
26,010
40,284
Taken
31,647
16,408
Mitigated
13,206
6,923
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
APOCALY
Merlin
1,057
117
0
1,199
6,270
2,079
150
2,556
3,714
33,220
0
W
7,765
4,798
0
4,854
6,937
3,802
4
241
6,526
0
60,320
W
Ah Puch
Keckec
Ah Puch
3,959
472
0
1,796
3,913
1,072
567
26
3,597
31,244
0
W
Hachiman
Miekka_Frytka
Hachiman
3,584
1,798
0
726
5,546
1,746
571
1,311
4,235
0
23,567
W
3,697
290
0
4,874
10,605
5,194
0
1,624
8,906
24,148
0
L
Bakasura
MisTy_ClapZzy
Bakasura
4,449
2,846
0
690
9,228
2,661
0
2,758
6,470
0
30,505
L
Xing Tian
Ristau23
Xing Tian
3,319
433
0
2,207
9,131
5,004
0
2,946
6,185
15,980
0
L
2,653
611
0
1,691
8,545
4,438
72
2,513
6,032
0
24,504
W
7,005
339
0
1,225
4,646
1,392
0
1,014
3,477
43,058
0
L
4,429
2,438
0
1,136
7,110
2,226
83
3,888
3,222
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
36,075
279
Minions Killed
338
0
Camps Cleared
0
1,197,413
Distance Traveled
1,285,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,488
499
86
7
0
221,910
2
W
Arachne
8,940
688
111
9
0
321,591
0
W
Ah Puch
7,195
553
60
5
0
257,821
1
W
Hachiman
5,358
412
50
4
0
211,519
0
W
Khepri
6,646
511
31
2
0
221,469
0
L
Bakasura
6,181
475
59
5
0
269,539
1
L
Xing Tian
6,445
496
23
2
0
248,761
0
L
Odin
6,285
483
57
4
0
235,719
0
W
Scylla
7,936
610
86
7
0
273,230
3
L
Skadi
5,192
399
54
4
0
221,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role