Player Matchup

Aphrodite
Aphrodite
Heulsocke_xD
Aphrodite
Level 22
God Stats
50W - 29L
1,974 SR
Queue Stats
172W - 164L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
POPOHASE46
Kukulkan
Level 18
God Stats
33W - 19L
1,998 SR
Queue Stats
151W - 148L
1,433 Elo+
Party 2
Tiamat
Tiamat
bycarlosabascal
Tiamat
Level 27
God Stats
9W - 15L
1,380 SR
Queue Stats
98W - 84L
1,295 Elo+
Party 3
Ymir
Ymir
daaniisaancheez
Ymir
Level 8
God Stats
4W - 4L
1,448 SR
Queue Stats
4W - 5L
1,387 Elo+
Party 3
Vamana
Vamana
doon99998
Vamana
Level 21
God Stats
41W - 35L
1,538 SR
Queue Stats
111W - 110L
1,431 Elo+
Solo
Team Averages
Level 19
1,668 SR
1,396 Elo+

VS

Team Averages
Level 23
1,562 SR
1,459 Elo+
Jormungandr
Jormungandr
Bolzsar
Jormungandr
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
25W - 17L
1,541 Elo+
Solo
Bakasura
Bakasura
JeJoueAvecLui
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 45L
1,593 Elo+
Solo
Jing Wei
Jing Wei
MERC Renegade
Jing Wei
Level 29
God Stats
3W - 2L
1,297 SR
Queue Stats
6W - 2L
1,413 Elo+
Party 1
Zeus
Zeus
ZaWarudo2084
Zeus
Level 24
God Stats
7W - 1L
1,709 SR
Queue Stats
168W - 219L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
dexter_Chili
Baron Samedi
Level 17
God Stats
10W - 5L
2,031 SR
Queue Stats
219W - 151L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Heulsocke_xD
Aphrodite
15
3 / 6 / 7
10,536
439
9,014
22,214
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
POPOHASE46
Kukulkan
16
8 / 7 / 0
10,511
438
11,445
15,958
5,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 11 / 1
9,231
385
13,089
19,087
11,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 11 / 0
8,156
340
1,923
20,475
10,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
doon99998
Vamana
20
6 / 3 / 1
12,604
525
11,655
19,808
10,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bolzsar
Jormungandr
15
5 / 6 / 7
10,627
443
14,472
20,747
18,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
JeJoueAvecLui
Bakasura
16
7 / 2 / 2
11,335
472
8,315
12,668
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
MERC Renegade
Jing Wei
19
4 / 3 / 6
12,199
508
9,158
15,093
6,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 1
12,637
527
14,060
13,691
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
dexter_Chili
Baron Samedi
20
19 / 0 / 7
15,514
646
31,919
15,025
9,271
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
17
Kills
38
38
Deaths
18
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bolzsar
Jormungandr
5
6
7
1.42
L
Aphrodite
Heulsocke_xD
Aphrodite
3
6
7
1.08
W
Bakasura
JeJoueAvecLui
Bakasura
7
2
2
4
W
Jing Wei
MERC Renegade
Jing Wei
4
3
6
2.33
L
Kukulkan
POPOHASE46
Kukulkan
8
7
0
1.14
W
3
7
1
0.5
L
0
11
1
0.05
L
0
11
0
0
W
Baron Samedi
dexter_Chili
Baron Samedi
19
0
7
22.5
L
Vamana
doon99998
Vamana
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,126
Damage
77,924
97,542
Taken
77,224
49,617
Mitigated
46,713
30,712
Healing
29,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bolzsar
Jormungandr
14,472
2,849
0
2,174
20,747
18,772
242
15,148
4,927
39,879
0
L
Aphrodite
Heulsocke_xD
Aphrodite
9,014
2,437
3,979
11,263
22,214
11,521
1,013
12,991
9,143
37,652
0
W
Bakasura
JeJoueAvecLui
Bakasura
8,315
7,141
0
7,952
12,668
6,286
0
3,346
9,236
0
46,393
W
Jing Wei
MERC Renegade
Jing Wei
9,158
8,373
0
6,355
15,093
6,408
5,374
8,265
6,388
0
78,894
L
Kukulkan
POPOHASE46
Kukulkan
11,445
2,383
190
2,462
15,958
5,559
1,003
6,073
9,340
42,868
0
W
14,060
2,579
0
1,899
13,691
5,976
1,353
0
13,691
79,230
0
L
13,089
1,157
0
2,650
19,087
11,266
42
11,731
7,285
59,399
0
L
1,923
482
0
821
20,475
10,937
668
14,514
5,891
28,634
476
W
Baron Samedi
dexter_Chili
Baron Samedi
31,919
792
1,916
8,759
15,025
9,271
2,155
6,907
7,597
152,806
0
L
Vamana
doon99998
Vamana
11,655
7,200
0
9,347
19,808
10,334
986
15,142
4,666
0
81,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
62,312
428
Minions Killed
665
0
Camps Cleared
0
1,978,941
Distance Traveled
1,973,687
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,627
443
49
2
0
405,492
1
L
Aphrodite
10,536
439
52
2
0
387,979
0
W
Bakasura
11,335
472
81
3
0
331,675
0
W
Jing Wei
12,199
508
155
6
0
409,640
0
L
Kukulkan
10,511
438
82
3
0
402,147
1
W
Zeus
12,637
527
134
6
0
383,385
0
L
Tiamat
9,231
385
94
4
0
391,794
1
L
Ymir
8,156
340
66
3
0
350,338
0
W
Baron Samedi
15,514
646
246
10
0
443,495
4
L
Vamana
12,604
525
134
6
0
446,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role