Player Matchup

Merlin
Merlin
Damien59120
Merlin
Level 8
God Stats
3W - 3L
1,436 SR
Queue Stats
8W - 12L
1,370 Elo+
Solo
Yemoja
Yemoja
God0of0death
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,261 Elo+
Solo
Kukulkan
Kukulkan
LOTTEmann
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,465 Elo+
Solo
Tiamat
Tiamat
Qazaq_barisi
Tiamat
Level 15
God Stats
6W - 13L
1,259 SR
Queue Stats
96W - 116L
1,349 Elo+
Solo
Nu Wa
Nu Wa
missischev
Nu Wa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 63L
1,216 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,332 Elo+

VS

Team Averages
Level 11
1,384 SR
1,384 Elo+
Thor
Thor
Nahtanoj_1988
Thor
Level 17
God Stats
14W - 17L
1,405 SR
Queue Stats
47W - 74L
1,277 Elo+
Party 2
Izanami
Izanami
ProjectSpark
Izanami
Level 5
God Stats
2W - 6L
1,196 SR
Queue Stats
19W - 18L
1,288 Elo+
Party 1
Cerberus
Cerberus
Shinegai
Cerberus
Level 15
God Stats
1W - 2L
1,144 SR
Queue Stats
76W - 82L
1,323 Elo+
Solo
Anubis
Anubis
l-aperi-vino
Anubis
Level 17
God Stats
16W - 10L
1,511 SR
Queue Stats
46W - 63L
1,302 Elo+
Party 2
Merlin
Merlin
revmaster3000
Merlin
Level 3
God Stats
2W - 2L
1,663 SR
Queue Stats
4W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
19 / 7 / 17
19,042
1,269
34,478
21,277
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
20
4 / 7 / 23
15,787
1,052
15,128
31,276
33,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
LOTTEmann
Kukulkan
20
20 / 6 / 17
19,586
1,306
43,312
22,304
9,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
19
3 / 8 / 12
13,520
901
6,765
11,680
6,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
3 / 11 / 24
15,278
1,019
13,807
18,464
5,802
Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 10
14,805
987
10,344
21,000
7,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ProjectSpark
Izanami
20
15 / 7 / 15
18,375
1,225
32,069
23,837
9,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Shinegai
Cerberus
20
5 / 11 / 16
15,031
1,002
23,495
29,104
18,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
20
9 / 8 / 19
17,425
1,162
26,822
27,911
12,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 13 / 16
14,348
957
6,701
19,251
6,495
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
115
49
Kills
39
39
Deaths
49
93
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
19
7
17
3.93
L
Yemoja
4
7
23
2.21
L
Kukulkan
LOTTEmann
Kukulkan
20
6
17
4.75
W
6
10
10
1.1
W
Izanami
ProjectSpark
Izanami
15
7
15
3.21
L
Tiamat
3
8
12
1.13
W
Cerberus
Shinegai
Cerberus
5
11
16
1.18
W
Anubis
9
8
19
2.31
L
Nu Wa
3
11
24
1.36
W
4
13
16
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,490
Damage
99,431
105,001
Taken
121,103
61,357
Mitigated
54,354
4,345
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
34,478
1,094
0
0
21,277
6,910
0
11,831
9,044
61,326
0
L
Yemoja
15,128
4,809
2,130
931
31,276
33,109
0
16,065
14,831
29,743
0
L
Kukulkan
LOTTEmann
Kukulkan
43,312
5,185
0
0
22,304
9,018
0
11,666
10,462
87,873
0
W
10,344
813
0
0
21,000
7,612
0
19,624
1,376
0
26,774
W
Izanami
ProjectSpark
Izanami
32,069
26,301
0
4,192
23,837
9,264
0
21,587
2,250
0
102,814
L
Tiamat
6,765
1,042
0
1,284
11,680
6,518
0
7,288
4,174
23,103
0
W
Cerberus
Shinegai
Cerberus
23,495
1,356
0
1,309
29,104
18,068
0
27,253
1,851
37,957
0
W
Anubis
26,822
2,408
0
7,273
27,911
12,915
0
26,481
1,430
67,422
0
L
Nu Wa
13,807
6,469
0
0
18,464
5,802
0
8,816
9,472
24,345
0
W
6,701
1,070
0
39
19,251
6,495
0
18,545
706
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,213
Gold Earned
79,984
226
Minions Killed
316
8
Camps Cleared
4
1,139,447
Distance Traveled
1,310,571
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
19,042
1,269
56
4
0
282,366
0
L
Yemoja
15,787
1,052
24
2
0
231,824
3
L
Kukulkan
19,586
1,306
94
6
7
275,572
0
W
Thor
14,805
987
28
2
1
310,024
0
W
Izanami
18,375
1,225
140
9
2
272,512
0
L
Tiamat
13,520
901
26
2
1
140,474
1
W
Cerberus
15,031
1,002
45
3
1
241,990
0
W
Anubis
17,425
1,162
92
6
0
268,801
0
L
Nu Wa
15,278
1,019
26
2
0
209,211
0
W
Merlin
14,348
957
11
1
0
217,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role