Player Matchup

Fenrir
Fenrir
Masters
BarelyANapkin
Fenrir
Masters
Level 154
God Stats
6W - 6L
1,656 SR
Queue Stats
548W - 539L
1,940 MMR
Solo
Tiamat
Tiamat
Diamond I
DesignatedTank
Tiamat
Diamond I
Level 156
God Stats
2W - 2L
1,422 SR
Queue Stats
185W - 150L
2,601 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
SensoryRaven
Heimdallr
Diamond III
Level 160
God Stats
68W - 75L
1,337 SR
Queue Stats
1,145W - 1,139L
2,368 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
ZALGO122
Cu Chulainn
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
axxiios
Kumbhakarna
Diamond II
Level 157
God Stats
1W - 4L
1,564 SR
Queue Stats
210W - 160L
2,316 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,496 SR
2,145 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,575 SR
1,963 MMR
Ne Zha
Ne Zha
Masters
Boneš
Ne Zha
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Platinum III
KrazEKarl
Athena
Platinum III
Level 153
God Stats
29W - 18L
1,698 SR
Queue Stats
142W - 125L
1,702 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Pebblẽs
Hou Yi
Platinum II
Level 140
God Stats
6W - 3L
1,442 SR
Queue Stats
47W - 19L
2,112 MMR
Party 2
King Arthur
King Arthur
Platinum V
RapzorFinal
King Arthur
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
yWaddle
Thoth
Masters
Level 159
God Stats
10W - 6L
1,737 SR
Queue Stats
161W - 129L
3,001 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
9,888
430
8,562
17,357
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 6 / 4
11,044
480
14,327
14,420
9,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
SensoryRaven
Heimdallr
16
0 / 7 / 0
10,150
441
4,754
18,170
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ZALGO122
Cu Chulainn
19
4 / 5 / 1
12,163
529
19,591
24,790
18,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
axxiios
Kumbhakarna
14
0 / 4 / 4
9,171
399
2,055
15,249
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiSetDanzaburouGuan YuApollo

VS

Bans
PersephoneSobekCupidYemojaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Boneš
Ne Zha
20
4 / 2 / 14
13,767
599
20,001
19,576
12,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Athena
KrazEKarl
Athena
20
4 / 1 / 13
13,353
581
8,721
15,258
17,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Pebblẽs
Hou Yi
20
8 / 0 / 4
15,727
684
11,773
13,527
6,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
RapzorFinal
King Arthur
20
3 / 2 / 4
13,613
592
10,342
25,095
23,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
yWaddle
Thoth
20
10 / 3 / 6
14,654
637
15,167
11,809
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
29
29
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Ne Zha
Boneš
Ne Zha
4
2
14
5.5
L
0
6
4
0.33
W
Athena
KrazEKarl
Athena
4
1
13
10.5
W
Hou Yi
Pebblẽs
Hou Yi
8
0
4
10
W
King Arthur
RapzorFinal
King Arthur
3
2
4
2.5
L
Heimdallr
SensoryRaven
Heimdallr
0
7
0
0
L
Cu Chulainn
ZALGO122
Cu Chulainn
4
5
1
0.9
L
Kumbhakarna
axxiios
Kumbhakarna
0
4
4
0.5
W
Thoth
yWaddle
Thoth
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
66,004
89,986
Taken
85,265
51,694
Mitigated
66,348
19,204
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,562
2,149
0
4,678
17,357
7,658
0
5,141
12,024
0
55,479
W
Ne Zha
Boneš
Ne Zha
20,001
6,631
0
3,964
19,576
12,921
429
7,512
11,804
0
114,858
L
14,327
1,756
0
2,357
14,420
9,061
158
3,315
11,000
101,457
0
W
Athena
KrazEKarl
Athena
8,721
3,098
0
1,747
15,258
17,313
391
3,822
10,812
40,402
0
W
Hou Yi
Pebblẽs
Hou Yi
11,773
7,657
0
8,015
13,527
6,389
14,397
1,934
11,545
0
135,923
W
King Arthur
RapzorFinal
King Arthur
10,342
849
0
9,782
25,095
23,282
1,069
3,459
21,572
88
93,085
L
Heimdallr
SensoryRaven
Heimdallr
4,754
1,354
0
3,885
18,170
6,449
532
4,126
13,860
0
73,651
L
Cu Chulainn
ZALGO122
Cu Chulainn
19,591
3,688
0
5,966
24,790
18,626
103
6,743
17,733
12,902
75,729
L
Kumbhakarna
axxiios
Kumbhakarna
2,055
190
0
2,318
15,249
9,900
0
4,230
11,019
25,804
0
W
Thoth
yWaddle
Thoth
15,167
609
0
1,328
11,809
6,443
646
2,886
8,831
110,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
71,114
657
Minions Killed
865
0
Camps Cleared
0
1,948,796
Distance Traveled
2,457,309
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,888
430
101
4
0
328,678
3
W
Ne Zha
13,767
599
164
7
0
522,201
4
L
Tiamat
11,044
480
202
9
0
430,364
4
W
Athena
13,353
581
50
2
0
542,540
2
W
Hou Yi
15,727
684
244
11
0
425,130
4
W
King Arthur
13,613
592
178
8
0
522,173
10
L
Heimdallr
10,150
441
164
7
0
374,534
1
L
Cu Chulainn
12,163
529
169
7
0
398,264
2
L
Kumbhakarna
9,171
399
21
1
0
416,956
8
W
Thoth
14,654
637
229
10
0
445,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role