Player Matchup

Khepri
Khepri
LaMietteDePinFra
Khepri
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 355L
1,471 Elo+
Solo
Thanatos
Thanatos
Mortal_Whisper66
Thanatos
Level 88
God Stats
7W - 7L
1,548 SR
Queue Stats
120W - 101L
1,553 Elo+
Party 1
Vulcan
Vulcan
N0V4_S4MU3l_C4T0
Vulcan
Level 97
God Stats
3W - 1L
1,615 SR
Queue Stats
135W - 120L
1,501 Elo+
Party 1
Sol
Sol
TPlusHC
Sol
Level 41
God Stats
54W - 49L
1,543 SR
Queue Stats
313W - 340L
1,466 Elo+
Solo
Vamana
Vamana
pacoyeye
Vamana
Level 32
God Stats
7W - 5L
1,585 SR
Queue Stats
38W - 28L
1,554 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,509 Elo+

VS

Team Averages
Level 39
1,597 SR
1,444 Elo+
Camazotz
Camazotz
Baltaguan
Camazotz
Level 40
God Stats
9W - 8L
1,871 SR
Queue Stats
257W - 270L
1,464 Elo+
Solo
Bellona
Bellona
Martiin_1010
Bellona
Level 62
God Stats
33W - 33L
1,544 SR
Queue Stats
292W - 276L
1,534 Elo+
Solo
Nu Wa
Nu Wa
PROxDRILLA
Nu Wa
Level 47
God Stats
3W - 6L
1,354 SR
Queue Stats
128W - 163L
1,393 Elo+
Party 2
Hachiman
Hachiman
WhiteAgate3535
Hachiman
Level 29
God Stats
4W - 5L
1,629 SR
Queue Stats
143W - 159L
1,616 Elo+
Party 2
Ymir
Ymir
XxSandSnipeRxX
Ymir
Level 18
God Stats
0W - 2L
1,588 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 7
11,665
507
3,306
13,226
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 2 / 4
13,639
593
22,102
19,746
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 5
12,929
562
14,233
13,083
5,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
17
2 / 2 / 5
10,577
460
7,260
11,622
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
pacoyeye
Vamana
15
2 / 3 / 2
10,649
463
6,735
14,062
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Baltaguan
Camazotz
17
4 / 4 / 2
10,734
467
9,751
20,996
6,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Martiin_1010
Bellona
15
4 / 2 / 0
10,525
458
12,034
12,525
11,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
2 / 7 / 1
10,458
455
13,994
14,122
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
8
0 / 3 / 0
6,910
300
2,705
6,191
1,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 0
9,153
398
3,808
17,591
13,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
11
11
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Baltaguan
Camazotz
4
4
2
1.25
W
0
1
7
3.5
L
Bellona
Martiin_1010
Bellona
4
2
0
2
W
13
2
4
7.5
W
5
3
5
2.5
L
Nu Wa
2
7
1
0.36
W
Sol
2
2
5
2.25
L
Hachiman
0
3
0
0
L
1
6
0
0.17
W
Vamana
pacoyeye
Vamana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,636
Damage
42,292
71,739
Taken
71,425
45,050
Mitigated
35,963
29,349
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Baltaguan
Camazotz
9,751
1,188
0
7,791
20,996
6,891
0
5,874
15,047
0
60,312
W
3,306
206
0
1,154
13,226
16,397
1,215
2,738
10,252
45,863
0
L
Bellona
Martiin_1010
Bellona
12,034
1,772
0
1,484
12,525
11,162
246
593
11,507
0
59,102
W
22,102
6,923
0
16,211
19,746
8,805
1,961
3,717
15,735
0
106,915
W
14,233
2,454
178
2,965
13,083
5,008
3,735
3,916
8,837
103,329
0
L
Nu Wa
13,994
2,898
0
1,978
14,122
2,825
549
7,452
6,670
59,961
0
W
Sol
7,260
2,110
0
4,778
11,622
4,871
5,038
4,079
7,347
68,936
4,596
L
Hachiman
2,705
928
0
700
6,191
1,870
0
3,136
3,055
0
19,797
L
3,808
334
135
1,203
17,591
13,215
896
7,447
10,098
34,078
0
W
Vamana
pacoyeye
Vamana
6,735
2,595
900
3,163
14,062
9,969
2,591
2,016
11,766
0
43,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
47,780
576
Minions Killed
410
0
Camps Cleared
0
2,221,146
Distance Traveled
1,826,750
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,734
467
85
4
0
475,159
3
W
Khepri
11,665
507
79
3
0
473,939
0
L
Bellona
10,525
458
125
5
0
371,545
5
W
Thanatos
13,639
593
123
5
0
487,817
3
W
Vulcan
12,929
562
184
8
0
436,631
1
L
Nu Wa
10,458
455
118
5
0
377,781
9
W
Sol
10,577
460
112
5
0
390,469
0
L
Hachiman
6,910
300
35
2
0
216,543
3
L
Ymir
9,153
398
47
2
0
385,722
0
W
Vamana
10,649
463
78
3
0
432,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role