Player Matchup

Cabrakan
Cabrakan
Hik23
Cabrakan
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
110W - 112L
1,380 Elo+
Solo
King Arthur
King Arthur
SerbianMandingo
King Arthur
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,547 Elo+
Solo
Neith
Neith
Thulfkar
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
s1ben
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
允冠百王
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,465 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,478 Elo+

VS

Team Averages
Level 14
1,534 SR
1,407 Elo+
Da Ji
Da Ji
Anime4nick
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,247 Elo+
Solo
Neith
Neith
Dylikaly
Neith
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 10L
1,259 Elo+
Solo
Ah Puch
Ah Puch
Otsil98
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Poseidon
Poseidon
TaDaronneLaFolle
Poseidon
Level 12
God Stats
2W - 1L
1,840 SR
Queue Stats
19W - 5L
1,806 Elo+
Solo
Hachiman
Hachiman
stasinaut1
Hachiman
Level 28
God Stats
89W - 81L
1,577 SR
Queue Stats
142W - 176L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hik23
Cabrakan
19
12 / 1 / 16
13,054
1,187
12,168
11,646
15,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SerbianMandingo
King Arthur
19
6 / 0 / 21
11,951
1,086
17,070
12,702
13,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Thulfkar
Neith
19
10 / 2 / 17
12,429
1,130
20,012
7,743
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
s1ben
Loki
18
8 / 4 / 13
11,539
1,049
10,453
8,080
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
允冠百王
Cthulhu
18
3 / 0 / 24
11,210
1,019
11,262
13,587
20,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 18 / 1
11,126
1,011
14,583
27,456
14,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Dylikaly
Neith
17
2 / 5 / 3
10,674
970
6,191
13,695
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Otsil98
Ah Puch
16
1 / 8 / 3
10,129
921
10,286
16,961
6,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 0
8,340
758
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
stasinaut1
Hachiman
15
0 / 8 / 0
9,211
837
14,277
19,290
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
39
Kills
7
7
Deaths
39
91
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
18
1
0.25
L
Neith
Dylikaly
Neith
2
5
3
0.7
W
Cabrakan
Hik23
Cabrakan
12
1
16
20
L
Ah Puch
Otsil98
Ah Puch
1
8
3
0.31
W
King Arthur
SerbianMandingo
King Arthur
6
0
21
16.5
L
0
0
0
0
W
Neith
Thulfkar
Neith
10
2
17
9.25
W
Loki
s1ben
Loki
8
4
13
3.63
L
Hachiman
stasinaut1
Hachiman
0
8
0
0
W
Cthulhu
允冠百王
Cthulhu
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,965
Damage
45,337
53,758
Taken
77,402
57,368
Mitigated
33,540
3,312
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
14,583
4,067
79
1,253
27,456
14,798
0
7,607
19,849
0
29,436
L
Neith
Dylikaly
Neith
6,191
1,300
270
912
13,695
5,624
0
3,799
9,896
0
19,439
W
Cabrakan
Hik23
Cabrakan
12,168
992
0
692
11,646
15,393
0
1,599
10,047
37,399
0
L
Ah Puch
Otsil98
Ah Puch
10,286
750
0
203
16,961
6,409
0
5,004
11,957
26,967
0
W
King Arthur
SerbianMandingo
King Arthur
17,070
2,519
0
0
12,702
13,941
0
1,734
10,968
107
35,140
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Thulfkar
Neith
20,012
10,407
0
2,109
7,743
3,636
0
2,342
5,401
0
29,771
W
Loki
s1ben
Loki
10,453
1,923
0
0
8,080
3,609
0
962
7,118
0
25,320
L
Hachiman
stasinaut1
Hachiman
14,277
8,061
0
1,776
19,290
6,709
0
7,127
11,989
0
39,260
W
Cthulhu
允冠百王
Cthulhu
11,262
1,231
511
0
13,587
20,789
0
3,649
9,938
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
49,480
244
Minions Killed
161
6
Camps Cleared
3
1,010,936
Distance Traveled
640,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,126
1,011
32
3
2
154,746
3
L
Neith
10,674
970
37
3
0
174,239
0
W
Cabrakan
13,054
1,187
82
7
2
191,619
1
L
Ah Puch
10,129
921
46
4
0
169,033
0
W
King Arthur
11,951
1,086
54
5
1
227,548
3
L
Poseidon
8,340
758
0
0
0
4,637
0
W
Neith
12,429
1,130
41
4
1
187,184
0
W
Loki
11,539
1,049
38
3
2
174,734
0
L
Hachiman
9,211
837
46
4
1
138,340
1
W
Cthulhu
11,210
1,019
29
3
0
229,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role