Player Matchup

Eset
Eset
ElPraeZiso
Eset
Level 14
God Stats
0W - 7L
1,163 SR
Queue Stats
15W - 28L
1,387 Elo+
Solo
Yemoja
Yemoja
Itz_Rapha_TF
Yemoja
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
260W - 279L
1,325 Elo+
Solo
Tiamat
Tiamat
LeethulMitch
Tiamat
Level 27
God Stats
82W - 68L
1,579 SR
Queue Stats
120W - 109L
1,503 Elo+
Solo
Izanami
Izanami
synKiriffle
Izanami
Level 6
God Stats
50W - 50L
1,417 SR
Queue Stats
78W - 85L
1,481 Elo+
Solo
Heimdallr
Heimdallr
tuikka2
Heimdallr
Level 5
God Stats
2W - 1L
1,878 SR
Queue Stats
30W - 32L
1,616 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,462 Elo+

VS

Team Averages
Level 21
1,432 SR
1,440 Elo+
Artemis
Artemis
JacksonStorm174
Artemis
Level 28
God Stats
5W - 9L
1,290 SR
Queue Stats
53W - 32L
1,636 Elo+
Solo
Vulcan
Vulcan
OganesTTV
Vulcan
Level 29
God Stats
10W - 4L
1,567 SR
Queue Stats
400W - 471L
1,399 Elo+
Party 1
Bakasura
Bakasura
leandrooliver007
Bakasura
Level 19
God Stats
9W - 9L
1,364 SR
Queue Stats
93W - 100L
1,364 Elo+
Solo
Thanatos
Thanatos
nspeedk
Thanatos
Level 25
God Stats
15W - 8L
1,807 SR
Queue Stats
33W - 35L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
rafaelzd1
Cthulhu
Level 6
God Stats
2W - 3L
1,129 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
10,347
470
9,291
16,706
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
15
3 / 12 / 4
10,480
476
6,753
21,601
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
5 / 6 / 2
11,062
503
9,721
17,892
10,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
synKiriffle
Izanami
17
3 / 8 / 2
10,955
498
7,243
17,364
5,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
tuikka2
Heimdallr
13
1 / 11 / 1
8,825
401
6,210
16,714
8,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 3
16,540
752
29,546
20,509
9,548
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
OganesTTV
Vulcan
17
5 / 2 / 14
11,799
536
14,741
7,740
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 7
11,220
510
6,412
16,366
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
nspeedk
Thanatos
18
15 / 5 / 8
13,587
618
14,328
15,841
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
rafaelzd1
Cthulhu
14
2 / 11 / 8
10,535
479
5,223
19,340
17,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
18
Kills
45
45
Deaths
20
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Yemoja
3
12
4
0.42
W
22
0
3
23.5
L
Tiamat
5
6
2
1
W
Vulcan
OganesTTV
Vulcan
5
2
14
6
W
1
2
7
2.25
W
Thanatos
nspeedk
Thanatos
15
5
8
3.8
W
Cthulhu
rafaelzd1
Cthulhu
2
11
8
0.55
L
Izanami
synKiriffle
Izanami
3
8
2
0.5
L
Heimdallr
tuikka2
Heimdallr
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
70,250
90,277
Taken
79,796
47,016
Mitigated
42,525
10,243
Healing
39,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,291
833
183
1,555
16,706
6,713
1,071
7,029
9,337
52,079
0
L
Yemoja
6,753
2,347
675
710
21,601
16,164
857
7,688
13,561
25,310
0
W
29,546
17,253
0
16,281
20,509
9,548
12,192
5,773
14,614
0
153,025
L
Tiamat
9,721
2,563
0
4,537
17,892
10,374
2,364
1,514
16,187
71,778
0
W
Vulcan
OganesTTV
Vulcan
14,741
4,252
172
2,552
7,740
2,502
2,050
5,213
2,206
52,494
0
W
6,412
5,389
46
4,234
16,366
6,553
1,743
3,060
13,250
0
64,770
W
Thanatos
nspeedk
Thanatos
14,328
6,417
0
15,074
15,841
6,722
108
4,998
10,767
0
68,197
W
Cthulhu
rafaelzd1
Cthulhu
5,223
633
0
1,186
19,340
17,200
273
5,890
13,194
40,462
0
L
Izanami
synKiriffle
Izanami
7,243
5,119
0
2,583
17,364
5,118
2,792
513
16,556
0
69,592
L
Heimdallr
tuikka2
Heimdallr
6,210
4,017
0
0
16,714
8,647
1,529
2,424
14,212
0
42,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
63,681
482
Minions Killed
618
0
Camps Cleared
0
1,663,337
Distance Traveled
2,011,925
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,347
470
113
5
0
335,810
3
L
Yemoja
10,480
476
31
1
0
346,638
0
W
Artemis
16,540
752
255
12
0
365,751
3
L
Tiamat
11,062
503
141
6
0
318,863
0
W
Vulcan
11,799
536
94
4
0
412,124
6
W
Bakasura
11,220
510
108
5
0
459,550
0
W
Thanatos
13,587
618
110
5
0
445,959
0
W
Cthulhu
10,535
479
51
2
0
328,541
0
L
Izanami
10,955
498
124
6
0
361,939
0
L
Heimdallr
8,825
401
73
3
0
300,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role