Player Matchup

Neith
Neith
C4lum8jnr
Neith
Level 22
God Stats
13W - 12L
1,622 SR
Queue Stats
117W - 119L
1,429 Elo+
Solo
Fenrir
Fenrir
Marins-nathans
Fenrir
Level 26
God Stats
8W - 10L
1,435 SR
Queue Stats
68W - 85L
1,531 Elo+
Solo
King Arthur
King Arthur
SpadeKingoo
King Arthur
Level 29
God Stats
11W - 13L
1,452 SR
Queue Stats
131W - 162L
1,393 Elo+
Solo
Ra
Ra
Splouuch
Ra
Level 11
God Stats
2W - 3L
1,639 SR
Queue Stats
31W - 24L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
cho7_49
Tsukuyomi
Level 27
God Stats
3W - 3L
1,459 SR
Queue Stats
100W - 93L
1,558 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,500 Elo+

VS

Team Averages
Level 21
1,597 SR
1,481 Elo+
Horus
Horus
Dimtech1996
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,412 Elo+
Solo
Hun Batz
Hun Batz
TH_PEPITOT_
Hun Batz
Level 29
God Stats
12W - 17L
1,771 SR
Queue Stats
85W - 101L
1,492 Elo+
Solo
Tyr
Tyr
Teammate69
Tyr
Level 22
God Stats
16W - 6L
1,871 SR
Queue Stats
64W - 32L
1,649 Elo+
Solo
Khepri
Khepri
moshibaru
Khepri
Level 29
God Stats
6W - 13L
1,562 SR
Queue Stats
139W - 215L
1,393 Elo+
Solo
Thor
Thor
xLenno_420x
Thor
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C4lum8jnr
Neith
17
8 / 4 / 1
12,087
504
7,201
8,614
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 8
12,561
523
8,432
14,130
11,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SpadeKingoo
King Arthur
17
4 / 3 / 5
11,248
469
6,457
17,056
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 3 / 10
13,136
547
21,368
14,888
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cho7_49
Tsukuyomi
19
7 / 5 / 7
12,217
509
15,049
19,405
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,932
372
4,875
17,226
7,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
TH_PEPITOT_
Hun Batz
18
2 / 7 / 2
11,466
478
12,348
20,212
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 3 / 1
13,781
574
22,416
23,387
23,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
moshibaru
Khepri
13
0 / 3 / 0
8,940
373
2,518
12,981
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 0
8,630
360
2,494
10,337
4,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
15
16
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
C4lum8jnr
Neith
8
4
1
2.13
L
0
7
3
0.21
W
5
1
8
9
W
King Arthur
SpadeKingoo
King Arthur
4
3
5
2.17
W
4
3
10
3
L
Hun Batz
TH_PEPITOT_
Hun Batz
2
7
2
0.43
L
12
3
1
4.17
W
Tsukuyomi
cho7_49
Tsukuyomi
7
5
7
2.1
L
Khepri
moshibaru
Khepri
0
3
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,507
Damage
44,651
74,093
Taken
84,143
38,343
Mitigated
53,441
21,412
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C4lum8jnr
Neith
7,201
1,970
0
2,026
8,614
3,795
3,191
80
8,534
0
40,301
L
4,875
3,044
518
1,800
17,226
7,005
843
6,862
10,106
0
35,397
W
8,432
2,789
231
4,637
14,130
11,652
1,270
645
13,485
0
68,594
W
King Arthur
SpadeKingoo
King Arthur
6,457
505
0
250
17,056
7,382
318
401
16,655
0
55,674
W
21,368
1,422
2,559
5,838
14,888
7,380
990
911
13,977
117,827
0
L
Hun Batz
TH_PEPITOT_
Hun Batz
12,348
2,651
0
5,836
20,212
8,188
0
4,945
15,093
0
99,450
L
22,416
4,093
0
10,615
23,387
23,091
0
2,558
20,349
0
81,884
W
Tsukuyomi
cho7_49
Tsukuyomi
15,049
3,781
0
5,871
19,405
8,134
983
651
18,754
0
78,176
L
Khepri
moshibaru
Khepri
2,518
355
0
542
12,981
10,452
343
4,754
8,086
39,011
0
L
2,494
1,184
0
0
10,337
4,705
427
1,592
8,695
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,249
Gold Earned
51,749
589
Minions Killed
457
0
Camps Cleared
0
2,253,674
Distance Traveled
2,152,156
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,087
504
82
3
0
395,175
2
L
Horus
8,932
372
57
2
0
418,536
2
W
Fenrir
12,561
523
148
6
0
476,064
0
W
King Arthur
11,248
469
77
3
0
436,074
5
W
Ra
13,136
547
189
8
0
476,086
1
L
Hun Batz
11,466
478
165
7
0
454,705
10
L
Tyr
13,781
574
124
5
0
475,038
1
W
Tsukuyomi
12,217
509
93
4
0
470,275
5
L
Khepri
8,940
373
51
2
0
473,772
0
L
Thor
8,630
360
60
3
0
330,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role