Player Matchup

Nemesis
Nemesis
AG69
Nemesis
Level 19
God Stats
41W - 44L
1,479 SR
Queue Stats
69W - 109L
1,379 Elo+
Party 1
Scylla
Scylla
GoDieNoob
Scylla
Level 19
God Stats
2W - 3L
1,394 SR
Queue Stats
105W - 115L
1,480 Elo+
Solo
Chaac
Chaac
Sychoplant
Chaac
Level 11
God Stats
2W - 3L
1,734 SR
Queue Stats
59W - 42L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
chunkyboi56
Danzaburou
Level 15
God Stats
23W - 37L
1,492 SR
Queue Stats
32W - 55L
1,416 Elo+
Party 1
Achilles
Achilles
年轻人不讲武德哈
Achilles
Level 26
God Stats
1W - 2L
1,339 SR
Queue Stats
77W - 67L
1,520 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,447 Elo+

VS

Team Averages
Level 25
1,531 SR
1,508 Elo+
Neith
Neith
BIGPIGBIG1
Neith
Level 16
God Stats
7W - 3L
1,630 SR
Queue Stats
363W - 406L
1,483 Elo+
Solo
Izanami
Izanami
Kontaktfrosch
Izanami
Level 27
God Stats
13W - 7L
1,680 SR
Queue Stats
16W - 12L
1,566 Elo+
Solo
Merlin
Merlin
Neptünæ
Merlin
Level 29
God Stats
19W - 13L
1,634 SR
Queue Stats
96W - 89L
1,524 Elo+
Solo
Set
Set
Speggington
Set
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 166L
1,521 Elo+
Solo
Apollo
Apollo
hoobtey
Apollo
Level 28
God Stats
1W - 2L
1,214 SR
Queue Stats
14W - 25L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AG69
Nemesis
10
3 / 3 / 0
5,924
592
3,072
5,855
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
GoDieNoob
Scylla
8
0 / 5 / 3
4,716
472
2,538
5,490
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
8
1 / 2 / 2
4,713
471
3,567
6,004
2,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
chunkyboi56
Danzaburou
9
2 / 2 / 1
5,206
521
3,413
4,701
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 1
4,594
459
3,356
6,476
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 3
5,295
530
3,097
4,689
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
10
3 / 1 / 2
6,009
601
4,822
5,903
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Neptünæ
Merlin
11
5 / 0 / 3
6,609
661
4,003
3,310
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,579
558
1,812
5,773
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
hoobtey
Apollo
12
5 / 1 / 3
7,213
721
3,616
5,380
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AG69
Nemesis
3
3
0
1
W
Neith
1
2
3
1.25
L
Scylla
GoDieNoob
Scylla
0
5
3
0.3
W
Izanami
3
1
2
4
W
Merlin
Neptünæ
Merlin
5
0
3
6.5
W
0
2
2
0.5
L
Chaac
1
2
2
1
L
Danzaburou
chunkyboi56
Danzaburou
2
2
1
1.25
W
Apollo
hoobtey
Apollo
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
17,350
28,526
Taken
25,055
10,743
Mitigated
7,901
8,388
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AG69
Nemesis
3,072
1,166
0
2,364
5,855
1,639
0
820
4,927
0
28,844
W
Neith
3,097
1,443
0
2,017
4,689
1,620
126
429
4,260
0
13,617
L
Scylla
GoDieNoob
Scylla
2,538
36
0
891
5,490
1,354
140
1,572
3,666
15,021
0
W
Izanami
4,822
2,898
0
2,705
5,903
1,447
921
0
5,903
0
29,584
W
Merlin
Neptünæ
Merlin
4,003
679
0
1,366
3,310
1,070
675
1,396
1,889
26,387
0
W
1,812
1,121
0
686
5,773
1,807
0
556
5,217
0
27,857
L
Chaac
3,567
560
123
2,947
6,004
2,745
227
0
6,004
0
13,955
L
Danzaburou
chunkyboi56
Danzaburou
3,413
1,827
0
1,633
4,701
1,120
479
406
4,291
0
23,338
W
Apollo
hoobtey
Apollo
3,616
2,430
0
3,151
5,380
1,957
2,826
157
4,973
0
37,317
L
3,356
792
0
430
6,476
3,885
0
745
5,635
0
12,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
30,705
192
Minions Killed
271
0
Camps Cleared
0
907,060
Distance Traveled
836,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,924
592
61
6
0
196,409
0
W
Neith
5,295
530
26
3
0
171,850
0
L
Scylla
4,716
472
39
4
0
164,224
3
W
Izanami
6,009
601
54
5
0
163,622
2
W
Merlin
6,609
661
43
4
0
192,001
1
W
Set
5,579
558
58
6
0
176,902
0
L
Chaac
4,713
471
24
2
0
181,062
2
L
Danzaburou
5,206
521
45
5
0
165,475
2
W
Apollo
7,213
721
90
9
0
132,095
3
L
Achilles
4,594
459
23
2
0
199,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role