Player Matchup

Camazotz
Camazotz
AimDNA
Camazotz
Level 24
God Stats
10W - 8L
1,460 SR
Queue Stats
22W - 25L
1,426 Elo+
Party 1
Chaac
Chaac
MonkeyDump
Chaac
Level 160
God Stats
25W - 29L
1,729 SR
Queue Stats
444W - 427L
1,523 Elo+
Party 2
Izanami
Izanami
NameIzOof
Izanami
Level 48
God Stats
2W - 5L
1,452 SR
Queue Stats
13W - 29L
1,405 Elo+
Party 1
Scylla
Scylla
SweetCheeks5742
Scylla
Level 146
God Stats
48W - 57L
1,491 SR
Queue Stats
421W - 412L
1,535 Elo+
Party 2
Terra
Terra
Tzaphqiel_D-A-L
Terra
Level 103
God Stats
4W - 7L
1,537 SR
Queue Stats
569W - 565L
1,484 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,474 Elo+

VS

Team Averages
Level 57
1,519 SR
1,471 Elo+
Horus
Horus
AgenteParri007
Horus
Level 60
God Stats
5W - 3L
1,287 SR
Queue Stats
248W - 257L
1,403 Elo+
Solo
Arachne
Arachne
Chaoxitys
Arachne
Level 88
God Stats
2W - 0L
1,865 SR
Queue Stats
46W - 42L
1,481 Elo+
Party 3
Cabrakan
Cabrakan
JokerBeatsAce
Cabrakan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,599 Elo+
Solo
Nu Wa
Nu Wa
bullton_red
Nu Wa
Level 45
God Stats
36W - 36L
1,446 SR
Queue Stats
485W - 517L
1,392 Elo+
Solo
Medusa
Medusa
mðcha
Medusa
Level 56
God Stats
18W - 16L
1,500 SR
Queue Stats
168W - 168L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AimDNA
Camazotz
11
0 / 7 / 1
6,783
424
4,119
12,999
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
10
0 / 9 / 0
6,652
416
7,682
16,710
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
NameIzOof
Izanami
14
1 / 3 / 0
8,104
507
4,763
8,766
2,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 5 / 0
7,411
463
7,351
9,461
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 3
6,592
412
4,635
13,765
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,115
570
4,810
10,816
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Chaoxitys
Arachne
16
9 / 0 / 5
10,218
639
12,937
11,881
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
JokerBeatsAce
Cabrakan
15
10 / 0 / 5
10,007
625
14,708
13,444
11,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 2 / 8
9,730
608
10,976
6,862
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mðcha
Medusa
15
3 / 1 / 3
8,915
557
3,914
6,198
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
31
31
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Camazotz
AimDNA
Camazotz
0
7
1
0.07
W
Arachne
Chaoxitys
Arachne
9
0
5
11.5
W
Cabrakan
JokerBeatsAce
Cabrakan
10
0
5
12.5
L
Chaac
0
9
0
0
L
Izanami
NameIzOof
Izanami
1
3
0
0.33
L
3
5
0
0.6
L
0
7
3
0.21
W
4
2
8
4
W
Medusa
mðcha
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
47,345
61,701
Taken
49,201
23,694
Mitigated
31,432
14,370
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,810
2,098
1,007
3,550
10,816
10,371
623
2,852
7,890
0
27,485
L
Camazotz
AimDNA
Camazotz
4,119
1,591
0
2,245
12,999
4,157
0
3,346
9,653
0
40,213
W
Arachne
Chaoxitys
Arachne
12,937
8,861
0
4,801
11,881
4,814
3,408
1,659
10,182
0
73,788
W
Cabrakan
JokerBeatsAce
Cabrakan
14,708
1,682
0
4,244
13,444
11,861
262
3,011
10,288
52,838
0
L
Chaac
7,682
2,827
0
4,123
16,710
8,423
0
10,420
6,290
0
42,167
L
Izanami
NameIzOof
Izanami
4,763
3,144
0
2,804
8,766
2,452
844
317
8,449
0
59,943
L
7,351
376
0
1,820
9,461
2,928
0
5,441
4,020
53,996
0
L
4,635
661
903
2,475
13,765
5,734
0
6,160
7,605
25,448
0
W
10,976
5,727
0
807
6,862
2,550
2,766
3,471
3,298
62,633
0
W
Medusa
mðcha
Medusa
3,914
1,581
0
2,376
6,198
1,836
2,590
641
5,557
0
51,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
47,985
440
Minions Killed
463
0
Camps Cleared
0
1,276,323
Distance Traveled
1,448,001
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,115
570
39
2
0
297,215
9
L
Camazotz
6,783
424
83
5
0
265,569
1
W
Arachne
10,218
639
123
8
0
339,778
4
W
Cabrakan
10,007
625
108
7
0
271,865
7
L
Chaac
6,652
416
82
5
0
241,278
3
L
Izanami
8,104
507
128
8
0
246,291
4
L
Scylla
7,411
463
103
6
0
218,776
1
L
Terra
6,592
412
44
3
0
304,409
4
W
Nu Wa
9,730
608
103
6
0
268,971
1
W
Medusa
8,915
557
90
6
0
270,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role