Player Matchup

Pele
Pele
Ashenguard
Pele
Level 29
God Stats
16W - 6L
1,940 SR
Queue Stats
95W - 98L
1,465 Elo+
Solo
Ares
Ares
Dabber3000
Ares
Level 24
God Stats
3W - 3L
1,853 SR
Queue Stats
74W - 97L
1,281 Elo+
Party 2
Odin
Odin
Ranger丶逸
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,320 Elo+
Solo
Jing Wei
Jing Wei
Sacling
Jing Wei
Level 28
God Stats
39W - 37L
1,488 SR
Queue Stats
102W - 112L
1,455 Elo+
Solo
Nu Wa
Nu Wa
omgkae
Nu Wa
Level 19
God Stats
41W - 44L
1,532 SR
Queue Stats
122W - 152L
1,355 Elo+
Party 2
Team Averages
Level 21
1,663 SR
1,375 Elo+

VS

Team Averages
Level 9
1,343 SR
1,285 Elo+
Agni
Agni
CoconutBuster420
Agni
Level 3
God Stats
2W - 5L
1,199 SR
Queue Stats
2W - 6L
1,165 Elo+
Party 1
Serqet
Serqet
Darkerebuz
Serqet
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 128L
1,472 Elo+
Solo
Amaterasu
Amaterasu
blakethenerdking
Amaterasu
Level 10
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Medusa
Medusa
strawberrysoda80
Medusa
Level 3
God Stats
0W - 3L
1,288 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Rama
Rama
九天荡魔大帝
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,580
763
1,150
3,275
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 2
3,325
554
608
3,827
1,686
7
0 / 0 / 0
4,126
688
0
1,115
560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Sacling
Jing Wei
7
1 / 0 / 4
4,005
668
1,239
1,137
340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
omgkae
Nu Wa
7
1 / 0 / 2
4,384
731
2,078
748
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,054
509
500
2,138
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Darkerebuz
Serqet
6
1 / 0 / 0
3,661
610
439
3,433
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
4
2 / 2 / 1
3,277
546
1,060
1,918
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,637
440
0
283
63
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 3
3,175
529
1,849
2,665
504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
2
1
0.25
W
0
3
2
0.33
L
Serqet
Darkerebuz
Serqet
1
0
0
1
W
0
0
0
0
W
Jing Wei
Sacling
Jing Wei
1
0
4
3
L
Amaterasu
2
2
1
1.25
W
Nu Wa
omgkae
Nu Wa
1
0
2
2
L
0
0
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,075
Damage
3,848
10,102
Taken
10,437
3,477
Mitigated
2,606
2,600
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,150
260
0
1,636
3,275
752
0
0
3,275
0
16,041
L
500
272
0
0
2,138
521
30
909
1,013
5,673
0
W
608
129
0
328
3,827
1,686
332
382
3,399
5,562
0
L
Serqet
Darkerebuz
Serqet
439
154
0
2,141
3,433
798
0
244
3,109
0
10,807
W
0
0
0
0
1,115
560
237
0
1,115
0
13,287
W
Jing Wei
Sacling
Jing Wei
1,239
597
0
294
1,137
340
614
41
1,096
0
10,153
L
Amaterasu
1,060
338
0
105
1,918
720
146
427
1,411
0
2,865
W
Nu Wa
omgkae
Nu Wa
2,078
125
0
342
748
139
740
31
717
16,070
0
L
0
0
0
0
283
63
0
203
0
0
0
L
1,849
1,713
0
537
2,665
504
32
367
2,218
0
10,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,420
Gold Earned
15,804
130
Minions Killed
71
0
Camps Cleared
0
585,296
Distance Traveled
493,971
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,580
763
41
7
0
123,643
1
L
Agni
3,054
509
14
2
0
125,080
3
W
Ares
3,325
554
6
1
0
121,455
0
L
Serqet
3,661
610
36
6
0
120,980
2
W
Odin
4,126
688
33
6
0
126,195
0
W
Jing Wei
4,005
668
22
4
0
102,311
2
L
Amaterasu
3,277
546
2
0
0
140,768
0
W
Nu Wa
4,384
731
28
5
0
111,692
2
L
Medusa
2,637
440
0
0
0
0
0
L
Rama
3,175
529
19
3
0
107,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role