Player Matchup

Anubis
Anubis
AuraAAAAAA
Anubis
Level 54
God Stats
33W - 14L
1,689 SR
Queue Stats
334W - 317L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kozojeb69
Kumbhakarna
Level 84
God Stats
4W - 4L
1,126 SR
Queue Stats
184W - 217L
1,515 Elo+
Solo
Scylla
Scylla
diegolpz21
Scylla
Level 86
God Stats
20W - 20L
1,653 SR
Queue Stats
334W - 360L
1,543 Elo+
Party 3
Hercules
Hercules
umomgey69
Hercules
Level 26
God Stats
22W - 15L
1,606 SR
Queue Stats
117W - 107L
1,484 Elo+
Party 2
Skadi
Skadi
yakiii
Skadi
Level 91
God Stats
8W - 7L
1,715 SR
Queue Stats
172W - 171L
1,509 Elo+
Party 3
Team Averages
Level 68
1,558 SR
1,504 Elo+

VS

Team Averages
Level 38
1,512 SR
1,465 Elo+
Pele
Pele
Jilinonk
Pele
Level 47
God Stats
7W - 7L
1,641 SR
Queue Stats
373W - 356L
1,454 Elo+
Party 1
Athena
Athena
Mouxinoula
Athena
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sanya412
Tsukuyomi
Level 57
God Stats
12W - 8L
1,594 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 1
Scylla
Scylla
Yееzus
Scylla
Level 23
God Stats
2W - 5L
1,344 SR
Queue Stats
52W - 50L
1,488 Elo+
Party 1
Izanami
Izanami
Жаловаться
Izanami
Level 24
God Stats
2W - 4L
1,478 SR
Queue Stats
14W - 19L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AuraAAAAAA
Anubis
14
6 / 3 / 4
8,311
594
9,751
9,297
5,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Kozojeb69
Kumbhakarna
10
1 / 2 / 12
6,999
500
5,305
10,116
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
diegolpz21
Scylla
10
1 / 6 / 5
6,429
459
3,914
7,877
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
umomgey69
Hercules
13
4 / 1 / 7
7,416
530
3,366
8,012
5,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
yakiii
Skadi
14
11 / 2 / 4
9,132
652
13,912
10,326
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 3 / 5
8,097
578
4,985
8,702
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Mouxinoula
Athena
10
1 / 4 / 2
7,140
510
2,615
11,677
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Sanya412
Tsukuyomi
13
7 / 3 / 2
7,954
568
8,646
11,098
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Yееzus
Scylla
12
3 / 3 / 4
7,385
528
7,036
5,819
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 11 / 2
6,427
459
4,260
11,865
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
23
Kills
14
14
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
AuraAAAAAA
Anubis
6
3
4
2.67
L
Pele
2
3
5
1.5
W
Kumbhakarna
Kozojeb69
Kumbhakarna
1
2
12
3.5
L
Athena
Mouxinoula
Athena
1
4
2
0.5
L
Tsukuyomi
Sanya412
Tsukuyomi
7
3
2
2.67
L
Scylla
Yееzus
Scylla
3
3
4
1.67
W
Scylla
diegolpz21
Scylla
1
6
5
0.58
W
Hercules
umomgey69
Hercules
4
1
7
7.5
W
Skadi
yakiii
Skadi
11
2
4
6.5
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
27,542
45,628
Taken
49,161
23,999
Mitigated
19,532
12,592
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AuraAAAAAA
Anubis
9,751
238
0
4,171
9,297
5,139
1,040
1,303
7,920
54,092
0
L
Pele
4,985
832
0
2,000
8,702
4,626
0
4,721
3,981
0
44,885
W
Kumbhakarna
Kozojeb69
Kumbhakarna
5,305
488
0
2,647
10,116
7,565
174
1,381
8,711
14,046
0
L
Athena
Mouxinoula
Athena
2,615
1,023
246
3,223
11,677
5,176
0
3,193
8,444
19,699
0
L
Tsukuyomi
Sanya412
Tsukuyomi
8,646
1,925
0
2,592
11,098
4,338
310
4,751
6,233
0
44,483
L
Scylla
Yееzus
Scylla
7,036
1,087
0
1,333
5,819
1,664
452
2,955
2,674
34,339
0
W
Scylla
diegolpz21
Scylla
3,914
103
0
1,481
7,877
2,380
1,037
2,636
5,057
29,180
0
W
Hercules
umomgey69
Hercules
3,366
802
0
1,698
8,012
5,414
334
1,904
6,037
1,549
20,625
W
Skadi
yakiii
Skadi
13,912
8,808
0
2,595
10,326
3,501
2,493
2,026
8,252
0
62,647
L
4,260
2,442
0
281
11,865
3,728
0
3,719
8,100
0
20,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
37,003
323
Minions Killed
301
0
Camps Cleared
0
1,265,495
Distance Traveled
1,230,779
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,311
594
101
7
0
231,124
5
L
Pele
8,097
578
79
6
0
255,614
2
W
Kumbhakarna
6,999
500
15
1
0
288,336
3
L
Athena
7,140
510
37
3
0
219,131
3
L
Tsukuyomi
7,954
568
87
6
0
298,866
4
L
Scylla
7,385
528
60
4
0
228,874
2
W
Scylla
6,429
459
50
4
0
214,268
0
W
Hercules
7,416
530
44
3
0
276,750
0
W
Skadi
9,132
652
113
8
0
255,017
5
L
Izanami
6,427
459
38
3
0
228,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role