Player Matchup

Skadi
Skadi
Potatovania
Skadi
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
WarSaiyan
Bellona
Level 15
God Stats
15W - 11L
1,737 SR
Queue Stats
323W - 249L
1,674 Elo+
Party 1
Hera
Hera
gamefreak559
Hera
Level 107
God Stats
1W - 1L
1,564 SR
Queue Stats
90W - 63L
1,625 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,600 Elo+

VS

Team Averages
Level 94
1,329 SR
1,497 Elo+
Bellona
Bellona
Attila01
Bellona
Level 50
God Stats
4W - 2L
1,638 SR
Queue Stats
374W - 216L
1,612 Elo+
Party 2
Hades
Hades
Averagejohn
Hades
Level 148
God Stats
4W - 3L
1,291 SR
Queue Stats
435W - 301L
1,607 Elo+
Party 2
Anubis
Anubis
ISMAIARGAMER333
Anubis
Level 84
God Stats
3W - 4L
1,058 SR
Queue Stats
156W - 199L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
6,884
492
999
3,040
664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WarSaiyan
Bellona
13
4 / 2 / 5
9,477
677
11,657
15,292
13,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 2
9,831
702
13,111
8,545
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Attila01
Bellona
14
6 / 1 / 4
10,747
768
8,460
12,438
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 6
10,467
748
8,382
16,218
14,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 5
8,767
626
3,977
9,482
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
10
10
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Attila01
Bellona
6
1
4
8
W
3
3
6
2
W
1
6
5
0.58
L
0
4
0
0
L
Bellona
WarSaiyan
Bellona
4
2
5
3.25
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
20,819
26,877
Taken
38,138
18,531
Mitigated
28,486
6,895
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Attila01
Bellona
8,460
2,326
0
2,526
12,438
10,093
883
4,944
7,198
5,007
33,382
W
8,382
1,530
838
4,803
16,218
14,448
1,577
5,572
10,391
56,017
0
W
3,977
240
0
1,820
9,482
3,945
668
2,482
6,910
28,658
0
L
999
618
0
0
3,040
664
0
1,475
1,565
0
2,428
L
Bellona
WarSaiyan
Bellona
11,657
3,949
0
5,109
15,292
13,880
196
7,534
7,758
610
26,243
L
13,111
2,639
0
1,786
8,545
3,987
97
4,269
4,276
55,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
29,981
114
Minions Killed
175
0
Camps Cleared
0
533,666
Distance Traveled
764,716
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,747
768
41
3
0
290,728
1
W
Hades
10,467
748
99
7
0
232,268
2
W
Anubis
8,767
626
35
3
0
241,720
1
L
Skadi
6,884
492
3
0
0
49,459
0
L
Bellona
9,477
677
26
2
0
272,463
1
L
Hera
9,831
702
85
6
0
211,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role