Player Matchup

Tsukuyomi
Tsukuyomi
D4N63R
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 2
Medusa
Medusa
DevinDesolation
Medusa
Level 8
God Stats
1W - 4L
1,408 SR
Queue Stats
13W - 21L
1,514 Elo+
Solo
Nike
Nike
IvanAndAustin022
Nike
Level 35
God Stats
18W - 18L
1,601 SR
Queue Stats
447W - 716L
1,240 Elo+
Party 2
Bellona
Bellona
Okisdokiss
Bellona
Level 25
God Stats
84W - 65L
1,564 SR
Queue Stats
103W - 79L
1,535 Elo+
Solo
Sol
Sol
tyler11223354
Sol
Level 29
God Stats
16W - 36L
1,448 SR
Queue Stats
200W - 369L
1,272 Elo+
Party 2
Team Averages
Level 25
1,504 SR
1,379 Elo+

VS

Team Averages
Level 30
1,545 SR
1,661 Elo+
Izanami
Izanami
GangStuff
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,716 Elo+
Party 1
Scylla
Scylla
TrentFromTheGym
Scylla
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 84L
1,652 Elo+
Party 1
Ares
Ares
freeRangeTendies
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,667 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lmStuckStepBro
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 108L
1,740 Elo+
Party 1
Chang'e
Chang'e
xMoonByul
Chang'e
Level 13
God Stats
18W - 24L
1,723 SR
Queue Stats
114W - 120L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D4N63R
Tsukuyomi
16
4 / 7 / 3
10,134
483
10,581
22,462
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 12 / 6
8,095
385
4,327
15,013
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 14 / 6
8,093
385
5,190
23,696
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Okisdokiss
Bellona
20
3 / 1 / 1
12,496
595
9,563
20,445
18,067
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 9 / 3
10,384
494
7,925
19,335
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GangStuff
Izanami
11
2 / 2 / 3
9,248
440
2,921
4,889
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
4 / 6 / 5
11,126
530
11,406
12,840
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 4 / 26
12,490
595
9,799
20,333
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
lmStuckStepBro
Ah Muzen Cab
19
29 / 2 / 5
14,038
668
47,990
21,316
11,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
xMoonByul
Chang'e
20
0 / 0 / 7
12,941
616
9,359
13,168
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
11
Kills
43
43
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
D4N63R
Tsukuyomi
4
7
3
0.79
L
1
12
6
0.33
W
Izanami
GangStuff
Izanami
2
2
3
1.75
L
0
14
6
0.21
L
Bellona
Okisdokiss
Bellona
3
1
1
3.5
W
4
6
5
1.08
W
8
4
26
5.25
W
Ah Muzen Cab
lmStuckStepBro
Ah Muzen Cab
29
2
5
15.75
L
3
9
3
0.5
W
Chang'e
xMoonByul
Chang'e
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
81,475
100,951
Taken
72,546
50,218
Mitigated
43,346
11,350
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
D4N63R
Tsukuyomi
10,581
1,426
0
1,617
22,462
10,536
0
5,099
17,257
0
58,954
L
4,327
2,511
0
608
15,013
4,192
0
4,277
10,628
0
10,320
W
Izanami
GangStuff
Izanami
2,921
2,038
0
500
4,889
1,405
396
289
4,550
0
34,522
L
5,190
614
0
858
23,696
9,619
0
7,808
15,720
0
24,083
L
Bellona
Okisdokiss
Bellona
9,563
2,521
279
4,510
20,445
18,067
796
6,006
13,851
0
84,660
W
11,406
803
0
2,014
12,840
4,865
2,920
3,178
9,587
61,174
0
W
9,799
796
0
1,336
20,333
20,101
551
1,476
18,682
23,258
0
W
Ah Muzen Cab
lmStuckStepBro
Ah Muzen Cab
47,990
26,478
0
9,965
21,316
11,065
7,239
2,240
18,976
0
128,069
L
7,925
1,969
0
3,478
19,335
7,804
2,527
6,103
12,931
58,231
2,589
W
Chang'e
xMoonByul
Chang'e
9,359
434
2,120
8,809
13,168
5,910
981
482
12,636
97,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
59,843
424
Minions Killed
543
0
Camps Cleared
0
1,769,248
Distance Traveled
1,669,023
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,134
483
88
4
0
370,345
3
L
Medusa
8,095
385
25
1
0
324,473
10
W
Izanami
9,248
440
77
4
0
168,608
0
L
Nike
8,093
385
25
1
0
347,872
1
L
Bellona
12,496
595
168
8
0
401,724
4
W
Scylla
11,126
530
102
5
0
341,909
4
W
Ares
12,490
595
16
1
0
408,032
2
W
Ah Muzen Cab
14,038
668
145
7
0
356,550
1
L
Sol
10,384
494
118
6
0
324,834
1
W
Chang'e
12,941
616
203
10
0
393,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role