Player Matchup

Merlin
Merlin
OtecOtecov
Merlin
Level 18
God Stats
3W - 2L
1,427 SR
Queue Stats
38W - 30L
1,453 Elo+
Party 1
Fafnir
Fafnir
pilgrinn
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
990 Elo+
Party 2
Rama
Rama
sssNOOP
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
990 Elo+
Party 2
Anubis
Anubis
sukimas
Anubis
Level 14
God Stats
2W - 0L
1,699 SR
Queue Stats
25W - 26L
1,448 Elo+
Party 1
Thor
Thor
龙霖01
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,345 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,245 Elo+

VS

Team Averages
Level 20
1,516 SR
1,337 Elo+
Bellona
Bellona
Constantine0
Bellona
Level 7
God Stats
2W - 7L
1,289 SR
Queue Stats
47W - 49L
1,113 Elo+
Solo
Merlin
Merlin
Dragonighter633
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 189L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Erko4545
Tsukuyomi
Level 29
God Stats
1W - 4L
1,528 SR
Queue Stats
131W - 137L
1,279 Elo+
Solo
Bacchus
Bacchus
SUN丶
Bacchus
Level 13
God Stats
2W - 1L
1,816 SR
Queue Stats
12W - 17L
1,446 Elo+
Solo
Neith
Neith
corleone71
Neith
Level 26
God Stats
17W - 21L
1,444 SR
Queue Stats
101W - 104L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OtecOtecov
Merlin
20
6 / 2 / 4
14,343
531
10,670
11,753
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
pilgrinn
Fafnir
15
1 / 6 / 6
11,412
423
6,455
17,653
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
sssNOOP
Rama
17
2 / 7 / 3
11,230
416
2,680
11,767
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
sukimas
Anubis
18
4 / 7 / 7
12,605
467
16,248
12,841
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
1 / 10 / 2
12,645
468
2,736
21,324
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Constantine0
Bellona
19
6 / 5 / 9
12,196
452
9,320
20,286
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

2
0 / 0 / 0
5,324
197
0
0
0
Tsukuyomi
Erko4545
Tsukuyomi
20
13 / 5 / 10
13,203
489
19,203
17,152
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
SUN丶
Bacchus
12
4 / 2 / 9
10,218
378
4,802
6,516
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
19
7 / 5 / 13
12,718
471
14,621
17,988
5,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
14
Kills
30
32
Deaths
17
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Constantine0
Bellona
6
5
9
2.1
L
0
0
0
0
L
Tsukuyomi
Erko4545
Tsukuyomi
13
5
10
3.6
W
Merlin
OtecOtecov
Merlin
6
2
4
4
L
Bacchus
SUN丶
Bacchus
4
2
9
4.25
L
Neith
7
5
13
2.7
W
Fafnir
pilgrinn
Fafnir
1
6
6
0.67
W
Rama
sssNOOP
Rama
2
7
3
0.5
W
Anubis
sukimas
Anubis
4
7
7
1.07
W
Thor
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,789
Damage
47,946
75,338
Taken
61,942
46,399
Mitigated
29,786
15,449
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Constantine0
Bellona
9,320
3,183
0
2,084
20,286
12,505
0
13,676
6,423
48
64,331
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Erko4545
Tsukuyomi
19,203
5,147
0
4,225
17,152
6,455
825
10,400
6,597
0
97,747
W
Merlin
OtecOtecov
Merlin
10,670
443
233
3,001
11,753
5,017
2,741
752
11,001
132,879
0
L
Bacchus
SUN丶
Bacchus
4,802
410
0
708
6,516
5,809
750
3,973
2,417
20,999
0
L
Neith
14,621
8,957
659
6,415
17,988
5,017
2,474
10,706
7,125
0
80,636
W
Fafnir
pilgrinn
Fafnir
6,455
987
0
2,137
17,653
21,788
532
640
17,013
17,832
0
W
Rama
sssNOOP
Rama
2,680
1,711
0
848
11,767
6,229
2,538
421
11,346
0
34,154
W
Anubis
sukimas
Anubis
16,248
505
0
4,402
12,841
5,699
751
1,921
10,920
59,931
0
W
Thor
2,736
1,132
0
4,828
21,324
7,666
1,618
1,068
20,256
0
90,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,235
Gold Earned
53,659
535
Minions Killed
425
0
Camps Cleared
0
2,279,558
Distance Traveled
1,572,496
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,196
452
125
5
0
424,812
4
L
Merlin
5,324
197
0
0
0
0
0
L
Tsukuyomi
13,203
489
124
5
0
517,751
11
W
Merlin
14,343
531
215
8
0
474,188
1
L
Bacchus
10,218
378
47
2
0
251,986
3
L
Neith
12,718
471
129
5
0
377,947
0
W
Fafnir
11,412
423
25
1
0
450,434
3
W
Rama
11,230
416
55
2
0
458,939
2
W
Anubis
12,605
467
104
4
0
475,546
4
W
Thor
12,645
468
136
5
0
420,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role