Player Matchup

King Arthur
King Arthur
DEVILS_VENGANCE
King Arthur
Level 131
God Stats
22W - 30L
1,426 SR
Queue Stats
649W - 619L
1,496 Elo+
Solo
Tiamat
Tiamat
Queenïe
Tiamat
Level 105
God Stats
3W - 0L
1,789 SR
Queue Stats
209W - 193L
1,489 Elo+
Solo
Ra
Ra
iimagrant65
Ra
Level 117
God Stats
200W - 160L
1,606 SR
Queue Stats
343W - 327L
1,484 Elo+
Solo
Fenrir
Fenrir
littleindustrys
Fenrir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,288 Elo+
Solo
Danzaburou
Danzaburou
sissa6373
Danzaburou
Level 86
God Stats
18W - 24L
1,475 SR
Queue Stats
364W - 602L
1,425 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,436 Elo+

VS

Team Averages
Level 113
1,423 SR
1,445 Elo+
Athena
Athena
DemonNinja321
Athena
Level 67
God Stats
3W - 9L
1,330 SR
Queue Stats
129W - 142L
1,436 Elo+
Party 1
Chiron
Chiron
DirtyDannnnnnnny
Chiron
Level 68
God Stats
12W - 9L
1,547 SR
Queue Stats
92W - 97L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
OFoxGiven
Nu Wa
Level 147
God Stats
73W - 51L
1,467 SR
Queue Stats
871W - 907L
1,422 Elo+
Solo
Sobek
Sobek
Rhialto
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SecretSnacc
Kali
Level 158
God Stats
12W - 13L
1,269 SR
Queue Stats
250W - 268L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEVILS_VENGANCE
King Arthur
17
3 / 1 / 6
10,432
522
10,948
14,906
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Queenïe
Tiamat
17
6 / 2 / 9
10,643
532
10,623
11,585
11,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 5 / 5
11,275
564
17,010
15,941
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 6
9,748
487
8,420
12,163
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sissa6373
Danzaburou
13
1 / 3 / 9
8,674
434
11,151
12,914
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,497
475
9,190
19,228
12,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 5
9,476
474
8,393
12,422
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OFoxGiven
Nu Wa
16
7 / 8 / 4
10,224
511
17,315
16,274
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Rhialto
Sobek
12
1 / 7 / 6
8,078
404
6,129
20,425
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 2 / 7
9,223
461
4,374
11,882
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
23
Kills
14
14
Deaths
23
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DEVILS_VENGANCE
King Arthur
3
1
6
6
L
1
3
3
0.83
L
4
3
5
2.17
L
Nu Wa
OFoxGiven
Nu Wa
7
8
4
1.13
W
Tiamat
Queenïe
Tiamat
6
2
9
5.25
L
Sobek
Rhialto
Sobek
1
7
6
0.57
L
1
2
7
2.25
W
9
5
5
2.3
W
4
3
6
2.33
W
Danzaburou
sissa6373
Danzaburou
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,152
Damage
45,401
67,509
Taken
80,231
37,192
Mitigated
40,613
26,775
Healing
25,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DEVILS_VENGANCE
King Arthur
10,948
767
0
6,042
14,906
9,891
168
7,026
7,712
0
73,923
L
9,190
1,926
0
7,594
19,228
12,337
134
6,705
11,993
57,199
0
L
8,393
1,763
893
5,452
12,422
3,813
0
2,867
9,328
0
47,380
L
Nu Wa
OFoxGiven
Nu Wa
17,315
4,903
296
3,848
16,274
5,513
522
9,751
6,114
57,999
0
W
Tiamat
Queenïe
Tiamat
10,623
1,400
0
5,201
11,585
11,916
781
5,840
5,504
52,279
0
L
Sobek
Rhialto
Sobek
6,129
793
0
3,947
20,425
13,636
0
4,964
14,966
30,039
0
L
4,374
1,294
0
3,676
11,882
5,314
0
2,264
9,324
0
60,026
W
17,010
1,238
1,454
5,375
15,941
5,842
1,402
8,527
6,991
85,543
0
W
8,420
2,163
0
4,917
12,163
4,287
0
4,240
7,741
0
53,192
W
Danzaburou
sissa6373
Danzaburou
11,151
6,485
0
3,786
12,914
5,256
283
5,825
6,927
0
53,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
46,498
533
Minions Killed
480
0
Camps Cleared
0
1,825,911
Distance Traveled
1,750,218
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,432
522
121
6
0
361,301
2
L
Athena
9,497
475
123
6
0
373,805
4
L
Chiron
9,476
474
106
5
0
359,390
1
L
Nu Wa
10,224
511
98
5
0
300,328
1
W
Tiamat
10,643
532
96
5
0
383,331
3
L
Sobek
8,078
404
53
3
0
347,474
7
L
Kali
9,223
461
100
5
0
369,221
9
W
Ra
11,275
564
157
8
0
345,918
0
W
Fenrir
9,748
487
86
4
0
392,800
4
W
Danzaburou
8,674
434
73
4
0
342,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role