Player Matchup

Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Dexter Brand
Hades
Level 4
God Stats
0W - 3L
1,244 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FirefliKatana55
Kumbhakarna
Level 60
God Stats
4W - 2L
1,705 SR
Queue Stats
412W - 394L
1,489 Elo+
Solo
Amaterasu
Amaterasu
K_Lala23
Amaterasu
Level 41
God Stats
0W - 1L
1,380 SR
Queue Stats
46W - 74L
1,357 Elo+
Solo
Heimdallr
Heimdallr
KizamV
Heimdallr
Level 87
God Stats
0W - 3L
1,146 SR
Queue Stats
46W - 36L
1,485 Elo+
Party 2
Team Averages
Level 62
1,395 SR
1,427 Elo+

VS

Team Averages
Level 94
1,569 SR
1,467 Elo+
Awilix
Awilix
CJ world
Awilix
Level 116
God Stats
32W - 18L
1,732 SR
Queue Stats
362W - 301L
1,573 Elo+
Party 1
Cupid
Cupid
Jhon_Master15
Cupid
Level 33
God Stats
19W - 21L
1,447 SR
Queue Stats
129W - 175L
1,308 Elo+
Solo
Ymir
Ymir
Rasberry Cream
Ymir
Level 120
God Stats
7W - 6L
1,551 SR
Queue Stats
522W - 504L
1,512 Elo+
Solo
Scylla
Scylla
Sir Donngerlord
Scylla
Level 44
God Stats
29W - 46L
1,539 SR
Queue Stats
608W - 818L
1,339 Elo+
Solo
Cerberus
Cerberus
gamewitSmoke
Cerberus
Level 159
God Stats
1W - 0L
1,578 SR
Queue Stats
88W - 90L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 5 / 1
5,794
579
3,465
10,709
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 1
4,424
442
5,101
6,992
2,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
FirefliKatana55
Kumbhakarna
10
1 / 2 / 0
5,943
594
3,030
7,691
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
K_Lala23
Amaterasu
7
0 / 3 / 1
4,826
483
1,512
5,918
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
KizamV
Heimdallr
7
1 / 6 / 3
5,132
513
5,933
7,042
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CJ world
Awilix
10
11 / 2 / 7
7,123
712
8,096
7,725
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 2
6,562
656
4,146
4,900
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 17
5,845
585
4,387
7,576
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 8
5,824
582
4,782
3,120
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cerberus
gamewitSmoke
Cerberus
11
3 / 0 / 4
6,208
621
8,173
8,746
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
22
22
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
1
0.7
W
Awilix
CJ world
Awilix
11
2
7
7.25
L
0
6
1
0.08
L
Kumbhakarna
FirefliKatana55
Kumbhakarna
1
2
0
0.5
W
5
0
2
6
L
Amaterasu
K_Lala23
Amaterasu
0
3
1
0.17
L
Heimdallr
KizamV
Heimdallr
1
6
3
0.42
W
1
2
17
4.75
W
2
1
8
6
W
Cerberus
gamewitSmoke
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
29,584
38,352
Taken
32,067
13,862
Mitigated
13,124
7,900
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,465
1,155
0
1,229
10,709
4,794
0
4,608
6,014
12,823
0
W
Awilix
CJ world
Awilix
8,096
4,591
0
250
7,725
2,734
0
2,446
5,277
0
31,386
L
5,101
963
346
1,329
6,992
2,543
144
3,492
3,367
10,899
0
L
Kumbhakarna
FirefliKatana55
Kumbhakarna
3,030
204
0
2,810
7,691
2,542
0
4,247
3,422
26,546
0
W
4,146
1,486
160
860
4,900
1,480
646
660
4,240
0
33,379
L
Amaterasu
K_Lala23
Amaterasu
1,512
491
0
1,616
5,918
1,954
0
2,711
3,133
0
11,712
L
Heimdallr
KizamV
Heimdallr
5,933
2,466
0
570
7,042
2,029
103
1,936
5,074
0
21,176
W
4,387
680
0
1,228
7,576
4,382
280
3,996
3,527
11,606
0
W
4,782
408
0
447
3,120
904
468
812
2,265
21,699
0
W
Cerberus
gamewitSmoke
Cerberus
8,173
703
0
4,885
8,746
3,624
0
3,296
5,162
31,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
31,562
148
Minions Killed
239
0
Camps Cleared
0
878,466
Distance Traveled
979,115
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,794
579
15
2
0
195,970
2
W
Awilix
7,123
712
57
6
0
222,768
1
L
Hades
4,424
442
14
1
0
161,249
2
L
Kumbhakarna
5,943
594
55
6
0
194,215
1
W
Cupid
6,562
656
64
6
0
197,963
0
L
Amaterasu
4,826
483
31
3
0
155,569
0
L
Heimdallr
5,132
513
33
3
0
171,463
0
W
Ymir
5,845
585
10
1
0
189,896
0
W
Scylla
5,824
582
41
4
0
188,442
0
W
Cerberus
6,208
621
67
7
0
180,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role