Player Matchup

Medusa
Medusa
AtHeca
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
FrightFulnesss
Thanatos
Level 27
God Stats
0W - 3L
1,169 SR
Queue Stats
9W - 13L
1,452 Elo+
Solo
Chang'e
Chang'e
HolyGloryJuice
Chang'e
Level 29
God Stats
12W - 24L
1,465 SR
Queue Stats
123W - 140L
1,379 Elo+
Solo
Athena
Athena
SabbathRaiN
Athena
Level 29
God Stats
6W - 6L
1,564 SR
Queue Stats
41W - 37L
1,517 Elo+
Solo
Ra
Ra
other1337
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,398 Elo+

VS

Team Averages
Level 24
1,486 SR
1,456 Elo+
Vamana
Vamana
CrimsonIris
Vamana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,546 Elo+
Party 1
Horus
Horus
Johnyi
Horus
Level 29
God Stats
3W - 0L
1,731 SR
Queue Stats
18W - 12L
1,592 Elo+
Party 1
Skadi
Skadi
Samibalawi20
Skadi
Level 16
God Stats
5W - 11L
1,340 SR
Queue Stats
47W - 56L
1,169 Elo+
Solo
Jing Wei
Jing Wei
watdiditcost
Jing Wei
Level 27
God Stats
9W - 9L
1,514 SR
Queue Stats
87W - 78L
1,443 Elo+
Solo
Athena
Athena
凡中剑丶
Athena
Level 21
God Stats
1W - 2L
1,346 SR
Queue Stats
34W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AtHeca
Medusa
9
0 / 2 / 1
5,660
435
3,287
7,255
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
5 / 5 / 0
6,927
533
4,282
8,988
2,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,413
493
3,900
9,131
6,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
11
1 / 2 / 1
6,352
489
5,663
9,000
7,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
1 / 2 / 0
4,600
354
857
1,993
292
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 1 / 7
7,172
552
5,628
7,306
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
Johnyi
Horus
11
1 / 0 / 2
5,932
456
2,096
5,682
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 1
6,602
508
5,373
6,597
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
watdiditcost
Jing Wei
11
4 / 4 / 2
7,303
562
4,713
6,427
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
3 / 0 / 5
7,341
565
3,533
7,135
2,790
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
14
15
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AtHeca
Medusa
0
2
1
0.25
W
Vamana
3
1
7
6.5
L
Thanatos
5
5
0
1
L
0
4
2
0.25
W
Horus
Johnyi
Horus
1
0
2
2
L
Athena
1
2
1
0.75
W
3
2
1
1.75
L
1
2
0
0.5
W
Jing Wei
watdiditcost
Jing Wei
4
4
2
1.25
W
Athena
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
21,343
36,367
Taken
33,147
19,766
Mitigated
14,582
14,012
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AtHeca
Medusa
3,287
1,481
0
1,454
7,255
2,488
787
133
7,097
0
22,202
W
Vamana
5,628
3,180
0
2,390
7,306
5,008
847
3,309
3,997
0
19,066
L
Thanatos
4,282
1,498
0
5,874
8,988
2,914
0
187
8,776
0
33,340
L
3,900
371
361
3,244
9,131
6,488
0
1,421
7,710
24,183
0
W
Horus
Johnyi
Horus
2,096
644
50
2,997
5,682
3,295
340
3,134
2,548
0
19,540
L
Athena
5,663
2,385
0
2,718
9,000
7,584
0
1,650
7,100
33,152
0
W
5,373
2,789
0
1,700
6,597
1,624
1,430
868
5,729
0
30,471
L
857
322
0
361
1,993
292
0
142
1,851
5,755
0
W
Jing Wei
watdiditcost
Jing Wei
4,713
3,448
0
470
6,427
1,865
123
1,490
4,937
0
36,799
W
Athena
3,533
934
0
1,519
7,135
2,790
0
1,619
5,516
40,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
34,350
223
Minions Killed
263
0
Camps Cleared
0
958,978
Distance Traveled
1,133,705
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,660
435
44
3
0
212,122
2
W
Vamana
7,172
552
17
1
0
264,004
3
L
Thanatos
6,927
533
55
4
0
233,280
0
L
Chang'e
6,413
493
44
3
0
210,599
0
W
Horus
5,932
456
36
3
0
185,169
0
L
Athena
6,352
489
68
5
0
228,318
0
W
Skadi
6,602
508
53
4
0
217,906
0
L
Ra
4,600
354
12
1
0
74,659
1
W
Jing Wei
7,303
562
74
6
0
234,898
2
W
Athena
7,341
565
83
6
0
231,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role