Player Matchup

Nike
Nike
Silver II
GordonFknRamsay
Nike
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,064 MMR
Party 2
Skadi
Skadi
Silver II
RagingAdolesence
Skadi
Silver II
Level 127
God Stats
11W - 10L
1,542 SR
Queue Stats
325W - 328L
1,120 MMR
Party 2
Ymir
Ymir
Bronze III
WEEBMILK
Ymir
Bronze III
Level 79
God Stats
2W - 5L
1,398 SR
Queue Stats
75W - 82L
1,103 MMR
Solo
Awilix
Awilix
Gold V
snowman1919
Awilix
Gold V
Level 109
God Stats
3W - 1L
2,011 SR
Queue Stats
71W - 64L
1,423 MMR
Solo
Janus
Janus
Bronze III
warpaint08
Janus
Bronze III
Level 127
God Stats
5W - 7L
1,293 SR
Queue Stats
87W - 91L
1,305 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,549 SR
1,203 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,694 SR
1,199 MMR
Sun Wukong
Sun Wukong
Bronze III
KingGing
Sun Wukong
Bronze III
Level 82
God Stats
2W - 0L
1,793 SR
Queue Stats
4W - 6L
1,385 MMR
Party 1
Thoth
Thoth
Gold IV
NoManaLife
Thoth
Gold IV
Level 160
God Stats
30W - 26L
1,555 SR
Queue Stats
31W - 28L
1,363 MMR
Solo
Anhur
Anhur
Silver II
SwollenNuttz69
Anhur
Silver II
Level 155
God Stats
3W - 1L
1,748 SR
Queue Stats
220W - 214L
901 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
VKGThor118
Ao Kuang
Silver II
Level 121
God Stats
4W - 3L
1,841 SR
Queue Stats
179W - 182L
995 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
crockflop
Kuzenbo
Bronze III
Level 75
God Stats
1W - 1L
1,531 SR
Queue Stats
4W - 10L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,800
560
71
439
153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 1
3,161
632
1,857
2,263
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
4
1 / 0 / 1
3,049
610
918
2,397
600
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
6
1 / 1 / 0
3,527
705
1,112
2,212
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
6
0 / 0 / 0
3,369
674
296
1,669
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetGuan YuApolloTiamatDanzaburou

VS

Bans
TsukuyomiKing ArthurAthenaRamaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingGing
Sun Wukong
7
0 / 0 / 0
3,648
730
0
818
292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
6
2 / 0 / 0
4,046
809
2,333
1,808
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
3,140
628
1,338
2,812
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
VKGThor118
Ao Kuang
6
0 / 0 / 0
3,350
670
245
1,845
405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
crockflop
Kuzenbo
5
0 / 1 / 1
3,311
662
1,009
2,346
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sun Wukong
KingGing
Sun Wukong
0
0
0
0
W
Thoth
2
0
0
2
L
0
1
1
0.5
W
0
1
1
0.5
W
Ao Kuang
VKGThor118
Ao Kuang
0
0
0
0
L
Ymir
1
0
1
1.5
W
Kuzenbo
crockflop
Kuzenbo
0
1
1
0.5
L
Awilix
1
1
0
1
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,254
Damage
4,925
8,980
Taken
9,629
2,113
Mitigated
2,888
3,717
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
71
0
0
150
439
153
0
0
439
0
3,822
W
Sun Wukong
KingGing
Sun Wukong
0
0
0
444
818
292
197
0
793
0
13,145
W
Thoth
2,333
48
0
230
1,808
387
0
271
1,467
16,709
0
L
1,857
752
0
838
2,263
433
0
797
1,424
0
10,304
W
1,338
622
0
1,364
2,812
593
0
460
2,352
0
11,453
W
Ao Kuang
VKGThor118
Ao Kuang
245
34
0
405
1,845
405
0
0
1,845
11,611
0
L
Ymir
918
103
261
1,124
2,397
600
0
1,295
1,048
4,374
0
W
Kuzenbo
crockflop
Kuzenbo
1,009
420
0
932
2,346
1,211
0
413
1,933
4,163
0
L
Awilix
1,112
410
0
844
2,212
557
0
591
1,561
0
11,990
L
Janus
296
0
0
500
1,669
370
0
678
921
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,906
Gold Earned
17,495
112
Minions Killed
128
0
Camps Cleared
0
434,453
Distance Traveled
485,013
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,800
560
11
2
0
49,265
0
W
Sun Wukong
3,648
730
27
5
0
102,766
1
W
Thoth
4,046
809
42
8
0
95,662
1
L
Skadi
3,161
632
27
5
0
84,650
0
W
Anhur
3,140
628
24
5
0
75,697
0
W
Ao Kuang
3,350
670
28
6
0
104,929
0
L
Ymir
3,049
610
8
2
0
83,351
2
W
Kuzenbo
3,311
662
7
1
0
105,959
0
L
Awilix
3,527
705
37
7
0
113,520
3
L
Janus
3,369
674
29
6
0
103,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role