Player Matchup

Heimdallr
Heimdallr
BurritoAtisuto
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,595 Elo+
Party 2
Merlin
Merlin
DrFordFan69
Merlin
Level 6
God Stats
2W - 5L
1,246 SR
Queue Stats
3W - 5L
1,253 Elo+
Solo
Yemoja
Yemoja
Mendovaek
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Nevita
Sylvanus
Level 34
God Stats
1W - 0L
1,300 SR
Queue Stats
51W - 52L
1,597 Elo+
Party 2
Chang'e
Chang'e
xMoonByul
Chang'e
Level 12
God Stats
18W - 24L
1,658 SR
Queue Stats
114W - 120L
1,533 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,496 Elo+

VS

Team Averages
Level 28
1,653 SR
1,418 Elo+
Ratatoskr
Ratatoskr
JavaLurker
Ratatoskr
Level 28
God Stats
5W - 4L
1,879 SR
Queue Stats
176W - 182L
1,485 Elo+
Party 1
Ymir
Ymir
Lord Marciano
Ymir
Level 18
God Stats
11W - 7L
1,500 SR
Queue Stats
35W - 45L
1,233 Elo+
Solo
Heimdallr
Heimdallr
MSJ2226
Heimdallr
Level 40
God Stats
0W - 2L
1,265 SR
Queue Stats
257W - 296L
1,472 Elo+
Party 1
Hera
Hera
Miggle04
Hera
Level 29
God Stats
6W - 5L
1,739 SR
Queue Stats
223W - 251L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
RSJ18
Guan Yu
Level 23
God Stats
3W - 2L
1,881 SR
Queue Stats
139W - 152L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurritoAtisuto
Heimdallr
20
21 / 1 / 8
16,096
575
31,817
18,478
10,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
4 / 4 / 6
14,441
516
10,764
15,919
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Mendovaek
Yemoja
14
0 / 3 / 2
10,895
389
2,228
11,458
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Nevita
Sylvanus
20
8 / 3 / 17
14,022
501
17,240
27,425
35,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
xMoonByul
Chang'e
20
2 / 6 / 7
13,280
474
10,892
23,362
15,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JavaLurker
Ratatoskr
18
9 / 7 / 1
12,464
445
17,049
20,568
7,387
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 7 / 2
12,405
443
8,716
20,874
23,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MSJ2226
Heimdallr
19
3 / 12 / 5
12,571
449
17,948
26,785
10,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
20
3 / 8 / 6
12,775
456
19,848
19,886
7,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
RSJ18
Guan Yu
11
0 / 1 / 4
9,112
325
2,637
8,205
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
35
Kills
17
17
Deaths
35
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BurritoAtisuto
Heimdallr
21
1
8
25
W
Merlin
4
4
6
1.75
L
Ratatoskr
JavaLurker
Ratatoskr
9
7
1
1.36
L
2
7
2
0.43
L
Heimdallr
MSJ2226
Heimdallr
3
12
5
0.46
W
Yemoja
Mendovaek
Yemoja
0
3
2
0.33
L
Hera
3
8
6
0.75
W
Sylvanus
Nevita
Sylvanus
8
3
17
5.5
L
Guan Yu
RSJ18
Guan Yu
0
1
4
2
W
Chang'e
xMoonByul
Chang'e
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,941
Damage
66,198
96,642
Taken
96,318
75,431
Mitigated
53,535
35,852
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BurritoAtisuto
Heimdallr
31,817
14,285
0
6,771
18,478
10,316
6,854
4,953
13,525
0
125,890
W
Merlin
10,764
1,084
0
686
15,919
6,362
148
7,352
8,467
90,688
0
L
Ratatoskr
JavaLurker
Ratatoskr
17,049
3,868
0
0
20,568
7,387
0
10,306
9,909
0
72,733
L
8,716
462
0
738
20,874
23,822
298
6,977
13,702
66,030
0
L
Heimdallr
MSJ2226
Heimdallr
17,948
10,708
0
7,092
26,785
10,147
617
10,331
16,172
0
65,218
W
Yemoja
Mendovaek
Yemoja
2,228
786
1,453
829
11,458
7,943
864
6,477
4,906
22,630
0
L
Hera
19,848
5,101
0
4,410
19,886
7,999
1,709
6,798
12,594
102,248
0
W
Sylvanus
Nevita
Sylvanus
17,240
4,363
3,904
9,457
27,425
35,129
1,236
6,274
21,151
48,696
0
L
Guan Yu
RSJ18
Guan Yu
2,637
1,163
668
4,372
8,205
4,180
636
4,951
2,808
0
19,290
W
Chang'e
xMoonByul
Chang'e
10,892
835
1,911
10,841
23,362
15,681
1,015
3,508
19,679
89,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,734
Gold Earned
59,327
554
Minions Killed
508
0
Camps Cleared
0
2,342,230
Distance Traveled
2,276,353
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,096
575
156
6
0
493,205
4
W
Merlin
14,441
516
173
6
0
491,689
5
L
Ratatoskr
12,464
445
87
3
0
601,125
0
L
Ymir
12,405
443
113
4
0
484,024
10
L
Heimdallr
12,571
449
100
4
0
496,706
0
W
Yemoja
10,895
389
41
1
0
402,641
4
L
Hera
12,775
456
161
6
0
436,998
0
W
Sylvanus
14,022
501
34
1
0
485,070
7
L
Guan Yu
9,112
325
47
2
0
257,500
0
W
Chang'e
13,280
474
150
5
0
469,625
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role