Player Matchup

Bellona
Bellona
AlisonsLover
Bellona
Level 22
God Stats
2W - 1L
1,536 SR
Queue Stats
23W - 21L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Slither680
Cthulhu
Level 29
God Stats
22W - 9L
1,644 SR
Queue Stats
103W - 93L
1,541 Elo+
Solo
Merlin
Merlin
ThyTrapMan
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Solo
Medusa
Medusa
diesel_pedro
Medusa
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
14W - 17L
1,348 Elo+
Solo
Neith
Neith
luckycharms1726
Neith
Level 19
God Stats
4W - 0L
1,740 SR
Queue Stats
104W - 78L
1,542 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,480 Elo+

VS

Team Averages
Level 30
1,479 SR
1,493 Elo+
Kukulkan
Kukulkan
ChunkyMunkey1310
Kukulkan
Level 18
God Stats
8W - 8L
1,683 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
FexMil013
Danzaburou
Level 36
God Stats
3W - 7L
1,526 SR
Queue Stats
11W - 17L
1,473 Elo+
Party 1
Set
Set
Nicolas_Imp001
Set
Level 29
God Stats
3W - 9L
1,173 SR
Queue Stats
26W - 33L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 27
God Stats
164W - 154L
1,536 SR
Queue Stats
432W - 453L
1,781 Elo+
Solo
Apollo
Apollo
ijsrat
Apollo
Level 38
God Stats
6W - 8L
1,478 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlisonsLover
Bellona
19
0 / 0 / 7
12,274
558
8,782
21,258
18,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Slither680
Cthulhu
16
7 / 2 / 14
11,366
517
7,030
18,950
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
ThyTrapMan
Merlin
16
6 / 3 / 10
11,569
526
11,463
9,109
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 4 / 8
10,965
498
4,972
10,703
4,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 1 / 9
14,631
665
35,617
17,449
8,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,243
420
8,424
13,683
4,902
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FexMil013
Danzaburou
13
2 / 7 / 2
8,538
388
8,740
16,024
5,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 8 / 2
8,542
388
3,996
14,388
5,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
TheWandererBard
Amaterasu
13
2 / 5 / 2
8,762
398
5,060
22,184
13,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
ijsrat
Apollo
15
2 / 7 / 3
9,879
449
9,906
20,847
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
35
Kills
9
10
Deaths
35
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlisonsLover
Bellona
0
0
7
3.5
L
1
8
2
0.25
L
Danzaburou
FexMil013
Danzaburou
2
7
2
0.43
L
2
8
2
0.38
W
Cthulhu
Slither680
Cthulhu
7
2
14
7
L
Amaterasu
TheWandererBard
Amaterasu
2
5
2
0.6
W
Merlin
ThyTrapMan
Merlin
6
3
10
3.67
W
Medusa
4
4
8
2
L
Apollo
ijsrat
Apollo
2
7
3
0.5
W
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,864
Damage
36,126
77,469
Taken
87,126
53,625
Mitigated
37,484
30,444
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlisonsLover
Bellona
8,782
3,248
1,068
11,590
21,258
18,756
2,514
0
21,258
0
97,458
L
8,424
351
0
207
13,683
4,902
0
3,267
10,185
58,209
0
L
Danzaburou
FexMil013
Danzaburou
8,740
2,229
123
4,036
16,024
5,284
216
4,606
11,058
0
39,462
L
3,996
1,597
627
644
14,388
5,651
0
2,724
11,436
0
29,559
W
Cthulhu
Slither680
Cthulhu
7,030
959
331
5,710
18,950
18,794
1,389
3,789
15,161
43,496
0
L
Amaterasu
TheWandererBard
Amaterasu
5,060
1,719
231
4,316
22,184
13,798
0
4,394
17,456
0
22,461
W
Merlin
ThyTrapMan
Merlin
11,463
301
0
2,667
9,109
3,190
493
1,412
7,697
52,938
0
W
Medusa
4,972
1,452
0
250
10,703
4,231
1,342
1,514
9,189
0
51,932
L
Apollo
ijsrat
Apollo
9,906
6,048
42
6,444
20,847
7,849
1,016
2,160
18,498
0
55,057
W
35,617
22,550
0
8,828
17,449
8,654
7,162
1,709
15,740
0
144,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
44,964
595
Minions Killed
348
0
Camps Cleared
0
1,965,269
Distance Traveled
1,922,490
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,274
558
157
7
0
388,034
9
L
Kukulkan
9,243
420
102
5
0
367,688
0
L
Danzaburou
8,538
388
66
3
0
356,032
6
L
Set
8,542
388
51
2
0
396,547
2
W
Cthulhu
11,366
517
64
3
0
449,933
0
L
Amaterasu
8,762
398
40
2
0
452,202
0
W
Merlin
11,569
526
106
5
0
391,657
3
W
Medusa
10,965
498
86
4
0
388,254
0
L
Apollo
9,879
449
89
4
0
350,021
1
W
Neith
14,631
665
182
8
0
347,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role