Player Matchup

Cerberus
Cerberus
Octopee
Cerberus
Level 13
God Stats
43W - 19L
1,647 SR
Queue Stats
120W - 122L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SPR-Cosy
Tsukuyomi
Level 29
God Stats
13W - 9L
1,399 SR
Queue Stats
45W - 59L
1,374 Elo+
Solo
Pele
Pele
Shuuisinthehouse
Pele
Level 17
God Stats
2W - 1L
1,255 SR
Queue Stats
118W - 123L
1,284 Elo+
Party 2
Rama
Rama
ThyOnlyFans
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,381 Elo+
Solo
Anubis
Anubis
gastiinn
Anubis
Level 24
God Stats
24W - 16L
1,602 SR
Queue Stats
99W - 119L
1,485 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,367 Elo+

VS

Team Averages
Level 13
1,473 SR
1,423 Elo+
Neith
Neith
Hiddendeath2229
Neith
Level 20
God Stats
75W - 54L
1,500 SR
Queue Stats
86W - 73L
1,653 Elo+
Party 1
Set
Set
KollIsIoNxSouJa
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,266 Elo+
Solo
Zeus
Zeus
MuthaFxcknJones
Zeus
Level 12
God Stats
32W - 49L
1,367 SR
Queue Stats
52W - 71L
1,452 Elo+
Solo
Medusa
Medusa
Nova3193
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,500 Elo+
Party 1
Yemoja
Yemoja
matko23
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Octopee
Cerberus
20
8 / 1 / 21
13,473
1,123
13,880
21,507
25,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SPR-Cosy
Tsukuyomi
20
9 / 4 / 20
14,233
1,186
20,448
15,996
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 12
11,304
942
10,322
16,048
8,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 1 / 16
15,070
1,256
25,705
7,529
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
gastiinn
Anubis
20
7 / 7 / 23
13,659
1,138
28,563
17,004
9,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
12,104
1,009
16,379
23,060
7,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 11 / 8
12,388
1,032
13,875
24,189
9,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

18
3 / 13 / 12
11,750
979
14,042
18,146
5,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Nova3193
Medusa
17
3 / 8 / 8
11,284
940
15,349
19,575
5,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
matko23
Yemoja
18
3 / 6 / 11
12,525
1,044
11,276
18,983
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
72
44
Kills
19
19
Deaths
44
92
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
6
14
1.83
L
6
11
8
0.91
L
3
13
12
0.69
L
Medusa
Nova3193
Medusa
3
8
8
0.88
W
Cerberus
Octopee
Cerberus
8
1
21
18.5
W
Tsukuyomi
SPR-Cosy
Tsukuyomi
9
4
20
4.75
W
4
6
12
1.67
W
16
1
16
24
W
Anubis
gastiinn
Anubis
7
7
23
2.64
L
Yemoja
matko23
Yemoja
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,918
Damage
70,921
78,084
Taken
103,953
53,373
Mitigated
46,061
16,838
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,379
8,249
0
2,908
23,060
7,208
0
9,182
13,878
0
44,361
L
13,875
4,764
0
112
24,189
9,346
0
9,701
14,488
0
24,953
L
14,042
3,011
0
0
18,146
5,456
0
5,248
12,898
28,047
0
L
Medusa
Nova3193
Medusa
15,349
8,078
0
1,298
19,575
5,514
0
8,573
11,002
0
36,798
W
Cerberus
Octopee
Cerberus
13,880
123
0
1,331
21,507
25,466
0
5,613
15,894
30,800
0
W
Tsukuyomi
SPR-Cosy
Tsukuyomi
20,448
6,709
300
6,180
15,996
6,759
0
6,420
9,576
0
44,671
W
10,322
2,095
0
1,167
16,048
8,455
0
5,380
10,668
0
16,951
W
25,705
19,214
0
1,277
7,529
2,979
0
1,398
6,131
0
41,238
W
Anubis
gastiinn
Anubis
28,563
595
0
6,583
17,004
9,714
0
6,507
10,497
66,490
0
L
Yemoja
matko23
Yemoja
11,276
2,356
2,497
1,197
18,983
18,537
0
9,739
9,244
29,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,739
Gold Earned
60,051
237
Minions Killed
180
14
Camps Cleared
3
989,429
Distance Traveled
971,841
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,104
1,009
41
3
2
194,969
0
L
Set
12,388
1,032
26
2
0
221,119
0
L
Zeus
11,750
979
33
3
1
148,428
0
L
Medusa
11,284
940
47
4
0
219,948
0
W
Cerberus
13,473
1,123
50
4
0
238,636
1
W
Tsukuyomi
14,233
1,186
36
3
10
231,803
2
W
Pele
11,304
942
9
1
1
179,748
0
W
Rama
15,070
1,256
26
2
2
172,911
0
W
Anubis
13,659
1,138
116
10
1
166,331
0
L
Yemoja
12,525
1,044
33
3
0
187,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role