Player Matchup

Tyr
Tyr
Frostflamer
Tyr
Level 109
God Stats
12W - 10L
1,554 SR
Queue Stats
163W - 151L
1,439 Elo+
Party 1
Hercules
Hercules
Ghostblade1
Hercules
Level 64
God Stats
15W - 9L
1,558 SR
Queue Stats
132W - 103L
1,495 Elo+
Party 1
Tiamat
Tiamat
TheMrX411
Tiamat
Level 46
God Stats
9W - 13L
1,351 SR
Queue Stats
38W - 47L
1,407 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,447 Elo+

VS

Team Averages
Level 93
1,542 SR
1,447 Elo+
Nox
Nox
Derblauepfeil
Nox
Level 60
God Stats
4W - 4L
1,531 SR
Queue Stats
26W - 24L
1,483 Elo+
Solo
Neith
Neith
matrix77
Neith
Level 155
God Stats
2W - 3L
1,662 SR
Queue Stats
274W - 417L
1,365 Elo+
Solo
Vamana
Vamana
pauer8
Vamana
Level 64
God Stats
1W - 2L
1,434 SR
Queue Stats
40W - 41L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,409
741
6,869
11,077
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Ghostblade1
Hercules
10
5 / 2 / 5
7,533
753
5,077
9,049
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
TheMrX411
Tiamat
11
4 / 3 / 5
7,833
783
6,955
6,403
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,138
714
6,523
6,336
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
matrix77
Neith
10
1 / 3 / 4
6,830
683
6,140
6,979
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
pauer8
Vamana
10
4 / 4 / 2
7,295
730
9,448
10,146
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
3
2
7
3.25
W
Hercules
Ghostblade1
Hercules
5
2
5
3.75
W
Tiamat
TheMrX411
Tiamat
4
3
5
2.17
L
Neith
matrix77
Neith
1
3
4
1
L
Vamana
pauer8
Vamana
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
22,111
26,529
Taken
23,461
13,273
Mitigated
12,656
7,245
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,523
530
0
510
6,336
2,222
442
893
5,365
18,507
0
W
6,869
616
0
4,013
11,077
5,128
106
2,459
8,081
0
15,151
W
Hercules
Ghostblade1
Hercules
5,077
2,185
0
1,376
9,049
4,307
0
1,818
6,954
0
13,261
W
Tiamat
TheMrX411
Tiamat
6,955
813
152
1,704
6,403
3,838
155
1,778
4,476
25,459
0
L
Neith
matrix77
Neith
6,140
3,702
0
1,517
6,979
2,308
217
1,807
4,993
0
22,612
L
Vamana
pauer8
Vamana
9,448
4,977
0
2,425
10,146
8,126
0
3,709
6,120
0
24,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
21,263
89
Minions Killed
106
0
Camps Cleared
0
577,568
Distance Traveled
516,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,138
714
40
4
0
166,959
3
W
Tyr
7,409
741
28
3
0
213,110
2
W
Hercules
7,533
753
16
2
0
174,916
0
W
Tiamat
7,833
783
45
5
0
189,542
1
L
Neith
6,830
683
35
4
0
154,774
1
L
Vamana
7,295
730
31
3
0
194,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role