Player Matchup

Danzaburou
Danzaburou
HeroTheGhost
Danzaburou
Level 56
God Stats
16W - 16L
1,547 SR
Queue Stats
34W - 38L
1,440 Elo+
Solo
Cabrakan
Cabrakan
OnlyJemz
Cabrakan
Level 128
God Stats
3W - 2L
1,678 SR
Queue Stats
107W - 87L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
WIRSKY
Ao Kuang
Level 62
God Stats
2W - 2L
1,733 SR
Queue Stats
386W - 424L
1,556 Elo+
Solo
Xbalanque
Xbalanque
calebbmx133
Xbalanque
Level 119
God Stats
7W - 5L
1,801 SR
Queue Stats
112W - 97L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
rS Kioshima
Kukulkan
Level 155
God Stats
12W - 8L
1,436 SR
Queue Stats
350W - 350L
1,535 Elo+
Solo
Team Averages
Level 104
1,639 SR
1,538 Elo+

VS

Team Averages
Level 116
1,595 SR
1,577 Elo+
Pele
Pele
Juulixs
Pele
Level 119
God Stats
8W - 14L
1,566 SR
Queue Stats
1,179W - 1,148L
1,532 Elo+
Solo
Freya
Freya
Laverna
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 280L
1,472 Elo+
Solo
Xing Tian
Xing Tian
LegendaryOfAHero
Xing Tian
Level 129
God Stats
5W - 6L
1,458 SR
Queue Stats
158W - 178L
1,471 Elo+
Solo
Izanami
Izanami
SALTYchips23711
Izanami
Level 47
God Stats
10W - 13L
1,784 SR
Queue Stats
186W - 110L
1,704 Elo+
Party 2
Nu Wa
Nu Wa
Tyler_Tiger2007
Nu Wa
Level 160
God Stats
16W - 7L
1,668 SR
Queue Stats
156W - 89L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeroTheGhost
Danzaburou
11
4 / 2 / 2
6,975
698
5,921
5,921
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
OnlyJemz
Cabrakan
9
4 / 0 / 4
5,651
565
5,668
3,162
2,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
WIRSKY
Ao Kuang
10
4 / 2 / 0
6,034
603
3,321
7,036
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
calebbmx133
Xbalanque
8
3 / 2 / 3
5,655
566
3,535
5,589
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
rS Kioshima
Kukulkan
11
4 / 0 / 3
6,615
662
4,808
2,276
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Juulixs
Pele
9
0 / 3 / 0
4,984
498
1,999
5,910
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
Laverna
Freya
8
1 / 4 / 0
4,628
463
607
5,990
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
8
2 / 3 / 0
5,092
509
2,915
7,892
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 1
5,642
564
2,946
5,727
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 2
4,575
458
1,279
7,243
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
5
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HeroTheGhost
Danzaburou
4
2
2
2.5
L
Pele
Juulixs
Pele
0
3
0
0
L
Freya
Laverna
Freya
1
4
0
0.25
L
Xing Tian
2
3
0
0.67
W
Cabrakan
OnlyJemz
Cabrakan
4
0
4
6
L
2
3
1
0.83
L
0
6
2
0.17
W
Ao Kuang
WIRSKY
Ao Kuang
4
2
0
2
W
Xbalanque
calebbmx133
Xbalanque
3
2
3
2.25
W
Kukulkan
rS Kioshima
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
9,746
23,984
Taken
32,762
8,763
Mitigated
12,019
7,911
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HeroTheGhost
Danzaburou
5,921
2,433
0
2,044
5,921
2,061
1,963
2,484
3,162
0
31,639
L
Pele
Juulixs
Pele
1,999
405
0
2,311
5,910
1,695
0
1,950
3,938
0
24,810
L
Freya
Laverna
Freya
607
240
0
1,276
5,990
2,021
105
3,671
2,058
13,528
1,182
L
Xing Tian
2,915
427
0
1,165
7,892
4,251
0
1,663
6,229
13,568
0
W
Cabrakan
OnlyJemz
Cabrakan
5,668
809
0
940
3,162
2,285
0
684
2,454
21,603
0
L
2,946
2,372
0
1,363
5,727
1,504
0
2,200
3,527
0
28,123
L
1,279
220
0
1,183
7,243
2,548
0
4,018
3,213
13,028
0
W
Ao Kuang
WIRSKY
Ao Kuang
3,321
1,390
0
2,379
7,036
2,139
300
591
6,420
33,538
0
W
Xbalanque
calebbmx133
Xbalanque
3,535
1,603
0
1,740
5,589
1,501
0
227
5,362
0
24,053
W
Kukulkan
rS Kioshima
Kukulkan
4,808
1,005
0
808
2,276
777
758
453
1,823
34,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
24,921
295
Minions Killed
195
0
Camps Cleared
0
857,430
Distance Traveled
864,272
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,975
698
70
7
0
170,413
2
L
Pele
4,984
498
65
7
0
192,784
1
L
Freya
4,628
463
32
3
0
162,348
1
L
Xing Tian
5,092
509
19
2
0
194,041
0
W
Cabrakan
5,651
565
36
4
0
173,888
0
L
Izanami
5,642
564
60
6
0
148,008
0
L
Nu Wa
4,575
458
19
2
0
167,091
2
W
Ao Kuang
6,034
603
62
6
0
187,485
3
W
Xbalanque
5,655
566
44
4
0
154,670
0
W
Kukulkan
6,615
662
83
8
0
170,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role