Player Matchup

Bakasura
Bakasura
Niicoouuulaa
Bakasura
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Pr0teIN4
Apollo
Level 27
God Stats
25W - 22L
1,576 SR
Queue Stats
62W - 62L
1,481 Elo+
Party 1
Ganesha
Ganesha
cholete_78
Ganesha
Level 46
God Stats
4W - 4L
1,283 SR
Queue Stats
293W - 361L
1,343 Elo+
Party 3
Nox
Nox
duskgod218
Nox
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
pacolatraba
Ra
Level 35
God Stats
11W - 15L
1,437 SR
Queue Stats
145W - 249L
1,346 Elo+
Party 3
Team Averages
Level 35
1,459 SR
1,434 Elo+

VS

Team Averages
Level 60
1,562 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Deathjack88
Sun Wukong
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 37L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
Nicotroll21
Kukulkan
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,221 Elo+
Party 2
Hun Batz
Hun Batz
Padre696
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 195L
1,447 Elo+
Solo
Ares
Ares
SlasBuck
Ares
Level 8
God Stats
3W - 5L
1,812 SR
Queue Stats
16W - 27L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
YouHaveToSuffer
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Niicoouuulaa
Bakasura
18
5 / 1 / 2
10,193
637
6,870
13,751
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Pr0teIN4
Apollo
16
12 / 0 / 3
10,510
657
15,055
12,317
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
cholete_78
Ganesha
13
1 / 1 / 13
8,571
536
6,103
11,709
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 2
8,242
515
5,582
7,886
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 1
8,631
539
5,454
8,415
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deathjack88
Sun Wukong
13
6 / 3 / 1
8,615
538
12,536
15,332
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Nicotroll21
Kukulkan
12
0 / 4 / 0
7,027
439
5,284
7,588
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Padre696
Hun Batz
14
1 / 5 / 1
7,847
490
6,079
12,487
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
8
0 / 7 / 1
5,727
358
4,225
13,192
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
YouHaveToSuffer
Danzaburou
8
1 / 4 / 0
5,909
369
5,316
7,980
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
8
8
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deathjack88
Sun Wukong
6
3
1
2.17
L
Kukulkan
Nicotroll21
Kukulkan
0
4
0
0
W
Bakasura
Niicoouuulaa
Bakasura
5
1
2
6
L
Hun Batz
Padre696
Hun Batz
1
5
1
0.3
W
Apollo
Pr0teIN4
Apollo
12
0
3
13.5
L
Ares
0
7
1
0.07
L
Danzaburou
YouHaveToSuffer
Danzaburou
1
4
0
0.25
W
Ganesha
cholete_78
Ganesha
1
1
13
7.5
W
2
5
2
0.6
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
33,440
54,078
Taken
56,579
25,015
Mitigated
28,180
31,157
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deathjack88
Sun Wukong
12,536
2,751
0
7,249
15,332
11,017
46
6,654
8,442
0
46,296
L
Kukulkan
Nicotroll21
Kukulkan
5,284
285
0
497
7,588
2,646
81
2,206
4,732
41,038
0
W
Bakasura
Niicoouuulaa
Bakasura
6,870
4,767
0
10,390
13,751
5,806
229
770
12,884
0
75,317
L
Hun Batz
Padre696
Hun Batz
6,079
1,251
0
3,701
12,487
4,266
0
3,244
9,105
0
51,582
W
Apollo
Pr0teIN4
Apollo
15,055
10,990
903
8,991
12,317
4,571
3,675
2,476
9,783
0
68,428
L
Ares
4,225
728
0
746
13,192
8,103
0
2,643
10,325
7,824
0
L
Danzaburou
YouHaveToSuffer
Danzaburou
5,316
2,067
0
2,058
7,980
2,148
0
1,991
5,979
0
23,768
W
Ganesha
cholete_78
Ganesha
6,103
1,195
429
2,470
11,709
8,445
433
3,136
8,445
16,333
0
W
5,582
489
0
1,550
7,886
2,783
856
0
7,461
41,669
0
W
5,454
661
2,025
4,399
8,415
3,410
251
2,691
5,312
52,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
35,125
509
Minions Killed
323
0
Camps Cleared
0
1,537,835
Distance Traveled
1,411,669
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,615
538
85
5
0
306,170
2
L
Kukulkan
7,027
439
85
5
0
268,555
0
W
Bakasura
10,193
637
151
9
0
360,391
0
L
Hun Batz
7,847
490
101
6
0
337,883
6
W
Apollo
10,510
657
155
10
0
294,902
0
L
Ares
5,727
358
9
1
0
269,365
1
L
Danzaburou
5,909
369
43
3
0
229,696
3
W
Ganesha
8,571
536
0
0
0
312,413
1
W
Nox
8,242
515
94
6
0
242,313
2
W
Ra
8,631
539
109
7
0
327,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role