Player Matchup

Bacchus
Bacchus
Konichhiwa
Bacchus
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 46L
1,559 Elo+
Party 1
Olorun
Olorun
TooKrazy4U
Olorun
Level 121
God Stats
4W - 5L
1,550 SR
Queue Stats
268W - 270L
1,531 Elo+
Party 1
Kali
Kali
ZeroCool120
Kali
Level 34
God Stats
11W - 15L
1,478 SR
Queue Stats
172W - 233L
1,377 Elo+
Solo
Merlin
Merlin
xVytZZ
Merlin
Level 49
God Stats
0W - 2L
1,348 SR
Queue Stats
50W - 63L
1,456 Elo+
Solo
Khepri
Khepri
はばなぶらうー
Khepri
Level 77
God Stats
22W - 14L
1,625 SR
Queue Stats
420W - 455L
1,397 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,464 Elo+

VS

Team Averages
Level 62
1,501 SR
1,468 Elo+
Set
Set
B3STI4L__D4DDY
Set
Level 89
God Stats
5W - 1L
1,196 SR
Queue Stats
6W - 4L
1,185 Elo+
Solo
Neith
Neith
Flying Bandito
Neith
Level 18
God Stats
17W - 13L
1,650 SR
Queue Stats
43W - 34L
1,582 Elo+
Party 2
Fenrir
Fenrir
LaRevolution632
Fenrir
Level 54
God Stats
10W - 8L
1,650 SR
Queue Stats
234W - 217L
1,573 Elo+
Solo
Cthulhu
Cthulhu
White5ox25
Cthulhu
Level 104
God Stats
7W - 3L
1,516 SR
Queue Stats
148W - 125L
1,523 Elo+
Party 2
Zeus
Zeus
Yams_tag1
Zeus
Level 43
God Stats
146W - 120L
1,491 SR
Queue Stats
741W - 768L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Konichhiwa
Bacchus
14
1 / 1 / 0
9,192
836
1,269
10,574
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
TooKrazy4U
Olorun
14
0 / 2 / 1
8,874
807
3,444
11,974
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 9 / 0
8,616
783
6,214
17,096
7,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
xVytZZ
Merlin
15
1 / 7 / 0
9,388
853
10,096
15,195
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 1
8,637
785
1,224
17,976
6,943
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

1

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
11,016
1,001
7,269
4,542
2,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 0 / 17
10,987
999
14,971
5,977
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 12
9,788
890
8,652
11,611
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
White5ox25
Cthulhu
18
2 / 0 / 22
11,427
1,039
20,648
10,930
9,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
17
13 / 0 / 6
11,731
1,066
17,155
2,763
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
95
2
Kills
29
29
Deaths
2
2
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
4
0
17
12.5
L
Bacchus
Konichhiwa
Bacchus
1
1
0
1
W
3
2
12
4.5
L
Olorun
TooKrazy4U
Olorun
0
2
1
0.25
W
Cthulhu
White5ox25
Cthulhu
2
0
22
13
W
Zeus
13
0
6
16
L
0
9
0
0
L
Merlin
xVytZZ
Merlin
1
7
0
0.14
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
68,695
72,815
Taken
35,823
29,831
Mitigated
24,283
3,181
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,269
2,660
1,026
1,282
4,542
2,017
0
2,490
2,052
0
34,376
W
14,971
8,885
561
2,468
5,977
3,357
0
3,468
2,509
0
32,821
L
Bacchus
Konichhiwa
Bacchus
1,269
230
0
305
10,574
5,869
0
7,432
2,714
4,120
0
W
8,652
1,553
0
893
11,611
8,765
0
5,412
5,115
463
13,258
L
Olorun
TooKrazy4U
Olorun
3,444
1,293
152
1,264
11,974
4,225
0
8,076
3,451
20,265
0
W
Cthulhu
White5ox25
Cthulhu
20,648
442
663
1,608
10,930
9,117
0
3,991
6,939
42,190
0
W
Zeus
17,155
2,221
0
667
2,763
1,027
0
672
2,091
34,118
0
L
6,214
2,716
0
1,349
17,096
7,862
0
6,586
10,229
0
12,021
L
Merlin
xVytZZ
Merlin
10,096
234
0
0
15,195
4,932
0
6,855
7,908
33,207
0
L
1,224
19
0
111
17,976
6,943
0
7,917
9,469
2,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
54,949
107
Minions Killed
219
3
Camps Cleared
13
664,802
Distance Traveled
1,048,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,016
1,001
61
6
6
219,313
1
W
Neith
10,987
999
50
5
2
200,411
0
L
Bacchus
9,192
836
7
1
1
113,994
1
W
Fenrir
9,788
890
13
1
0
212,405
1
L
Olorun
8,874
807
33
3
0
131,519
0
W
Cthulhu
11,427
1,039
49
4
2
220,808
0
W
Zeus
11,731
1,066
46
4
3
195,769
0
L
Kali
8,616
783
13
1
1
144,733
0
L
Merlin
9,388
853
52
5
1
155,265
0
L
Khepri
8,637
785
2
0
0
119,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role