Player Matchup

Artemis
Artemis
Eldenir_VI
Artemis
Level 25
God Stats
0W - 1L
1,471 SR
Queue Stats
20W - 12L
1,615 Elo+
Solo
Thor
Thor
Rus_kiwi1516
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 143L
1,392 Elo+
Solo
Nemesis
Nemesis
XxAlphaSp3ctrumx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
cenalyse
Merlin
Level 21
God Stats
1W - 1L
1,680 SR
Queue Stats
267W - 318L
1,400 Elo+
Solo
Ares
Ares
marlakh1307
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,481 Elo+

VS

Team Averages
Level 20
1,510 SR
1,408 Elo+
Nemesis
Nemesis
MarcoPolo420lll
Nemesis
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
97W - 138L
1,266 Elo+
Solo
Artemis
Artemis
Qvokka74
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Rz_Odinsk
Osiris
Level 24
God Stats
20W - 25L
1,659 SR
Queue Stats
78W - 110L
1,448 Elo+
Solo
Ra
Ra
joerico96
Ra
Level 28
God Stats
5W - 5L
1,361 SR
Queue Stats
9W - 8L
1,493 Elo+
Solo
Anubis
Anubis
the_killer_5_9
Anubis
Level 17
God Stats
11W - 9L
1,530 SR
Queue Stats
15W - 13L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eldenir_VI
Artemis
6
0 / 2 / 0
3,902
557
2,081
2,843
748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 1
4,055
579
1,230
3,684
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 2 / 0
2,950
421
263
1,192
324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
cenalyse
Merlin
6
2 / 4 / 1
4,145
592
2,319
4,165
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 7 / 0
3,424
489
1,413
6,229
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 3
4,168
595
666
4,067
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Qvokka74
Artemis
8
3 / 0 / 0
4,826
689
1,914
2,496
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Rz_Odinsk
Osiris
8
4 / 0 / 4
4,894
699
3,083
2,642
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
7 / 2 / 2
5,092
727
4,148
4,411
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 3
4,461
637
882
907
379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Eldenir_VI
Artemis
0
2
0
0
W
1
1
3
2.5
W
Artemis
Qvokka74
Artemis
3
0
0
3
L
1
2
1
0.75
W
Osiris
Rz_Odinsk
Osiris
4
0
4
6
L
0
2
0
0
L
Merlin
cenalyse
Merlin
2
4
1
0.63
W
7
2
2
4
L
0
7
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,306
Damage
10,693
18,113
Taken
14,523
5,613
Mitigated
5,221
1,854
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Eldenir_VI
Artemis
2,081
1,044
0
223
2,843
748
265
0
2,843
0
12,902
W
666
269
0
880
4,067
913
40
597
3,362
0
13,796
W
Artemis
Qvokka74
Artemis
1,914
903
0
0
2,496
850
946
1,027
1,469
0
16,469
L
1,230
340
121
868
3,684
801
0
379
3,235
0
7,199
W
Osiris
Rz_Odinsk
Osiris
3,083
1,341
0
635
2,642
1,724
432
112
2,496
0
14,650
L
263
125
0
0
1,192
324
0
288
830
0
1,574
L
Merlin
cenalyse
Merlin
2,319
349
0
330
4,165
1,077
0
2,665
1,351
11,546
0
W
4,148
829
125
922
4,411
1,355
357
1,380
2,905
16,647
0
L
1,413
525
0
312
6,229
2,663
0
1,271
4,824
7,116
0
W
882
36
0
348
907
379
483
316
559
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,476
Gold Earned
23,441
73
Minions Killed
165
0
Camps Cleared
0
621,063
Distance Traveled
714,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,902
557
27
4
0
129,630
1
W
Nemesis
4,168
595
29
4
0
145,856
0
W
Artemis
4,826
689
44
6
0
120,737
0
L
Thor
4,055
579
23
3
0
151,934
2
W
Osiris
4,894
699
32
5
0
151,983
0
L
Nemesis
2,950
421
3
0
0
47,600
1
L
Merlin
4,145
592
16
2
0
122,628
1
W
Ra
5,092
727
30
4
0
163,361
1
L
Ares
3,424
489
4
1
0
169,271
1
W
Anubis
4,461
637
30
4
0
132,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role