Player Matchup

Merlin
Merlin
KAN_Snipe_U_308
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,291 Elo+
Party 1
Chernobog
Chernobog
Rikurium
Chernobog
Level 4
God Stats
1W - 6L
1,167 SR
Queue Stats
1W - 8L
1,111 Elo+
Solo
Tiamat
Tiamat
paseri
Tiamat
Level 6
God Stats
7W - 8L
1,295 SR
Queue Stats
33W - 46L
1,300 Elo+
Solo
Ra
Ra
xKILLAxKALIx530x
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 1
Serqet
Serqet
yaddles
Serqet
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 52L
1,398 Elo+
Party 1
Team Averages
Level 26
1,392 SR
1,268 Elo+

VS

Team Averages
Level 16
1,505 SR
1,377 Elo+
Zeus
Zeus
Levantapoera
Zeus
Level 17
God Stats
18W - 29L
1,385 SR
Queue Stats
104W - 135L
1,363 Elo+
Solo
Cthulhu
Cthulhu
P3rzival07
Cthulhu
Level 8
God Stats
1W - 0L
1,813 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Artemis
Artemis
TheSwissAngel
Artemis
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 20L
1,276 Elo+
Solo
Discordia
Discordia
heyitsonlysixto
Discordia
Level 19
God Stats
14W - 12L
1,451 SR
Queue Stats
69W - 62L
1,475 Elo+
Solo
Cabrakan
Cabrakan
vahedi
Cabrakan
Level 28
God Stats
3W - 4L
1,376 SR
Queue Stats
235W - 281L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 7
12,214
1,018
17,489
18,599
7,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rikurium
Chernobog
17
1 / 9 / 8
11,010
918
14,290
23,231
8,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
paseri
Tiamat
17
1 / 7 / 5
10,545
879
3,032
15,291
7,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 9 / 11
11,094
925
6,831
20,739
9,284
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
yaddles
Serqet
17
10 / 6 / 3
13,375
1,115
16,602
17,874
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 17
12,170
1,014
16,839
10,085
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
P3rzival07
Cthulhu
20
11 / 3 / 18
13,644
1,137
16,268
18,528
19,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
19
2 / 3 / 25
11,880
990
16,560
13,820
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
heyitsonlysixto
Discordia
20
15 / 1 / 18
15,032
1,253
22,347
6,583
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
vahedi
Cabrakan
20
9 / 5 / 26
13,783
1,149
14,116
17,559
22,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
147
16
Kills
43
43
Deaths
16
34
Assists
104
Player
Kills
Deaths
Assists
KDA
L
4
12
7
0.63
W
6
4
17
3.63
W
Cthulhu
P3rzival07
Cthulhu
11
3
18
6.67
L
Chernobog
Rikurium
Chernobog
1
9
8
0.56
W
Artemis
2
3
25
4.83
W
Discordia
heyitsonlysixto
Discordia
15
1
18
24
L
Tiamat
paseri
Tiamat
1
7
5
0.5
W
Cabrakan
vahedi
Cabrakan
9
5
26
4.4
L
0
9
11
0.61
L
Serqet
yaddles
Serqet
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,244
Damage
86,130
95,734
Taken
66,575
39,809
Mitigated
54,670
6,622
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,489
4,961
0
893
18,599
7,073
0
14,621
3,978
41,468
0
W
16,839
3,883
0
905
10,085
3,523
0
3,970
5,765
30,881
0
W
Cthulhu
P3rzival07
Cthulhu
16,268
2,979
685
519
18,528
19,553
0
10,619
7,377
33,814
0
L
Chernobog
Rikurium
Chernobog
14,290
9,665
0
1,989
23,231
8,849
0
16,224
7,007
0
35,046
W
Artemis
16,560
8,807
0
3,015
13,820
6,001
0
3,531
10,025
0
38,578
W
Discordia
heyitsonlysixto
Discordia
22,347
1,613
214
667
6,583
2,607
0
1,737
4,576
42,562
0
L
Tiamat
paseri
Tiamat
3,032
403
0
1,002
15,291
7,921
0
10,812
4,479
9,559
0
W
Cabrakan
vahedi
Cabrakan
14,116
1,723
0
747
17,559
22,986
0
7,495
9,310
23,516
0
L
6,831
2,344
428
1,392
20,739
9,284
0
15,849
4,890
23,261
0
L
Serqet
yaddles
Serqet
16,602
7,140
135
783
17,874
6,682
0
12,064
5,810
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
66,509
181
Minions Killed
191
4
Camps Cleared
8
989,165
Distance Traveled
1,050,175
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,214
1,018
63
5
0
150,238
0
W
Zeus
12,170
1,014
35
3
7
184,521
2
W
Cthulhu
13,644
1,137
47
4
0
222,767
0
L
Chernobog
11,010
918
55
5
1
182,274
0
W
Artemis
11,880
990
44
4
0
178,712
1
W
Discordia
15,032
1,253
44
4
1
261,446
0
L
Tiamat
10,545
879
10
1
0
198,929
1
W
Cabrakan
13,783
1,149
21
2
0
202,729
3
L
Ra
11,094
925
30
3
1
198,981
0
L
Serqet
13,375
1,115
23
2
2
258,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role