Player Matchup

Pele
Pele
BIGBRA22ERS
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,391 Elo+
Solo
Ra
Ra
Eyeshield24
Ra
Level 23
God Stats
4W - 3L
1,869 SR
Queue Stats
133W - 107L
1,542 Elo+
Solo
Susano
Susano
Firenwolf
Susano
Level 16
God Stats
3W - 3L
1,359 SR
Queue Stats
20W - 22L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Maynart
Danzaburou
Level 30
God Stats
71W - 45L
1,608 SR
Queue Stats
221W - 217L
1,561 Elo+
Solo
Kukulkan
Kukulkan
pablopoma07
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,476 Elo+

VS

Team Averages
Level 19
1,482 SR
1,464 Elo+
Agni
Agni
KazeWroiL
Agni
Level 27
God Stats
2W - 2L
1,599 SR
Queue Stats
17W - 22L
1,463 Elo+
Solo
Set
Set
Magifica
Set
Level 29
God Stats
0W - 1L
1,692 SR
Queue Stats
66W - 57L
1,376 Elo+
Solo
Sol
Sol
Syxah
Sol
Level 12
God Stats
4W - 7L
1,182 SR
Queue Stats
12W - 16L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
ThunderxBringer
Ao Kuang
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 50L
1,500 Elo+
Solo
Sobek
Sobek
thesoulreaverrr
Sobek
Level 15
God Stats
13W - 15L
1,436 SR
Queue Stats
50W - 59L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 12
16,861
937
23,647
31,831
14,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 3 / 13
18,655
1,036
19,820
16,844
8,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Firenwolf
Susano
20
5 / 5 / 11
16,956
942
18,532
20,769
8,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Maynart
Danzaburou
20
14 / 5 / 8
19,341
1,075
42,445
19,530
8,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
pablopoma07
Kukulkan
16
0 / 0 / 0
11,050
614
0
0
0
Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
0 / 0 / 0
12,550
697
0
0
0
20
3 / 12 / 6
15,804
878
8,812
30,151
17,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Syxah
Sol
20
2 / 4 / 10
16,158
898
25,077
14,742
5,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
20
18 / 10 / 4
20,399
1,133
35,929
34,353
18,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 1 / 16
16,221
901
14,758
32,114
64,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
27
Kills
23
23
Deaths
27
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
10
12
1
W
4
3
13
3.5
W
Susano
Firenwolf
Susano
5
5
11
2.1
L
Agni
0
0
0
0
L
3
12
6
0.5
W
Danzaburou
Maynart
Danzaburou
14
5
8
3.6
L
Sol
Syxah
Sol
2
4
10
1.75
L
Ao Kuang
18
10
4
2
W
Kukulkan
pablopoma07
Kukulkan
0
0
0
0
L
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,444
Damage
84,576
88,974
Taken
111,360
40,763
Mitigated
105,636
15,587
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,647
6,633
0
347
31,831
14,989
0
27,350
4,481
0
38,145
W
19,820
1,037
4,505
2,797
16,844
8,719
0
14,930
1,914
92,270
0
W
Susano
Firenwolf
Susano
18,532
3,720
315
928
20,769
8,078
0
16,838
3,931
0
38,110
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
8,812
4,456
873
2,759
30,151
17,532
0
5,661
24,294
0
50,630
W
Danzaburou
Maynart
Danzaburou
42,445
32,183
0
6,695
19,530
8,977
0
16,646
2,884
0
86,725
L
Sol
Syxah
Sol
25,077
5,799
0
2,209
14,742
5,792
0
2,712
11,998
82,596
0
L
Ao Kuang
35,929
10,068
0
8,194
34,353
18,239
0
5,540
28,557
66,481
0
W
Kukulkan
pablopoma07
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
14,758
1,144
0
2,383
32,114
64,073
0
5,097
26,691
28,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,863
Gold Earned
81,132
341
Minions Killed
329
18
Camps Cleared
6
1,435,927
Distance Traveled
1,408,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,861
937
35
2
3
377,897
0
W
Ra
18,655
1,036
177
10
8
379,403
2
W
Susano
16,956
942
43
2
1
358,651
1
L
Agni
12,550
697
0
0
0
0
0
L
Set
15,804
878
106
6
0
342,830
0
W
Danzaburou
19,341
1,075
86
5
6
319,976
2
L
Sol
16,158
898
125
7
1
341,671
1
L
Ao Kuang
20,399
1,133
68
4
4
345,909
0
W
Kukulkan
11,050
614
0
0
0
0
0
L
Sobek
16,221
901
30
2
1
377,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role