Player Matchup

Cthulhu
Cthulhu
Malckeor
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MyWkeyIsOP
Erlang Shen
Level 29
God Stats
6W - 6L
1,456 SR
Queue Stats
37W - 41L
1,472 Elo+
Party 2
Neith
Neith
Noobster69
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
gnourty
Bellona
Level 46
God Stats
2W - 1L
1,536 SR
Queue Stats
13W - 23L
1,418 Elo+
Party 2
Hera
Hera
wping01
Hera
Level 155
God Stats
111W - 97L
1,549 SR
Queue Stats
227W - 220L
1,479 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,474 Elo+

VS

Team Averages
Level 78
1,526 SR
1,525 Elo+
Athena
Athena
AnarchyDragon
Athena
Level 121
God Stats
4W - 5L
1,605 SR
Queue Stats
34W - 35L
1,628 Elo+
Solo
Medusa
Medusa
ElM3r0
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
PieTroix
Nike
Level 21
God Stats
8W - 10L
1,514 SR
Queue Stats
19W - 29L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Satkar
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
YESSIRSKII
Thanatos
Level 101
God Stats
4W - 4L
1,513 SR
Queue Stats
260W - 217L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Malckeor
Cthulhu
13
2 / 0 / 6
8,721
581
4,256
6,253
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
MyWkeyIsOP
Erlang Shen
16
6 / 2 / 2
9,433
629
6,957
10,767
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
5 / 1 / 2
8,204
547
5,209
6,607
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
gnourty
Bellona
14
1 / 2 / 1
8,132
542
5,003
8,747
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
wping01
Hera
15
2 / 3 / 6
8,956
597
7,213
7,725
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,868
391
2,746
8,019
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ElM3r0
Medusa
11
0 / 6 / 1
7,009
467
2,192
7,722
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
0 / 2 / 2
6,893
460
3,766
7,595
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Satkar
Nu Wa
12
2 / 6 / 3
7,512
501
9,750
9,628
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YESSIRSKII
Thanatos
15
6 / 1 / 2
8,859
591
7,102
11,111
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
8
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Medusa
ElM3r0
Medusa
0
6
1
0.08
W
Cthulhu
Malckeor
Cthulhu
2
0
6
5
W
Erlang Shen
MyWkeyIsOP
Erlang Shen
6
2
2
3.5
W
Neith
5
1
2
6
L
Nike
0
2
2
0.5
L
Nu Wa
Satkar
Nu Wa
2
6
3
0.58
L
Thanatos
YESSIRSKII
Thanatos
6
1
2
7
W
Bellona
gnourty
Bellona
1
2
1
0.75
W
Hera
wping01
Hera
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
25,556
40,099
Taken
44,075
18,757
Mitigated
16,695
11,555
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,746
721
0
2,219
8,019
3,250
0
3,028
4,991
13,610
0
L
Medusa
ElM3r0
Medusa
2,192
918
0
0
7,722
2,239
0
2,022
5,700
0
34,744
W
Cthulhu
Malckeor
Cthulhu
4,256
235
89
613
6,253
2,702
152
3,185
2,954
23,996
0
W
Erlang Shen
MyWkeyIsOP
Erlang Shen
6,957
4,051
0
1,950
10,767
5,509
0
2,890
7,689
0
66,149
W
Neith
5,209
1,593
0
2,714
6,607
2,397
706
1,697
4,788
0
52,470
L
Nike
3,766
414
0
1,835
7,595
3,832
0
0
7,595
101
28,612
L
Nu Wa
Satkar
Nu Wa
9,750
2,796
0
1,270
9,628
2,964
135
4,147
5,481
43,800
0
L
Thanatos
YESSIRSKII
Thanatos
7,102
2,381
0
11,384
11,111
4,410
0
2,272
8,839
0
53,984
W
Bellona
gnourty
Bellona
5,003
2,524
0
3,282
8,747
5,422
62
674
7,609
0
40,423
W
Hera
wping01
Hera
7,213
965
0
2,907
7,725
2,727
0
3,453
4,042
64,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
36,141
456
Minions Killed
333
0
Camps Cleared
0
1,499,876
Distance Traveled
1,460,942
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,868
391
21
1
0
326,126
8
L
Medusa
7,009
467
72
5
0
262,851
3
W
Cthulhu
8,721
581
40
3
0
297,036
1
W
Erlang Shen
9,433
629
107
7
0
336,514
4
W
Neith
8,204
547
85
6
0
252,825
1
L
Nike
6,893
460
66
4
0
289,293
6
L
Nu Wa
7,512
501
78
5
0
270,495
6
L
Thanatos
8,859
591
96
6
0
312,177
1
W
Bellona
8,132
542
94
6
0
316,318
4
W
Hera
8,956
597
130
9
0
297,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role