Player Matchup

Scylla
Scylla
DedaRaKaia
Scylla
Level 89
God Stats
1W - 4L
1,458 SR
Queue Stats
10W - 20L
1,463 Elo+
Party 1
Terra
Terra
FiZzDN
Terra
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
21W - 29L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
Psych012
Aphrodite
Level 94
God Stats
3W - 0L
1,319 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 1
Team Averages
Level 83
1,508 SR
1,444 Elo+

VS

Team Averages
Level 86
1,641 SR
1,494 Elo+
Anubis
Anubis
Eggman228
Anubis
Level 68
God Stats
6W - 2L
1,802 SR
Queue Stats
30W - 28L
1,405 Elo+
Solo
Tyr
Tyr
Frostflamer
Tyr
Level 109
God Stats
12W - 10L
1,620 SR
Queue Stats
163W - 151L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Steeler
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DedaRaKaia
Scylla
17
3 / 1 / 5
13,842
577
24,339
17,104
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
FiZzDN
Terra
17
3 / 2 / 8
15,156
632
7,489
28,921
37,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Psych012
Aphrodite
18
5 / 6 / 5
14,242
593
20,287
23,240
11,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eggman228
Anubis
17
2 / 5 / 7
13,489
562
18,950
21,294
11,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 4
13,623
568
19,774
27,317
34,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Steeler
Cthulhu
16
2 / 3 / 6
13,210
550
18,522
24,897
35,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
9
9
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
DedaRaKaia
Scylla
3
1
5
5.5
L
Anubis
Eggman228
Anubis
2
5
7
1.1
W
Terra
FiZzDN
Terra
3
2
8
3.5
L
5
3
4
2.33
W
Aphrodite
Psych012
Aphrodite
5
6
5
1.25
L
Cthulhu
Steeler
Cthulhu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,115
Damage
57,246
69,265
Taken
73,508
55,594
Mitigated
82,042
41,839
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DedaRaKaia
Scylla
24,339
2,250
0
2,984
17,104
6,055
1,228
9,733
7,371
89,518
0
L
Anubis
Eggman228
Anubis
18,950
561
743
11,037
21,294
11,864
597
15,822
5,024
102,432
0
W
Terra
FiZzDN
Terra
7,489
2,102
5,370
8,765
28,921
37,866
832
15,027
13,894
22,483
0
L
19,774
2,931
313
10,071
27,317
34,895
1,639
18,045
8,700
0
54,234
W
Aphrodite
Psych012
Aphrodite
20,287
1,994
11,939
12,781
23,240
11,673
1,323
12,764
10,476
68,889
0
L
Cthulhu
Steeler
Cthulhu
18,522
924
770
1,180
24,897
35,283
62
16,808
7,486
51,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
40,322
230
Minions Killed
226
0
Camps Cleared
0
1,240,745
Distance Traveled
1,225,812
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,842
577
120
5
0
399,515
0
L
Anubis
13,489
562
109
5
0
373,621
0
W
Terra
15,156
632
22
1
0
442,328
0
L
Tyr
13,623
568
57
2
0
457,507
4
W
Aphrodite
14,242
593
88
4
0
398,902
0
L
Cthulhu
13,210
550
60
3
0
394,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role