Player Matchup

Artemis
Artemis
CGSKnghtsCode
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,489 Elo+
Party 1
Achilles
Achilles
CGSLlFE
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,748 Elo+
Party 1
Merlin
Merlin
CGSMrRed00
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,489 Elo+
Party 1
Pele
Pele
CGSonlyfresh
Pele
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 35L
1,489 Elo+
Party 1
Ymir
Ymir
sigmacovert
Ymir
Level 6
God Stats
1W - 2L
1,696 SR
Queue Stats
10W - 20L
1,389 Elo+
Party 1
Team Averages
Level 4
1,539 SR
1,521 Elo+

VS

Team Averages
Level 25
1,529 SR
1,453 Elo+
Amaterasu
Amaterasu
Honeyums
Amaterasu
Level 29
God Stats
2W - 3L
1,606 SR
Queue Stats
32W - 38L
1,403 Elo+
Solo
Apollo
Apollo
KenLambi
Apollo
Level 28
God Stats
4W - 1L
1,622 SR
Queue Stats
52W - 36L
1,619 Elo+
Solo
Nemesis
Nemesis
Relishthybun
Nemesis
Level 29
God Stats
6W - 9L
1,647 SR
Queue Stats
94W - 128L
1,406 Elo+
Solo
Ra
Ra
RotRAMPAGE
Ra
Level 29
God Stats
48W - 57L
1,487 SR
Queue Stats
86W - 102L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Serkuto
Cabrakan
Level 11
God Stats
1W - 2L
1,283 SR
Queue Stats
20W - 21L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 3 / 0
5,413
492
2,578
3,799
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
CGSLlFE
Achilles
7
2 / 6 / 5
5,435
494
2,893
8,429
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
CGSMrRed00
Merlin
9
3 / 6 / 2
5,862
533
3,957
6,241
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
5,467
497
2,401
8,603
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 7 / 5
4,817
438
2,191
7,749
2,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Honeyums
Amaterasu
12
4 / 0 / 1
6,891
626
3,183
5,678
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
KenLambi
Apollo
12
9 / 2 / 4
7,795
709
6,821
7,095
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Relishthybun
Nemesis
11
7 / 0 / 3
6,950
632
3,758
5,235
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 1 / 6
7,039
640
2,773
3,693
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
Serkuto
Cabrakan
10
7 / 4 / 12
7,037
640
8,411
7,162
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
27
27
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
0
0.33
L
Achilles
CGSLlFE
Achilles
2
6
5
0.75
L
Merlin
CGSMrRed00
Merlin
3
6
2
0.67
L
1
5
2
0.4
W
Amaterasu
Honeyums
Amaterasu
4
0
1
4.5
W
Apollo
KenLambi
Apollo
9
2
4
5.5
W
Nemesis
Relishthybun
Nemesis
7
0
3
8.5
W
0
1
6
3
W
Cabrakan
Serkuto
Cabrakan
7
4
12
3.25
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
24,946
34,821
Taken
28,863
13,075
Mitigated
12,314
2,852
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,578
1,289
0
15
3,799
1,385
54
241
3,542
0
18,696
L
Achilles
CGSLlFE
Achilles
2,893
1,130
0
794
8,429
5,438
0
3,984
4,221
0
9,129
L
Merlin
CGSMrRed00
Merlin
3,957
854
0
0
6,241
1,662
0
2,920
3,089
20,428
0
L
2,401
780
0
2,043
8,603
2,113
0
2,027
6,480
0
19,485
W
Amaterasu
Honeyums
Amaterasu
3,183
1,089
0
3,204
5,678
2,637
180
757
4,881
0
27,802
W
Apollo
KenLambi
Apollo
6,821
4,859
0
2,304
7,095
2,200
1,377
979
5,877
0
45,562
W
Nemesis
Relishthybun
Nemesis
3,758
2,348
0
1,160
5,235
2,274
473
724
4,418
0
35,703
W
2,773
485
317
1,216
3,693
1,396
382
882
2,714
42,008
0
W
Cabrakan
Serkuto
Cabrakan
8,411
1,800
0
30
7,162
3,807
0
2,395
4,507
19,012
0
L
2,191
952
0
0
7,749
2,477
0
1,293
6,305
11,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
35,712
164
Minions Killed
307
0
Camps Cleared
0
1,011,512
Distance Traveled
1,004,243
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,413
492
43
4
0
190,844
2
L
Achilles
5,435
494
8
1
0
202,617
1
L
Merlin
5,862
533
42
4
0
190,268
2
L
Pele
5,467
497
45
4
0
217,407
1
W
Amaterasu
6,891
626
54
5
0
175,375
3
W
Apollo
7,795
709
70
6
0
208,147
2
W
Nemesis
6,950
632
66
6
0
209,970
2
W
Ra
7,039
640
84
8
0
200,046
4
W
Cabrakan
7,037
640
33
3
0
210,705
0
L
Ymir
4,817
438
26
2
0
210,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role