Player Matchup

Ao Kuang
Ao Kuang
Gold III
JellyActions
Ao Kuang
Gold III
Level 43
God Stats
12W - 11L
1,687 SR
Queue Stats
105W - 96L
1,535 MMR
Solo
Medusa
Medusa
Gold II
NotZenjie
Medusa
Gold II
Level 114
God Stats
11W - 9L
1,774 SR
Queue Stats
305W - 297L
1,584 MMR
Solo
Cupid
Cupid
Silver II
Racceh
Cupid
Silver II
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,539 MMR
Solo
Vulcan
Vulcan
Gold III
Z a w a r u
Vulcan
Gold III
Level 110
God Stats
13W - 10L
1,596 SR
Queue Stats
367W - 357L
1,586 MMR
Solo
Sylvanus
Sylvanus
Gold I
d4rkl0rd_1999
Sylvanus
Gold I
Level 124
God Stats
9W - 5L
1,425 SR
Queue Stats
274W - 266L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,596 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,512 SR
1,548 MMR
Ne Zha
Ne Zha
Gold II
Death_Carnage76
Ne Zha
Gold II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 134L
1,554 MMR
Solo
Anhur
Anhur
Bronze III
GiveMeMMR
Anhur
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 MMR
Solo
Osiris
Osiris
Gold I
RoaringDino
Osiris
Gold I
Level 126
God Stats
4W - 5L
1,614 SR
Queue Stats
382W - 383L
1,606 MMR
Solo
Janus
Janus
Gold V
Vier7Forensik
Janus
Gold V
Level 106
God Stats
7W - 8L
1,454 SR
Queue Stats
62W - 57L
1,589 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
pierrealainfrau0
Baron Samedi
Bronze III
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
6W - 14L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JellyActions
Ao Kuang
20
11 / 3 / 7
16,328
653
16,535
19,859
9,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
NotZenjie
Medusa
20
1 / 1 / 5
15,185
607
12,812
21,756
7,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Racceh
Cupid
20
5 / 6 / 6
14,231
569
11,066
23,567
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
8 / 0 / 10
15,188
608
35,171
14,161
7,024
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
d4rkl0rd_1999
Sylvanus
19
5 / 1 / 17
13,170
527
12,375
22,493
27,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetAphroditeGuan YuAthena

VS

Bans
ScyllaSobekApolloTsukuyomiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 4
11,116
445
11,111
29,159
11,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
GiveMeMMR
Anhur
18
1 / 5 / 0
11,747
470
13,959
26,959
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
19
5 / 5 / 2
12,399
496
15,603
24,949
31,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 3 / 2
12,763
511
16,661
16,149
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
pierrealainfrau0
Baron Samedi
15
1 / 10 / 2
8,899
356
5,936
17,283
10,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
30
Kills
11
11
Deaths
30
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Anhur
GiveMeMMR
Anhur
1
5
0
0.2
W
Ao Kuang
JellyActions
Ao Kuang
11
3
7
4.83
W
Medusa
NotZenjie
Medusa
1
1
5
3.5
W
Cupid
Racceh
Cupid
5
6
6
1.33
L
Osiris
5
5
2
1.2
L
4
3
2
1.67
W
Vulcan
8
0
10
13
W
Sylvanus
d4rkl0rd_1999
Sylvanus
5
1
17
13.5
L
Baron Samedi
pierrealainfrau0
Baron Samedi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,959
Damage
63,270
101,836
Taken
114,499
63,306
Mitigated
68,461
52,596
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,111
3,540
0
8,191
29,159
11,777
0
14,185
14,832
0
95,473
L
Anhur
GiveMeMMR
Anhur
13,959
6,811
0
10,619
26,959
8,601
990
11,649
15,272
0
93,689
W
Ao Kuang
JellyActions
Ao Kuang
16,535
3,679
0
7,082
19,859
9,682
3,492
5,858
13,624
133,426
0
W
Medusa
NotZenjie
Medusa
12,812
6,604
0
14,831
21,756
7,883
7,374
2,193
19,341
0
137,062
W
Cupid
Racceh
Cupid
11,066
7,123
723
10,617
23,567
11,275
3,359
1,710
21,655
0
88,865
L
Osiris
15,603
5,028
0
4,450
24,949
31,248
15
13,105
11,734
0
73,716
L
16,661
397
180
3,204
16,149
5,871
0
12,432
3,413
103,060
0
W
Vulcan
35,171
8,813
51
5,112
14,161
7,024
695
5,587
8,186
130,012
0
W
Sylvanus
d4rkl0rd_1999
Sylvanus
12,375
2,354
4,386
9,794
22,493
27,442
228
6,757
15,047
33,645
4,399
L
Baron Samedi
pierrealainfrau0
Baron Samedi
5,936
471
1,905
3,093
17,283
10,964
0
11,412
5,659
29,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,102
Gold Earned
56,924
728
Minions Killed
702
0
Camps Cleared
0
2,410,162
Distance Traveled
2,203,029
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,116
445
153
6
0
459,393
5
L
Anhur
11,747
470
170
7
0
382,825
6
W
Ao Kuang
16,328
653
183
7
0
512,643
10
W
Medusa
15,185
607
182
7
0
459,378
5
W
Cupid
14,231
569
143
6
0
412,291
6
L
Osiris
12,399
496
131
5
0
402,741
5
L
Janus
12,763
511
204
8
0
506,922
5
W
Vulcan
15,188
608
168
7
0
537,097
5
W
Sylvanus
13,170
527
52
2
0
488,753
1
L
Baron Samedi
8,899
356
44
2
0
451,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role